WIP Beta released Car Jump Arena BETA 4 Version 1702

Jump! Flip! Speeding! Crashing cars!

  1. BowlerHatJack

    BowlerHatJack
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    Bug

    It's at this place:
     
  2. EuroTrucker

    EuroTrucker
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    Sorry, I meant "people" as in as in the players of the map.
    So what I meant was we "the players" have to drive past the car park and past the registration building to get to the pit lane and ramp.
     
  3. MysteryManGER

    MysteryManGER
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    Oh okay...now I understand what you mean! :) There will be a border at the pitlane entrance...to make sure the people registrated before. But I think it doesn't make sense to put the registration station between the public roads and the pitlane. Maybe the participants want to registrate for the whole weekend...but want to drive home before they jump...or want to go shopping before entering the pitlanes! :D So I think the junction is the right way...they registrate...and after that they can choose either to entering the pitlane directly...or take the way to the right and drive home for breakfast...and come back later for jumping :D:p:oops:
    --- Post updated ---
    It's not a bug...it's a feature! The cave-people need a way to leave the map. They can't climb up again...because they forgot their climbing equipment before they fell into the cave! :oops:;):p

    Thanks for reporting it...will fix it!:)
     
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  4. BowlerHatJack

    BowlerHatJack
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    Btw @MysteryManGER you've said there are some easter eggs in the map. How many are there?
    I think i have may found at least two. but no more than that and i know there are more.
     
  5. MysteryManGER

    MysteryManGER
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    It's not a bug...it's a feature! The cave-people need a way to leave the map. They can't climb up again...because they forgot their climbing equipment before they fell into the cave!
    Too many...the one from Beta 1 + the one from Beta 2...and a lot more since BETA3 ;)
     
  6. MysteryManGER

    MysteryManGER
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    Preview of the new tunnel! :D #BETA4

     
  7. Blijo

    Blijo
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    A bit narrow for drifts :p and high enough for even more caravan fun
     
  8. BowlerHatJack

    BowlerHatJack
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    Way too narrow for any fast paced drifts for me:p I'll need to practice more to do those corners flawlessly.
    That ending was pretty neat.
    Could you leave a few of the pit lane garages not team centered?
    They can be designed in some way but they don't have an specific team name assigned to them.

    It would leave those garages open for some random contestants that are new to the championships or just teams that occasionally participate.

    EDIT: And whats up with the sphere? Is it just decoration or is it something else?
     
  9. MysteryManGER

    MysteryManGER
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    Spawn inside the sphere and have fun. ;)
     
  10. BowlerHatJack

    BowlerHatJack
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    Waay ahead of you:p
    There is no road leading to the ball though.
    But it instantly reminded me of this. (sorry for potato quality. Couldn't find an better video.)
     
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  11. Alewyx

    Alewyx
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    Where can I get the latest version?
     
  12. MysteryManGER

    MysteryManGER
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    • Informative Informative x 1
  13. Alewyx

    Alewyx
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    Thanks
     
  14. j2305432

    j2305432
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    That looks like a solid test for the car's durability :D

    BTW which program do you use for showing the FPS in the upleft corner, you are using V-sync right?
     
  15. MysteryManGER

    MysteryManGER
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    Yep...vertical sync and framelimiter. I am using just GeForce Experience. There is an option for ingame-overlays.
     
  16. j2305432

    j2305432
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    Thanks, Im just wondering whether its better to turn vsync on or off, because when I play I dont see any difference..
     
  17. BowlerHatJack

    BowlerHatJack
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    I have it off. Basically vsync limits your fps to the refresh rate of your monitor. If you turn it off you may get screen tearing when playing but I haven't noticed that.
     
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  18. MysteryManGER

    MysteryManGER
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    You will notice it when the frames are much higher than your monitors refresh rate. Like 160 or 220 FPS. If you have 75 FPS and a 60hz monitor...you won't notice it.
     
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  19. j2305432

    j2305432
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    I didnt measure it, but I think Im below 60fps most of the time, then the vsync doesnt matter I guess
     
  20. KaiserimnopYT

    KaiserimnopYT
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    upload_2017-1-2_15-14-56.jpeg
    the miramar won t jump in your map but...
    upload_2017-1-2_15-15-28.jpeg
    ...with your map my etk are fast
     
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