Nothing special, spent most of the day working so I only could spend a few tired hours doing not much. Did tidy up the bottom part where the sideskirts go over the top of, who ever the twit was who made this model really needs to learn some decent polyflow. Before: This is from my render .blend as opposed to my current working one, so I exported with the mirror modifer applied, hence double tri count. After: I know it's super low poly, and I probably need some more control loops, but it is good enough for something that will rarely be seen, much better than the tangled mess that was there before. Still working my way up to the door jamb, it's a bit daunting. Tri counts: 3710 for before, 3488 afterwards.
comeon......................................why I cant get rid of that windows.... here are the files (jbeam and dae) You can take a look at it......I don't know what I did wrong some files are missing or I might did something wrong UPDATE : smoothing groups fixed
They are not in your attached files, so loading from elsewhere. Have to find them in other jbeam. I made it faster
As long I can put racing tires on it. I like racing vehicles they are not meant for fast curve carving