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Not sure if this is the best place to post, but I have been trying to update my mods that contain campaigns and all of them do not load up the...
Darthbob555 submitted a new resource: Car Games - A collection of Mini-Games including medals and trophies to be won Car Games is a set of...
I wish to control the camera away from the car, such that the player is forced to look in a certain direction. Is there a way to move the camera...
Darthbob555 submitted a new resource: The BeamNG Blackhole - Because black spiny death ball and disc didn't quite roll off the tongue as much...
I want to move a vehicle, but when I do so, stop it from moving once it has been moved so that it doesn't maintain any velocity and crash. I have...
Put simply, how can I check whether a collision has occurred between two vehicles? I have found this in the campaigns for chapter1 which would...
Darthbob555 submitted a new resource: The Puzzle Cube - A portal inspired puzzle game It's been I while since I released a new mod and, since...
I want to have a choice of routes in my scenario so that when the player drives through path A, the waypoints now correspond to path A. Likewise,...
Darthbob555 submitted a new resource: Levy3Poop Utah Rally - A fast and long rally course including functional split times around Utah This is a...
I have found the function onPreRender(dt) in the lua reference page. The parameter in it, dt, increments up, like I expected, however, what does...
Darthbob555 submitted a new resource: Driven To Destruction: Mankato - The Mankato track from Driven To Destruction This is a track from a game...
Darthbob555 submitted a new resource: The Whip Around Race - Drive around an elliptical circuit by alternating directions every other lap A long...
To get multiple AI working in my scenario, I have used this command in the ,JSON file: "command":"ai.setTargetVehicleID(2465)" This works very...
The title pretty much explains it. I have tried changing vehicles in scenarios and have found these commands in the lua reference:...
I am making a map and I have laid out a race track and made the road a DecalRoad. I have outlined this track in grass and added sand traps at the...
Darthbob555 submitted a new resource: Gravitational Stunting - Stunt through maps while on different gravity settings Found out some more tricks...
Darthbob555 submitted a new resource: FailRace's Canyon Rally Course - The course for FailRace's Canyon Rally series so that it is easy to see...
First of all, I know I posted this nearly a day after the event started, so, sorry about that ;). I have two questions about lua when using them...
Darthbob555 submitted a new resource: Operation 235 - A BeamNG Story - A small, red 200BX has a "decaying" journey The second BeamNG drive story...
Darthbob555 submitted a new resource: The Bridge Connundrum: A BeamNG Story - The story of one person's pessima in the quest for justice...