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0.6.1.0 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Jul 22, 2016.

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  1. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    If you have issues, use 'SAFE MODE' before reporting!
    (Safe mode will disable your mods, this will help to prevent false reports - See how at the end of this post)



    This thread is meant to collect feedback for version 0.6.1
    We would love to hear your feedback :)

    You can find the 0.6.1.0 changelog here: http://blog.beamng.com/version-0-6-1-released/
    You can find the 0.6.0.0 changelog here: http://blog.beamng.com/version-0-6-released/

    Notes:
    • Some default bindings have changed. Please have a look at this PDF for a quick look at the current bindings: http://wiki.beamng.com/images/9/9d/BeamNG_Keysheet_Printable.pdf
    • If you use 'More Feature Mod', disable it. As noted by the author of the mod, it can break the game when a new update is out, as the core files of the game are modified by the mod.
    • Do not report issues regarding the 'Replay' app. It's an experimental app!

    Known Issues & Status:
    • CTRL+R does not work! | Fixed in 0.6.1.0 - Was accidentally made an 'Advanced Function'
    • Can't disable AntiAliasing | Fixed in 0.6.1.0
    • Blinkers will auto-turn off regardless the direction you steer | Fixed in 0.6.1.0
    • Main Menu looks blurry | Main Menu UI has a limited resolution in 0.6.1.0 to prevent issues.
    • Miramar 'Okudai G/W' skin has the wrong number on one side | Fixed for the next update
    • No 'Right-Door-Panel' on the 200BX | Fixed for the next update
    • Burnside stock steering wheel clips through the hub | Fixed for the next update
    • Barstow 'wheelie-bar' may go offset after a hard crash | Known issue
    • Moving the 'Time' slider all the way to the left will break the camera | Known issue

    • Floating rocks on Utah tunnel entrances | Known issue
    • Removing the front struts from the Bolide will break the vehicle | Known issue
    • Muffler clips through the frame of the D15 Extended | Known issue
    • Using the world editor for some time may cause the game to crash at exit| Known issue



    Launch the game and select 'Clear Cache' from the launcher.
    It will clear some of the folders in 'Documents/BeamNG.Drive' to 'Documents/BeamNG.Drive/backup'

    Launch the game and select 'Safe Mode' from the launcher.
    It will disable all your mods. Use it before reporting a bug, just incase your issue is caused from a mod and it's not an actual bug!

    -Unistall BeamNG from Steam
    -Delete BeamNG.Drive folder from MyDocuments (backup your mods if you want, but don't put them back yet!)
    -Delete BeamnG.Drive folder from Steam/Steamapp/common (If there is still a folder)
    -Reinstall BeamNG.
     
    #1 Nadeox1, Jul 22, 2016
    Last edited: Sep 9, 2016
    • Like Like x 12
  2. epictimmy

    epictimmy
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    Jun 24, 2015
    Messages:
    23
    Wow! Great update! I can't believe that there is actually a trailer for the T-Series!! WUT :] Can't wait for the story mode. You devs sure have done an excellent job.
     
    • Like Like x 4
  3. Spaceballs the Username

    Spaceballs the Username
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    Oct 13, 2015
    Messages:
    568
    OMG ITS HERE AND IM GOING OUT TONIGHT!

    YESSSSSSSSSS!!!!

    but..

    NOOOOOOOOO!!

    I won't be able to play it til Saturday evening!
     
    • Like Like x 2
  4. StinchinStein

    StinchinStein
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    Joined:
    Jul 16, 2014
    Messages:
    754
    I saw the "Update Queued" and INSTANTLY pressed it xD

    Thanks for the update developers, keep up the good work!
     
    • Like Like x 1
  5. gigawert

    gigawert
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    Messages:
    2,029
    Same, I can't wait.
     
  6. crazikyle

    crazikyle
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    Sep 3, 2013
    Messages:
    869
    Replays are a huge improvement. Are you putting the technology you did for replays into further R&D for multiplayer? I remember a while ago estema saying that Replays and multiplayer go hand in hand, what with data compression and storage.
     
  7. bhorton

    bhorton
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    Joined:
    Aug 15, 2013
    Messages:
    628
    • Improved mod support for license plates
    Oooooh, please let that be different front and rear plates!
     
  8. Eastham

    Eastham
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    Joined:
    Jul 10, 2013
    Messages:
    451
    Well the car I've been waiting for since the early days of Beam just got released, I'm so happy, I mean more happy than I should be about a game. I love old euro cars, especially German. I'm just in awe, I love it. I love everything. Thank you.
     
  9. estama

    estama
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    Developer
    BeamNG Team

    Joined:
    Aug 7, 2012
    Messages:
    267
    Replays are a priority right now. But all the work on them is being done with a view to using similar techniques for multiplayer too.
     
    • Like Like x 16
  10. Jsap20

    Jsap20
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    Jun 26, 2016
    Messages:
    630
    OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! IT IS HERE I LOVE YOU GUYS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
     
  11. Aboroath

    Aboroath
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    Aug 25, 2013
    Messages:
    3,804
    The 'safe mode' is a brilliant idea for all parties involved:cool:. Some of the items in the changelog are very welcomed, you guys are
    so in tune! Thank you.
     
  12. defib

    defib
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    Aug 6, 2013
    Messages:
    490
    replay mode will completely revolutionize beamng video production...
     
    • Like Like x 4
  13. Acrain7

    Acrain7
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    Joined:
    Sep 7, 2015
    Messages:
    3,505
    first of all...
    YYYYYYYYYYYYYYYAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYYY! THANK U SOOOOOO MUCH DEVS :D :D :D
    and second...
    how do i find the garage mode? it isn't in map menu...
    and third:
    when i attach trailer to ETKi this happens some of the time and other times the tow part on the trailer disapeers:
    upload_2016-7-22_20-26-42.png
     
  14. estama

    estama
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    Developer
    BeamNG Team

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    Aug 7, 2012
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    it is below "PLAY" in main menu
     
    • Like Like x 3
  15. synsol

    synsol
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    QA Lead
    BeamNG Team

    Joined:
    Aug 4, 2013
    Messages:
    1,471
    They are a big garage bouton on main menu ;)
     
    • Like Like x 2
  16. Acrain7

    Acrain7
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    3,505
    wow, im a moron XD
     
    • Like Like x 1
  17. DD-Indeed

    DD-Indeed
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    Joined:
    Jun 22, 2016
    Messages:
    392
    Pros:

    -Performance improved
    -New Menus are good
    -Other new stuff of course! :)


    Cons:

    -AI not working (could be also about the mods, as I played the derby-mod)
    -Basic vehicle debug doesn't have extinguish vehicle-button anymore
    -A lot of unstability pauses happened during 5 minutes of playing (3). (Previosly, sometimes been playing for 20 mins with only one pause.)
    -Camera mode isn't saved anymore after round, it always goes back to default orbit on a new game.
     
  18. derpfleet55

    derpfleet55
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    Feb 6, 2014
    Messages:
    102
    HEAVY BREATHING
     
    • Like Like x 9
  19. vmlinuz

    vmlinuz
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    Mar 2, 2014
    Messages:
    2,409
    The base model ETK 2400 is my new favorite car. That interior is sweet, and it handles better than some modern cars!

    UPDATE: just noticed this:

    wakemeupinside.PNG

    Wake me up (wake me up before you go-go)
    Can't wake up (wake me up before you go-go)
    Save me from this meme hell
     
    • Like Like x 6
  20. Jsap20

    Jsap20
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    Joined:
    Jun 26, 2016
    Messages:
    630
    i know man...
     
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