Outdated D-15 Racing Truck FINAL!

Discussion in 'Mods and Skins' started by KennyWah, Jan 15, 2015.

  1. KennyWah

    KennyWah
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    Preview/Promotional Videos
    Will be continued in a "Slayer's MegaMods Thread Soon"




    PLEASE GIVE FEEDBACK!

    46bb67e684.jpg
    The Racing D-15


    Features


    • Support for current vehicle selector
    • Added Bed Cover [HardWelded, has 19 nodes for realistic deformation]
    • Bolide Racing Tires With D-15 Sport Rims
    • 4.9L Racing Engine and custom sound [With simple engine model that gives you something to look at]
    • 4 Speed Racing Transmission [Works Manual and Auto 100%]
    • Spoiler with working BreakGroups
    • Lowered/Modified Suspension
    • [Optional] Cam+Airspeed Mod
    • [Optional] 36" Wheel offroad pickup Mini Mod


    Possible Plans


    • Add optional st specific dashboards with custom gauge textures MPH and KM/H with 98-100% accuracy
    Known Bugs/Undesired issues


    • Always spawns with the welded diff, not a big deal since it now handles best with that.

    Downloads





    • Use readme.txt for instillation directions.


    TERMS


    • When used in YouTube videos please link directly to here no adfly and no re-uploading would be much appreciated.


    Screenshots

    30d48d1ef4.jpg
    7fd2edf1fc.jpg

    dc34a866f2.jpg
    1a53220a32.jpg






    Credits

    Original Vehicle
    Gabester

    Addional Features, sound, and Jbeam Edits
    Slayersen

    LSD Differetal [Racing Diff in game default is welded however]

    14ramosr

    Pointing me in the right direction for an effective meathod of installation
    SixSixSevenSeven



    Changelog 1/2/2015


    • Auto transmission is actually fun and usable
    • Changed spoiler BreakGroups and supports beam properties, again
    • Add 4.9L engine model with jbeam to keep it from clipping the vehicle
    • Added custom exhaust with new jbeam and awesome model
    • solidified the spoiler supports jbeam so it is less wobbly
    • Custom engine sound [;)not crazy loud;)] v4.1F SEAMLESS ENGINE SOUND!


    NOTE: Made specifically for Full-Fledged racetracks



     

    Attached Files:

    #1 KennyWah, Jan 15, 2015
    Last edited by a moderator: Oct 21, 2015
  2. 14ramosr

    14ramosr
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    Re: D-15 Racing Truck

    ReadMe was very well written, clear and concise just like it should be. I commend you on that. Now i gotta drive it :p Ill let you know what i think of it after
    ~edit~
    After a bit of testing, I can say that its coming along pretty good so far. Pretty much all of the issues i had with it you already know about, although i do have a couple things: the driveshaft breaks if you try and do a burnout, you might want to strengthen that if possible. And i think the rear suspension isnt the only suspension problem, both the front and rear suspension should be hardened and that will take care of the handling problems. Other than that, good job sir! I can see myself having a lot of fun with this mod :3
     
    #2 14ramosr, Jan 15, 2015
    Last edited: Jan 15, 2015
  3. KennyWah

    KennyWah
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    Re: D-15 Racing Truck

    The front seems to have overall strength issues.. the Rear isn't high enough and due to it using........ LEAF SPRINGS.. Erk.. Erk it kinda bounces uncontrollably also the rear needs a rollbar.. I forgot about that.. see by default the truck doesn't offer one at all, so there isn't much to go on for that and suspension isn't my cup of tea so creating one from scratch will prove difficult.

    Edit: Rear end tail-spin is intentional.. to prevent flips I lowered the rear tire pressure to make it slide more into the corners rather than griping into an understeer of death and flipping.
     
    #3 KennyWah, Jan 15, 2015
    Last edited: Jan 15, 2015
  4. 14ramosr

    14ramosr
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    Re: D-15 Racing Truck

    Well its a beta for a reason ;)
     
  5. KennyWah

    KennyWah
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    Re: D-15 Racing Truck

    Thanks for the support;)

    Lol I just hate leaf springs.. those things will break you're back just by rolling over a single piece of gravel on the tarmac. you're better off using steel beams for you're suspension.

    Edit: I am just happy to hear no texture complaints and nothing is wrong... until someone attempts to use it on their stable release.. oh Jesus help me.

    - - - Updated - - -

    I wish I could model and I wish I knew how to fully beam a suspension.. but I can't.
    because I bet a MacPherson Strut would make the front end have a stronger stiffer suspension, I might be wrong there, but idk.

    Also if I could throw out the leaf springs and get a normal suspension like coilovers or shocks and springs in the back it might be better.. but again I can't do crap with suspension other than edit what is already there /=
     
  6. CrazeGaming

    CrazeGaming
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    Re: D-15 Racing Truck

    Just throwing a suggestion out there: I don't know if you have an idea for the spoiler yet but perhaps a crazy spoiler like the Toyota Tacoma Pikes Peak spoiler would suit this car decently. May be an idea to lower the D15's suspension too, looks a tad high for what is supposed to be a racing D15.
     
  7. KennyWah

    KennyWah
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    Re: D-15 Racing Truck

    /= When I lower it further the rear is like a rock and the front capsizes on spawn..
     
  8. clayton8or

    clayton8or
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    Re: D-15 Racing Truck

    I aggree with Craze on the spoiler aspect, a giant GT wing strapped to the back would look silly but amazing XD
    Maybe also a cover to the rear bed to match with the spoiler, so the aerodynamics aren't all messed up.
     
  9. KennyWah

    KennyWah
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    Re: D-15 Racing Truck

    The areodynamics currently are realistic but the airflow is not.. it calculates only on the object.. so the windshield can have air resistance if you set it for that.. but that won't block wind from the spoiler.. instead it will be like a 100% stream of airflow.. so in other words I need to make the spoiler have about 25-33% out of 100 units to make it like it receives a realistic amount of airflow.
     
  10. DavidTheTechGeek

    DavidTheTechGeek
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    Re: D-15 Racing Truck

    Why do I have a grey box when I try to load the car? I'm running the latest experimental version.
     
  11. 14ramosr

    14ramosr
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    Re: D-15 Racing Truck

    Did you read the ReadMe? Did you follow the instructions to that?
     
  12. KennyWah

    KennyWah
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    Re: D-15 Racing Truck

    do you have mods that possibly conflict, did you delete cache? by gray box do you mean floating licence plate issue? [that means jbeam errors are present]

    - - - Updated - - -

    This is a proof of concept for the spoiler [EDIT: Spoiler Supports]

    825a80d7a8.jpg

    Jbeam is to be redone and be separated into two pieces for better accuracy as the deformation is horrifying.

    3facec7078.png

    b488821536.png

    here is a non-finalized model of the spoiler!
     
  13. KennyWah

    KennyWah
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    Re: D-15 Racing Truck

    Due to realization of 0.3.7.2 working better for this mod I've come back to continue working on this mod. :cool: I've also discovered a better way of releasing mods that use muti-dae or just don't need separate vehicles, I will be using this method from here on out unless it begins to prove problematic.

    Sorry for lack of work, I just haven't seen a single like on this page since JackAttak liked my spoiler post. /=

    and the suspension is really tough to work with but I think I've been struck with imagination.


    Progress Report


    New Jbeam Progress On Spoiler!

    The support beams still need to be scraped and redone however.

    5e169e4c22.jpg

    Nodes also aren't 100% accurate, however this is a huge improvement.
     
    #13 KennyWah, Jan 23, 2015
    Last edited: Jan 23, 2015
  14. pillojon106

    pillojon106
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    Re: D-15 Racing Truck

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  15. KennyWah

    KennyWah
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    Re: D-15 Racing Truck

    If you have a life [According to you're signature] how we're you able to find the time to do this? and what was the point.

    also it looks like this on the thread.. 3abbca4cec.png
     
    #15 KennyWah, Jan 23, 2015
    Last edited: Jan 23, 2015
  16. BreadForMen

    BreadForMen
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    Re: D-15 Racing Truck

    Weee....

    98fb9a9d9275e4a599bde9f323b65710.png
     
  17. 14ramosr

    14ramosr
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    Re: D-15 Racing Truck

    Either you didnt do it correctly, or you are using the wrong version of beamng. Either way its your fault because it works great for me
     
  18. KennyWah

    KennyWah
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    Re: D-15 Racing Truck

    I honestly don't know why some people are experiencing this issue... are you using experimental? did you follow the steps given? did you install it before launching the game? If installed with game running did you reset you're game?
    I really don't get it, about a hundred downloads and two people experiencing problems and explaining up front.

    - - - Updated - - -

    Progress Report!

    b1d547294c.jpg

    More Jbeam Work!

    -Add Rigid beams for spoiler so it seems more "Solid"

    -Working on making the welded tailgate optional and interchangeable with a default hinged tailgate so it isn't so bad at deforming.
    [welded won't be supported by regular bed and thus will only be select-able with the ST Bed]

    -Rear superstition needs a sway bar

    Introduced Bugs/New Finds
    :(

    -Tailgate is invisible yet beams are there like normal
    -front suspension is weak to landings


     
    #18 KennyWah, Jan 23, 2015
    Last edited: Jan 23, 2015
  19. 14ramosr

    14ramosr
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    Re: D-15 Racing Truck

    What amount of downforce will the spoiler be making?
     
  20. KennyWah

    KennyWah
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    Re: D-15 Racing Truck

    about 25-33% to make it realistic for the aerodynamic setup.

    It will likely be a fuckton tho, in which case I will either angle it differently or just lower air-resistance [dragCoef] value.

    Extra: This is the spoiler with smooth shading.

    d025044c60.jpg

    Other Thoughts: I am currently deciding the amount of time to spend on the spoiler and my beam budget, I can either make it accurate or simplistic both will take time, but accuracy means more performance demands and more time.

    - - - Updated - - -

    I should also thank "14ramosr" for giving me a new proper medium LSD Differential for this mod!
    His contribution will get credits in WIP/Release version 2!

    - - - Updated - - -

    Off-Topic

    Very Much LoL
    [Like this while physics unfrozen]

    a043c2d9dd.jpg

    dbf1408167.jpg
    Ah, the power of F7
    Sorry that is just too good.​
     
    #20 KennyWah, Jan 23, 2015
    Last edited: Jan 23, 2015
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