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0.3.7.6 Poly Explosion Bug/ Poly Mutation Bug

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by emacemacii, Feb 12, 2015.

  1. emacemacii

    emacemacii
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    Joined:
    Sep 27, 2014
    Messages:
    22
    Hi all, this is my first thread on the forum. I am by no mean a seasoned gamer, but ever since I saw a Youtube trailer of this game 2 years ago, I was immediately enchanted by its incredible crash damage physic. Fast-forward to a couple months ago, when I notice this game can be bought on Steam, I immediately installed Steam and purchased BeamNG Drive and felt in love with it because it always give me incredibly fun breaks with my busy work schedule. Onto the bugs:

    First Bug: Poly Mutation
    On the first 5 photos at Attachment, I skidded the Sunburst RS into a solid cube and impacted the left rear door. Immediately after the crash I noticed the left C-pillar and rear quarter panel begin to spasms and twitch like crazy, these 5 screenshots was taken within a span of less than a minute. I did not move or manipulate the car in this time frame at all, the rear of the Sunburst just unrealistically mutate on its own and go nuts. I could just press R to reset the car and things will go back to normal.

    Second Bug: Poly Explosion
    On the sixth to the last attached photos, I skidded the Sunburst RS into the same solid cube at similar speed but this time the point of impact was at the left C-pillar and rear quarter panel. Immediately after the crash the game begins to stutter and the rear left of the car was twitching even crazier than last time, before I even have time to zoom into the crash to take a screenshot, the texture of the rear of car just BLOW UP, as shown by the second last attached photo, and the game screen just goes light blue and freeze. The game screen freezes but it doesn't crash. I could exit to main menu as usual but the game play will not be able to start until I restart the game completely.

    I attempted the crash with or without the roll cage installed in the Sunburst and the same poly mutation, explosion, screen freezing will happen as soon as the left rear panel and left C-pillar is being hit hard enough. Same bug can be experienced by using another car to aggressively crash into the Sunburst's rear quarter.




    I really appreciate the Dev team's effort on continuously perfecting this wonderful game. I hope my thread and the status screenshot can help determine the problem.
     

    Attached Files:

    • BeamNG 2015-02-11 09-34-09-81.png
    • BeamNG 2015-02-11 09-34-16-61.png
    • BeamNG 2015-02-11 09-34-21-99.png
    • BeamNG 2015-02-11 09-34-23-70.png
    • BeamNG 2015-02-11 09-34-46-63.png
    • BeamNG 2015-02-11 09-53-19-32.png
    • BeamNG 2015-02-11 09-53-21-02.png
    • BeamNG 2015-02-11 09-53-33-45.png
  2. NistingurA

    NistingurA
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    Joined:
    Nov 22, 2013
    Messages:
    2,099
    This is a known bug of the game already :) The game was made to simulate small speed crashes not high speed crashes with 120mph :D But I think the Devs are working on it , to reduce this mesh explosion :)


    ~MBexpert
     
  3. emacemacii

    emacemacii
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    Joined:
    Sep 27, 2014
    Messages:
    22
    Oh Thanks for letting me know this is related to the mesh. :D

    For me, the explosion did not happen before the most recent 0.3.7.6 update:confused:
     
  4. NistingurA

    NistingurA
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    Joined:
    Nov 22, 2013
    Messages:
    2,099
    no problemo :D
     
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