Released Car Parking Center (Map Addon Only)

Discussion in 'Mods and Skins' started by Skybudderable, Mar 21, 2015.

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  1. Skybudderable

    Skybudderable
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    6262737.JPG Capture67373848948.JPG Hi i have Made a Car Parking Center
    If you want Diffent Things Like
    Biggest Ramp
    House
    Half Pipe
    Or Other
    Let Me know i will Try my Best
    How to install to Map
    1.Download
    2.Save the map you want it on (Steam:
    C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\levels
    3. Find the Map and Go to Art
    4.Create a Folder named SketedObjects
    5.Drag The Two Files Into SketedObjects
    6.GO INTO BEAMNG DRIVE
    7.Load the Map you Created SketedObjects In
    8.Go into Windowed Mode (If not)
    9.Hit F11 And Wait
    10.Select The Object Tool
    11.On The Right Click Libary
    12.Go to Meshes
    13.Go to levels
    14.Find the Map you saved to
    15.Dubble Click SketedObjects
    16.Dubble Click your Object and Click Ok
    (YOU NEED TO DO) 17. Go Down to Collision and Select Visible Mesh
    18.Your Done and Ready

    Extras (Roating,Moving)
    Roating: Dubble Click the Object and Move Mouse (or Other On mouse)
    Moving: There a 3 Sticks (Blue,green,red) (Red: Pull side Ways To Move Side ways)
    Moving: (Blue Pull Up to Move Object up Pull Down to move Object Down
    Moving: Pull Green Back to Move Object Back Pull Fowards To Move Object Fowards

    If your having issuse let Me know

    english only Watch My upcoming Video Soon Of how to do it


    Bye



    Im Making More Stuff
    Download Here Use The Two In The Zip (DON'T UNCOMPRESS! ALWAYS FILES WILL MESS UP) Capture74743848489.JPG
     
    #1 Skybudderable, Mar 21, 2015
    Last edited: Mar 21, 2015
  2. gamingthrou

    gamingthrou
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    Jun 28, 2014
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    The downloaded file? Where can download this file? I can't find the download!:confused::confused::confused:
     
    #2 gamingthrou, Mar 21, 2015
    Last edited: Mar 21, 2015
  3. Skybudderable

    Skybudderable
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    RELEASED! :)

    added Download (released)
     
  4. HadACoolName

    HadACoolName
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    1,923
    You really need to add a picture of the mod, because most people here don't want to download something if they don't know what it is.
     
  5. Skybudderable

    Skybudderable
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    Try again Sorry About that i was having some issuses

    - - - Updated - - -

    Thanks I will Do That

    - - - Updated - - -

    Come On Man im only a 9 Year old (one Of the Smartest 9 Year olds so it is pretty good
     
  6. Nadeox1

    Nadeox1
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    BeamNG Team

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    14,686
    http://wiki.beamng.com/TOS

    (imported from here)
    But, there are exceptions I believe. If you act maturely and don't screw up it's fine.
    As for the content itself, it just reminds me the majority of the sketchup models (not trying to offense, just being honest). If you want to improve, follow this good tutorial:
    http://www.rigsofrods.com/threads/6...ETCHUP-tutorial-(How-to-not-fail-in-sketchup)
    Especially the part where it says how to control the amount of polies on curves. By default Sketchup uses too many of them for a curve, making it really bad for BeamNG/Rigs of Rods/Games in general

    Textures looks like are off-scaling. Some looks strected, others looks very small. Sketchup is quite limited on textures although, jumping on something more complete like Blender will surely be a good thing and will give you a proper approach to 3D Modelling.
     
  7. tdev

    tdev
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    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,031
    and banned for violating the TOS
     
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