1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.35 Bug Reporting thread
    Solutions and more information may already be available.

4.2.0 Major Spawning Bug

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by KennyWah, Sep 18, 2015.

  1. KennyWah

    KennyWah
    Expand Collapse

    Joined:
    Jan 16, 2013
    Messages:
    2,658
    So I had a modded Grand Marshal and I went to add a 2nd vehicle to chase being the
    "SBR4 Manual AWD TT Stage 2"

    And... the view spawned far across the map than the screen glitched black and now the game is broken.


    Nothing can fix the black screen... the gauge does change when I switch cars however..


    (imported from here)


    Just tried with 2 default 4x4 auto v8 D-15s and the same thing happened... this is where my veiw goes with the 2nd vehicle...


    (imported from here)

    Hope the kinks get worked out, good luck.



    After the view, re-spawning and normal actions cause insensibility, with black screens and crashing.


    If I make the 2nd vehicle rocks than it works after I change the rocks to a desirable vehicle.
     
    #1 KennyWah, Sep 18, 2015
    Last edited: Sep 18, 2015
  2. gabester

    gabester
    Expand Collapse
    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    Does it still do this if you delete the cache and vehicles folders from Documents\BeamNG.drive\?
     
  3. firestarspelt

    firestarspelt
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    101
    for me its been doing this since dx 11 was added
    win7 64 bit crash sometimes a crash to dekstop sometimes spawning cam at that road(used to spawn under water at 0,0)
    win7 32 bit no crash
    win 10 64 bit no crash
    win10 32 bit no crash
    tried each one of those 5 times with d series and then spawning t75 cement on the 64 bit win 7. running 32 bit on win 7 should work fine or just upgrading to win 10
     
    #3 firestarspelt, Sep 19, 2015
    Last edited: Sep 19, 2015
  4. Username

    Username
    Expand Collapse

    Joined:
    Aug 2, 2013
    Messages:
    220
    Yes. I ended up deleting my BeamNG folder in Documents and that fixed it, but now it crashes whenever I set a spawn for a second vehicle.
     
  5. jammin2222

    jammin2222
    Expand Collapse

    Joined:
    Sep 15, 2013
    Messages:
    386
    I made a video of the spawning bug.
    I start off with several attempts trying to spawn in the 64 bit version, with various results.
    I then go onto spawning 12 cars in the 32bit version.
    Then back to to 64 bit version to show some more spawning weirdness not shown in the first bout of testing.
    Its been doing it to me since DX11 was introduced.
    Is there anything I can provide to help find the cause, and who's the best person to send it to?



    EDIT:
    I just downloaded 0.4.2.1 and I deleted my Documents/Beamng folder. Started the 64bit version and its still happening.
     
    #5 jammin2222, Sep 26, 2015
    Last edited by a moderator: Oct 21, 2015
  6. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,074
    There is a major bug with memory allocation and luajit, 64bit windows 7 that is very complicated to solve which i suspect is causing this. We are on this for some months now, we have not found a good solution for this yet :(
     
  7. jammin2222

    jammin2222
    Expand Collapse

    Joined:
    Sep 15, 2013
    Messages:
    386
    Thanks for acknowledging the problem. It has been frustrating me for months, but to start with I didn't say much, and waited for further updates to see if it fixed the issue. Sadly several updates went by with no fix, so I made the video out of desperation.
    I don't really want to upgrade to Windows 8.1 or Windows 10 because a million reasons. I like beamNG a lot, but not enough to switch to those. Windows 7 till the end!
    I won't bring this up again, and I really hope you find a fix for the issue.
    Thanks once again :)
     
  8. NoahMarcelh

    NoahMarcelh
    Expand Collapse

    Joined:
    Jan 7, 2015
    Messages:
    120
    happens with me too /: its doesnt likely fucking fit in
     
  9. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,074
    We advanced on this a little bit, fingers crossed that we found a solution :)
     
  10. monte379

    monte379
    Expand Collapse

    Joined:
    Dec 24, 2013
    Messages:
    789
    That is good to hear, I wish you guys luck in figuring out the rest:)
     
  11. NoizeBombHD

    NoizeBombHD
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    24
    At least I am glad that a solution is being worked on.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice