Released N-Labs

Discussion in 'Terrains, Levels, Maps' started by Nadeox1, Aug 6, 2013.

  1. Nadeox1

    Nadeox1
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    Edit 14/02/2018 : For current BeamNG versions, use the 'repacked' ZIP and install like any other mod https://wiki.beamng.com/How_to_install_mods#Installing_Resources_.28Manual_Method.29



    A port of the "famous" Rigs of Rods map.
    Download at the bottom of the post

    Here's the old trailer made with RoR (Just if you want to see what's about)

    ^It doesn't have the crash barriers shown at the start of the video^

    It features:
    -Ramps
    -Poles
    -Long Jump
    -Suspension Tests
    -A short trials section
    -No car reflections (for matte paint lovers)


    (imported from here)

    Don't upload it on other sites.
     

    Attached Files:

    #1 Nadeox1, Aug 6, 2013
    Last edited: Feb 14, 2018
    • Like Like x 2
  2. Austin

    Austin
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    Re: [Released] N-Labs

    Looks just as good as it did in ROR. Downloading now. :)
     
  3. Tanksrcool

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    Re: [Released] N-Labs

    Thanks Nadeox1! Going to try it out now. Was a great map on RoR! ------- I seem to be having a problem on the distance jumping ramp. Its like something is blocking it but its invisible. Every time I jump it I hit the invisible barrier and my car rips apart and flies in the air. Not sure if this is known, or if its just on mine. Otherwise its a great map!
     
    #3 Tanksrcool, Aug 6, 2013
    Last edited: Aug 6, 2013
  4. Tindrlink

    Tindrlink
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    Re: [Released] N-Labs

    Thanx, good maps
     
  5. Austin

    Austin
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    Re: [Released] N-Labs

    Very good.
     

    Attached Files:

    • screenshot_00017.png
    • screenshot_00018.png
    • screenshot_00026.png
  6. Dummiesman

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    Re: [Released] N-Labs

    Dude theres a bomb in the map


    I am having fun exploding my cars xD

    (imported from here)

    (p.s. this is actually a bug that should be fixed)
     
  7. Brett

    Brett
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    Re: [Released] N-Labs

    Love the map, was one of my favorites for ROR, but ive ran into a bug. Where you see my skidmarks end the car shot up in the air and blew up, the game went to debug mode also.
     

    Attached Files:

    • screenshot_00026.png
  8. Dummiesman

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    Re: [Released] N-Labs

    Yeah man roadside bombs aren't cool lol jk

    (imported from here)

    (imported from here)
     
    #8 Dummiesman, Aug 6, 2013
    Last edited by a moderator: Aug 6, 2013
  9. Nadeox1

    Nadeox1
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    Re: [Released] N-Labs

    Uhm, I'm checking the collision mesh and there is anything wrong there. Maybe it's something else, investigating..

    (imported from here)

    --

    Coll mesh is alright.
    It looks like there is an invisible mud wall ._.

    (imported from here)

    Help D:


    (imported from here)

    Have no idea ;_;
     
    #9 Nadeox1, Aug 6, 2013
    Last edited: Aug 6, 2013
  10. Deewad

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    Re: [Released] N-Labs

    Thanks for the share!! Fun map
     
  11. Dummiesman

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    Re: [Released] N-Labs

    Well I analyzed it in slow motion and something just sucks the car and its parts straight up

    Alien UFO?

    (imported from here)
     
    • Like Like x 1
  12. Cwazywazy

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    Re: [Released] N-Labs

    Looks great, but why no crash barriers? Did it not port over or something?
     
  13. Austin

    Austin
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    Re: [Released] N-Labs

    Alien UFO, duh.
     
  14. BreadForMen

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    Re: [Released] N-Labs

    YES! Thanks Nadeo for porting this map over! This was my absolute favorite map in RoR!
     
  15. Templar

    Templar
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  16. roy99669

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    Re: [Released] N-Labs

    If I try the jump distance test and I just jumped off the ramp, my car hits an invisble ''airmine'' and explodes and flies like 5 kilometer high into the air. It's inda hilarious but do you think you could fix it? Or just make a ''bomb test'' in the game? :p
     
  17. Nadeox1

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    Re: [Released] N-Labs

    I hez broke BeamNG lol.

    I have no idea what's going on.

    Terrain Debugger shows all flat.
    Collision Mesh Debugger doesn't show anything abnormal

    It's like if there is somekind of invisible wall. I even landed on it when I resetted midair..

    Major help needed.
     
  18. Cwazywazy

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    Re: [Released] N-Labs

    Forgetting the glitchiness for a second to ask WHY IS THE SLIPPY SLIDEY THING GONE? D:
     
  19. Dummiesman

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  20. roy99669

    roy99669
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