Edit 14/02/2018 : For current BeamNG versions, use the 'repacked' ZIP and install like any other mod https://wiki.beamng.com/How_to_install_mods#Installing_Resources_.28Manual_Method.29 A port of the "famous" Rigs of Rods map. Download at the bottom of the post Here's the old trailer made with RoR (Just if you want to see what's about) ^It doesn't have the crash barriers shown at the start of the video^ It features: -Ramps -Poles -Long Jump -Suspension Tests -A short trials section -No car reflections (for matte paint lovers) (imported from here) Don't upload it on other sites.
Re: [Released] N-Labs Thanks Nadeox1! Going to try it out now. Was a great map on RoR! ------- I seem to be having a problem on the distance jumping ramp. Its like something is blocking it but its invisible. Every time I jump it I hit the invisible barrier and my car rips apart and flies in the air. Not sure if this is known, or if its just on mine. Otherwise its a great map!
Re: [Released] N-Labs Dude theres a bomb in the map I am having fun exploding my cars xD (imported from here) (p.s. this is actually a bug that should be fixed)
Re: [Released] N-Labs Love the map, was one of my favorites for ROR, but ive ran into a bug. Where you see my skidmarks end the car shot up in the air and blew up, the game went to debug mode also.
Re: [Released] N-Labs Yeah man roadside bombs aren't cool lol jk (imported from here) (imported from here)
Re: [Released] N-Labs Uhm, I'm checking the collision mesh and there is anything wrong there. Maybe it's something else, investigating.. (imported from here) -- Coll mesh is alright. It looks like there is an invisible mud wall ._. (imported from here) Help D: (imported from here) Have no idea ;_;
Re: [Released] N-Labs Well I analyzed it in slow motion and something just sucks the car and its parts straight up Alien UFO? (imported from here)
Re: [Released] N-Labs YES! Thanks Nadeo for porting this map over! This was my absolute favorite map in RoR!
Re: [Released] N-Labs If I try the jump distance test and I just jumped off the ramp, my car hits an invisble ''airmine'' and explodes and flies like 5 kilometer high into the air. It's inda hilarious but do you think you could fix it? Or just make a ''bomb test'' in the game?
Re: [Released] N-Labs I hez broke BeamNG lol. I have no idea what's going on. Terrain Debugger shows all flat. Collision Mesh Debugger doesn't show anything abnormal It's like if there is somekind of invisible wall. I even landed on it when I resetted midair.. Major help needed.
Re: [Released] N-Labs Forgetting the glitchiness for a second to ask WHY IS THE SLIPPY SLIDEY THING GONE? D: