So I'm working on a package of static objects, you can use in your levels if you want to. I'm also making my own level featuring them. They are all going to be grid objects. Please tell me what you would like to see in the package e.g. what kind of ramps, crash test things, other. Here are some I made: Loop: very easy to use. (Doesn't break car) Twister: It is a bit tricky at first, but once you find the right angle and technique, it is very fun to use! Big ramp: the name says it; very big and very dangerous. More screenshots! http://imgur.com/a/ufP3p#0 Version 1.5.2 is here! (Which is most likely the final version) I'm pretty sure i fixed the problem with the pit! Big thanks to Docteh and NINJAHOBNOB! I'd also like to say thanks for all your support guys! It means a lot since this is my very first mod to any game!
Re: [WIP] More ramps package! This is great! Could you just put these two in a level and let me download it though?
Re: [WIP] More ramps package! I think you mean three! Anyways, I am going to make a level. Hold tight! I just wan't to make some more models, before i release the first version of the level, and then i can keep adding to it
Re: [WIP] More ramps package! I would like to see a very deep pit with very sharp spikes in it to see if I can impale a car. And maybe a version without spikes.
Re: [WIP] More ramps package! Currently the only way is to go in level editor (F11), press "J" (to stop physics simulation) and moving the car up on the top. When it is there you can just press "J" to resume the physics simulation and then press "Ctrl-R", so that you can respawn up there again. I'm going to add a spiral ramp all the way up there, but the other way is faster.
Re: [WIP] More ramps package! Should make a road to the top. just a straight road. Because me (and i think many others) have no idea how the F11 stuff works lol
Re: [WIP] More ramps package! how about a downhill slope (to help you get speed) then a wedge sitting on its side at the end to try and split the car in half, because if i recall correctly they said you can split a car in half
Re: [WIP] More ramps package! You can't actually seperate the car in two parts, since that would require 1 node becoming 2. But what you could do is put a wedge or a wall at the bottom of the big ramp and get a pretty messed up car!
Re: [WIP] More ramps package! How about a ramp with a curb shape at the bottom so that you flip over forwards again and again!
Re: [WIP] More ramps package! just a simple smooth hump like ramp would be kind of fun to do some really smooth jumps on. just an idea! looking great by the way.