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Steering sensitivity (controller)

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Carfan8000, Aug 30, 2013.

  1. Carfan8000

    Carfan8000
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    Joined:
    Nov 21, 2012
    Messages:
    55
    I'm using an xbox 360 controller, before the update the sensitivity wasn't that bad but now it's mad! I saw gabester write that it will be adjustable in the next update, how is that? It's not a severe issue but it's highly un-realistic,
     
  2. eletricmano

    eletricmano
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    Joined:
    Mar 30, 2013
    Messages:
    408
    I like the anterior version's dynamic steering system. Too bad it's gone now. :(
     
  3. LT. Smell My

    LT. Smell My
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    Joined:
    Aug 5, 2012
    Messages:
    368
    With the steering messed up in the new update, I feel like I was playing Rigs of Rods with the super steering in 1st person view. Hope it gets fixed. :(
     
  4. 0xsergy

    0xsergy
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    Joined:
    Aug 5, 2012
    Messages:
    289
    If you guys want the dynamic steering back just go to your <install dir>\lua\vehicle folder and rename the input.lua to input_new.lua and rename the input_dynamic.lua to input.lua.
     
  5. Carfan8000

    Carfan8000
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    Nov 21, 2012
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    deleted
     
    #5 Carfan8000, Jun 25, 2014
    Last edited: May 7, 2015
  6. Carfan8000

    Carfan8000
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    Joined:
    Nov 21, 2012
    Messages:
    55
    ~Bump! Is there anyway of doing this now with an xbox controller? Steering is way out of whack, can barely steer the car...
     
  7. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    Controller and keyboard inputs are getting some major refinements. They act much better now than before. Wait for the next update to feel the difference :)
     
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