Wanted a wall tapping map, so I converted this from rfactor. PLEASE NOTE: Yes, I understand this is the same track layout from Assetto Corsa. BUT It is not the same mesh or texture from Assetto Corsa. This track was made by Neil Faichney for rfactor in 2005-2008. Real Life Video: Credits: Neil Faichney - The original MotorLand SP mesh Yotaak - Conversion Mythbuster - Teaching me how to assign textures How to get it working? 1. Download the zip 2. Open the zip 3. Place the folder in BeamNG > BeamNG-DRIVE-0.3 > levels 4. Play FAQ: Q: Does it work with AMD cards? A: Yes Q: Did you make the meshes? A: Did you read the first sentence? Or, look at the credits? Q: Is it FPS friendly? A: Very friendly compared to other maps. Q: Is this map from Assetto Corsa? A: Nope, same layout though. Q: Why does the map not have any vegetation? A: FPS > Looks Q: Do you know the buildings are glitched? A: Yes, the building have no back faces, nothing I can do. Sorry. Do not upload to any other website. This download stays on BeamNG. More drift tracks you might like from me. Ebisu-Manimi Ebisu-Touge Fuji-Drift-Park Tsukuba-Circuit Enjoy!