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'Developer Section' Response Thread

Discussion in 'General Discussion' started by iheartmods, May 3, 2016.

  1. rick harrison

    rick harrison
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    maybe its some Easter egg town or something
     
  2. coolusername

    coolusername
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    hmm, maybe Petergau, Petergas, Petergay:p
     
  3. rick harrison

    rick harrison
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    yea I dont know lol
     
  4. Aboroath

    Aboroath
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    Now we know the Italy map is still a long way off.....gonna' be friggin' awesome though.
     
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  5. JZStudios

    JZStudios
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    I did not know they use Blender as their modelling software. Neat.
     
  6. wearyNATE15

    wearyNATE15
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    But they had to make a frame to get the crew cab, right? Why cant they use the shorter version of the regular extended and add the long bed on that? Kinda like the older semi four door trucks, has rear doors but no seats as there isnt room.
     
  7. BowlerHatJack

    BowlerHatJack
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    They have modeled 1 or 2 of the cars in blender and the rest have been made in 3dsmax.
     
  8. DD-Indeed

    DD-Indeed
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    I saw that picture on the Italy Progress, where the ETK I-series was driving on the road. I just wondered about those stone walls over there, that will those be solid or does the stones have physics on them ?
     
  9. YellowRusty

    YellowRusty
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    Based on This Post, I'd say that they're probably static. It's pretty cool how seamless the transition is from the textured lower wall to the modeled caps.
     
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  10. DD-Indeed

    DD-Indeed
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    Yup, you're right, they're static. And yea, impressive work, how seamless that looks.
     
  11. j2305432

    j2305432
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    Its more fun without ABS IMO
     
  12. Drivver

    Drivver
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    Latest Diamondback's post just show how ABS affect braking on uneaven grip surfaces, you can always disable ABS in parts menu. Also to demonstrate how realistic it works:
    Real life comparison (look at scenario @3:40)


    Btw. I've found in translations that this example was part of Driver's Training campaign, so we may see updated campaign or 2nd training campaign or scenario that will show how this works ( just like "Moose Test" that demonstrate how ESC in sunburst worked). Well not for certain, but who know? - Devs know
     
  13. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    Hah, both cars stop at the same point, but which one did it in the most majestic way? ABS is useless :D

    (j/k of course, for some stupid idea they decided film using different camera zooms, so they seem to stop the same)
     
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  14. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    In any case, the old ABS performed so poorly in these conditions that such a test would not have been possible. But hm, what might all these different places on the training map be for? :)
     
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  15. TbirdMan

    TbirdMan
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    Looking good, cant wait to test this new ABS. On a side note, I noticed some data indicating a possible V configuration engine in the ETK K series, any chance that is an upcoming addition?
     
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  16. JZStudios

    JZStudios
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    Man, as many problems as Beam has, (Which are actually quite rapidly being ironed out) you can't fault the physics. Spot on. Tire interaction with the road may be a bit iffy at higher speeds, but I'll blame the R&D department on that one.
     
  17. gigawert

    gigawert
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    • Like Like x 3
  18. ktheminecraftfan

    ktheminecraftfan
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    Wait is there a new techdemo or is it the same one from a couple of years back?
     
  19. Hubmaker

    Hubmaker
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    Same old one
    Would be cool if they could update it do, just put the new menu in
     
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  20. enjoyinorc6742

    enjoyinorc6742
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