Released Endless Tunnel - Now with alternate no rail version

Discussion in 'Terrains, Levels, Maps' started by Dummiesman, May 12, 2015.

  1. Dummiesman

    Dummiesman
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    Another thing I've worked on.
    Concrete and road textures by B25Mitch
    Again thanks to VeyronEB for helping out with some tips (lighting, etc)

    The map is roughly 9.1KM long, and will give you a good sense of speed due to the placement and spacing of the pillars / fence posts.

    This map is low polygons, and has a single light source. Which means you should get good FPS on potatoes :p


    (imported from here)

    (imported from here)

    To install drop into Documents\BeamNG.drive\mods
    (140-BMA)
     

    Attached Files:

    #1 Dummiesman, May 12, 2015
    Last edited: Jun 11, 2022
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  2. Godzilla!

    Godzilla!
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    Re: Endless Tunnel

    I like to see another photo map like this.

    I think I know where you got this idea from.
    maxresdefault.jpg
     
    #2 Godzilla!, May 12, 2015
    Last edited: May 12, 2015
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  3. Dummiesman

    Dummiesman
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    Re: Endless Tunnel

    Seems like a legit player name ;)

    And maaaaybe :rolleyes: haha
     
  4. Godzilla!

    Godzilla!
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    Re: Endless Tunnel

    The map doesn't load and gives me this message.
    awesrdtfghj.png
     
  5. Dummiesman

    Dummiesman
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    Re: Endless Tunnel

    fixed it
     
  6. 14ramosr

    14ramosr
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    Re: Endless Tunnel

    Thank you for taking my potato into consideration :3
     
  7. Dummiesman

    Dummiesman
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    Re: Endless Tunnel

    Agh. One last re-release that fixes the weird looking lights.
     
  8. Joeyfuller2000

    Joeyfuller2000
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    Re: Endless Tunnel

    I think more maps should have something like this.
     

    Attached Files:

    • screenshot_00001.png
  9. jetcoasterfan

    jetcoasterfan
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    Re: Endless Tunnel

    I think I had just a "bit of a crash."
     

    Attached Files:

    • tunnel crash.jpg
  10. g0tsl33p14

    g0tsl33p14
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    Re: Endless Tunnel

    vision.jpg
    http://youtu.be/LDJMXFqlbKE <literal cannonball run, kind of boring, however I really enjoy the tire physics in BeamNG
     
  11. Aboroath

    Aboroath
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    Re: Endless Tunnel

    More minimalist destruction goodness. Placing a huge chunk of this in a 4096 map with a huge mesh covering could make for a 100%
    bigger map I would surmise.
     
  12. Sando

    Sando
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    Re: Endless Tunnel

    I have a request. Can you remove this kind of guardrail? Because it just clips to the car, making it strech like a gum.

    screenshot_00192.png
     
  13. chainsaw

    chainsaw
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    Re: Endless Tunnel

    Or an alternative which will keep the nice detailed barriers would be to edit the collision box so that it is all smooth rather than having the collisions going around each pillar of the guard rail ;):)
     
  14. jetcoasterfan

    jetcoasterfan
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    Re: Endless Tunnel

    That guard rail just totally demolishes my car when I am driving at over 400 to 500 MPH.
     
  15. Sando

    Sando
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    Re: Endless Tunnel

    This...
     
  16. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    Re: Endless Tunnel

    Map is very good. The only downside is the lack of AI.
     
  17. NistingurA

    NistingurA
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    Re: Endless Tunnel

    I love it :D
     

    Attached Files:

    • screenshot_00022.png
    • screenshot_00021.png
  18. NaxNir

    NaxNir
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    Re: Endless Tunnel

    Amazing, I'm loving all these "endless" levels! :) Can I have the original DAE without it being combined into one object. :confused::rolleyes:
     
  19. Toddolius

    Toddolius
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    Re: Endless Tunnel

    Wow! GREAT!!!!
     
  20. Dummiesman

    Dummiesman
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    Re: Endless Tunnel

    I don't allow modification of my projects such as this, sorry.
     
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