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Lower & Abnormal FPS - Troubleshooting thread

Discussion in 'General Discussion' started by Nadeox1, Nov 3, 2015.

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  1. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    This is only for those that started having issue with performance with the 0.4.3.0 update.
    If you experienced performance issue from before/ever, avoid taking part in the test.


    Hello.
    We received some feedback from users that claim to have much lower FPS with the latest update on machines that should be totally able to run BeamNG smoothly/decently.

    We would like to ask each of you that are having this issue to contribute in a small test.

    Please follow the steps exactly as I described them.
    Step 1:

    Go to Options > Gameplay > Enable 'Advanced Mode'
    EUwkb1w.jpg

    Step 2:
    Adjust your graphical setting to match these:
    1ktatDr.jpg
    Resolution does not matter. Just make sure you don't have FPS limiter/Vsync enabled.

    Step 3:
    Load Gridmap and do not move the camera or pause the physics.
    In the side menu, near the bottom there is an icon that says 'performance'.
    vsFQzpb.jpg

    Press it and let the graphs fill up. Do not do anything meanwhile.
    eLjMcNn.jpg

    When the graphs are filled, press ALT+O and save the image to your desktop.

    Repeat Step 3 in East Coast USA.

    Step4:

    Close the game.
    Go to 'Documents/BeamNG.Drive' and copy the 'beamng.log' to your desktop.

    Step 5:
    On your keyboard press WINDOWSLOGO + R.
    A 'Run..' window will appear. Type in 'dxdiag' and press enter.
    A window will appear. At the bottom, next to the 'Exit' button there is a 'Save all informations' button.
    KP5ARPr.jpg
    Press it and save the file on your desktop.

    Step 6:
    Now that you have 2 screenshots, the beamng.log and the dxdiag file on your desktop, pack them into a ZIP file and upload it here.

    That will allow us to gather the information we need to see what's causing these issues.
    Thanks.
     
    #1 Nadeox1, Nov 3, 2015
    Last edited: Nov 8, 2015
  2. CrashHard

    CrashHard
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    Hey, here you go :) And a side note, after some crashes and resets of the cars, my framerate is cut in 2, and it will not go up even if i pause the physics.
     
  3. gmaksi83

    gmaksi83
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    Horrible this performance!
    I like the game and the new update is nice work/good.
    But we heard about Turbo physics and much more. more then one month after last update still no turbo code implemented and nothing really changed in game, what is get better in this update its a tire physics, great job with it.
    Some points from my side:
    1. we talked about the extra Tire groundmodel which allow to get different grep with different tires on ground! sand, mud, snow, tarmac, etc.
    2. Turbo Blow Off Valve Sounds
    What I can do....but why I have to do?
    2. AWD Torque Split example 80/20-R/F..... impreza or similar cars for get a better driving feeling i can setup the engineTorqueCoef but only with 100 scale
    if i do like this F-0.2 R0.8 the car have no power, feels like the car braking, but if set to F-20 R-80 it works great.... little strange!
    3. Engine Stalling/Start
    4. Engine damage "onBeamBreakDisableEngine" ....done
    5. Turbo physics like MaXiMuM or one better code!
    etc!


     

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  4. Nadeox1

    Nadeox1
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    BeamNG Team

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    If we mention we are working on something, it doesn't imply it will be in the next update. Some things requires more time than other to be done right.
    From your ZIP, I see your average FPS is 52-60FPS, I don't know why you call that horrible?
    Sure, with that cpu you should probably get a bit more.
    Make sure your CPU Cores aren't parked and that your GPU has the latest drivers (do not use any beta drivers).
     
  5. gmaksi83

    gmaksi83
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    yes i totally understand, but what i see... more and more new devloper and
    not much more effect...
    if i play around on gridmap with stock pickup i get 32-52 FPS with your recommended settings i cant say it is good.
    thanks for the tips. hope not the CPU cores parked.
     
  6. disloyalpick

    disloyalpick
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    Aug 20, 2012
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    My FPS dropped a bit, but before the update it was about 10 higher.
     

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  7. BallisticDK

    BallisticDK
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    144
    Normaly i get about 150fps on grid map using all high settings, no AA and postfx turned off, now i get about 130.
    It's not that 130fps is not enough, but when i go to ECA i drop to ~80 in fps, if the fps would be stable at 80-70fps i would happy, but my fps ranges from 80-55 fps, and that does'nt really seem right.

    Using the settings the test requires it's even worse, the postfx (especially ssao) drops my fps from ~130 to 60 ish on gridmap.

    The new update is really nice, i'm having a lot of fun, so keep it up ;D
    Sorry if my english is grammatically incorrect.

    Edit: i'm aware that the settings you want us to use for this test, is only that. and not suggested settings.
     

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    #7 BallisticDK, Nov 4, 2015
    Last edited: Nov 5, 2015
  8. Nadeox1

    Nadeox1
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    BeamNG Team

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    To clarify, the settings I 'suggested' are just to make sure everybody is using the same setting.
    Not meant to be settings that will allow you to play at 60FPS no matter what, that depends on your PC.
     
    #8 Nadeox1, Nov 5, 2015
    Last edited: Nov 5, 2015
  9. KennyWah

    KennyWah
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    In my experience the fps actually remains more stable and doesn't dip as far when you lock the fps to lower.. say 60...

    When I unlock the fps I can sometimes get dips into 30 with one car on ECA... locked at 60 that becomes more like 50-mid 40s at lowest, it will be better for you as your hardware sounds better than mine :p
     
    • Like Like x 1
  10. BallisticDK

    BallisticDK
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    @Nadeox1

    Huuh. i will try that when i get home. Thank you :D
     
  11. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    Much lower FPS than older versions :/ Why? I have too shitty GPU or CPU? Old normally on all maxed settings is 50-60 FPS on Grid Map, on ECA 40-50.
     

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  12. S0S_Bro_2

    S0S_Bro_2
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    Hello,
    I really am having a huge problem. I recently got a new computer, and it's performing terribley in Beamng.Drive. With the settings you asked to set, I get an average of 2 FPS. Specs are in my signature.
     
  13. Nadeox1

    Nadeox1
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    BeamNG Team

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    Also post the things I asked in the OP, or your post won't be of any help to us :)
     
  14. MistyMyles

    MistyMyles
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    Jun 25, 2015
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    Here you go,have a good look XD.
     

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  15. chuga_mo

    chuga_mo
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    Please Help
     

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  16. Latios Jeff

    Latios Jeff
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    Here's the my specs and results all packed in a ZIP to contribute to the frame rate troubleshooting.
     

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  17. FilsFilms

    FilsFilms
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    screenshot_00000.png
    Nadeox, you already know my problem, so nothing to say. Just deal.
     

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  18. mrboojay

    mrboojay
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    Aug 25, 2014
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    157
    Here is mine. I must say my game sems to run faster then it did before the 4.0 update (finally :D) but still not as well as it should be able to. Thanks for all you guys are doing to improve the game. (It still screems at me with lighting quality turned up and looking at a 2nd car)
     

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  19. b923012024

    b923012024
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    When i setting graphical to normal(Vsync disabled fps14~20) fps are higher then lowest(Vsync enabled fps less then 10)
    In my image, there is a (lowest) next to the GPU ,is it my computer setting problem?
    In Gridmap same setting and disable collision fps 60~100
    BEAMNGUSA.jpg
     

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    #19 b923012024, Nov 8, 2015
    Last edited: Nov 9, 2015
  20. blah25

    blah25
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    I think it used to be in the mid 20s on Gridmap.
     

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