Released Mt.Shell 1.2

Originally made for Rigs of Rods, then ported into BeamNG with a huge twist. Never been so good.

  1. Nadeox1

    Nadeox1
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    Official Trailer:


    Give it a look while it downloads ;)
    Description:
    Originally made for Rigs of Rods, then ported into BeamNG with many changes.

    Features:
    Dynamic Illumination
    Guardrails, Road Signs

    Credits:

    Nadeox1 (Map, Objects)
    LFJHutch (Trees)
    RyvyLo (Quickrace)
    Juju, Drowsysam, TheAdmiester (Testing)
    Those who I forgot.

    Pictures:
    284160_20170501165919_1.jpg 284160_20170501165943_1.jpg mtshell.gif
     
    #1 Nadeox1, Feb 15, 2014
    Last edited: May 6, 2017
    • Like Like x 2
  2. pulley999

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    Thanks! Loved this map in RoR!
     
  3. atxoxx

    atxoxx
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    Finally mountain road ! :D

    (Is that the same as ROR ?) Thanks for the map :)
     
  4. jotaonze

    jotaonze
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    This map is epic and awesome!
    Good job Nadeox!
     
  5. Nadeox1

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    As I said in the OP, it's similar, but this one has far more details.
     
  6. Rydog106

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    .Ter is missing for me. On the screen where you can choose maps there are 4 different Mt. shell maps to choose from?
     
  7. jotaonze

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    They are different, so that one has more FPS than another.
     
  8. Nadeox1

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    You put all the folders inside the terrain folder, didn't you?...

    Open the RAR, inside there is a folder named "MtShellForBeamNG", OPEN that folder and you fill find 2 other folders.

    ì
    (imported from here)

    MTSHELL goes in the terrain folder
    Open SETUP folder and accordingly on how fast is your computer choose the setup that better fits, and put it in the MTSHELL folder you placed in the terrain folder (It will overwrite the existing one).

    As I said, it uses the most FPS Eating one by default.
     
  9. Carrythxd

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    Thank you so much! :D
     
  10. Nadeox1

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    Oh, if you are not sure about which setup to use, here's the FPS I get with each of them with a GTX660 (You need a fast GPU to run the default one)

    Default - 30-40FPS
    Medium - 50-60FPS
    Low - 70FPS
     
  11. pulley999

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    Just downloaded and tested it, and I can understand why it took so long. The decalRoads must have taken forever to smooth, but I do prefer them to the old meshRoads, as if you deviated even slightly you were getting stuck in a snowbank in the old RoR version. I also love the lampposts, signs, and other new things to liven up the map, [sarcasm]but I'm questioning why there isn't an "ultra PC murdering" preset in which all of that stuff has its own unique .jbeam [/sarcasm]. Thanks for having different presets, really helps those of us who can't be at their gaming desktops too often.
     
  12. efedude77

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    Not trying to be a retard or anything but I cant get it to run. Anyone have step by step instructions? I got past the password and everything im just having trouble with map setup selection. and yes i did read the authors FAQ thing.
     
  13. pulley999

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    Make sure all of the files copied the first time. Only half of the "art" folder transferred the first time I extracted it. When that's done, just pick the setup you want and drag it into the MtShell folder, overwriting the existing file.
     
  14. Zero

    Zero
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    YES, my favourite RoR map!
     
  15. efedude77

    efedude77
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    seems to work now thanks!
     
  16. Spartacus

    Spartacus
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    Thank you Nadeox1 for your nice mods! Keep up the good work! ;-)
     
  17. Zero

    Zero
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    Help, when I open the map, that's night:/.
     
  18. Autofan

    Autofan
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    This map looks fantastic, I remember this on ROR, thanks for uploading. :D
     
  19. Sakura-24

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    to bad it doesnt work :(
     
  20. Potato

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    I remember in ror, there was like an "icy" option or something, where the roads were really slippery, like they're iced over. I'm guessing that's not included.
     
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