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Sketchup To BeamNG

Discussion in 'General Discussion' started by JoshTheAwesome, Sep 9, 2016.

  1. JoshTheAwesome

    JoshTheAwesome
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    i wanted to port over a garage from sketchup to BeamNG.drive i save it in
    Documents/BeamNG.Drive/ Garage but it shows up no texture
     
  2. Car8john

    Car8john
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    This is an interesting idea, does it appear black or say No Texture?
     
  3. JoshTheAwesome

    JoshTheAwesome
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    no texture
     
  4. Inertia

    Inertia
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    You need a materials.cs file setup, have a look at some of the other parts of the materials file and I'm pretty sure Nadeox or someone made a tutorial for sketchup to BeamNG.
     
  5. JoshTheAwesome

    JoshTheAwesome
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    I've done objects before with no materials. Cs
     
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  6. bobby_boulgat

    bobby_boulgat
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    material files are indispensable. The game will create them if they lack. Think well to give different names at your textures (do this in sketchup), and check if the material file haven't forget textures 1.jpg 2.jpg
     
  7. Ghost187

    Ghost187
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    try to save your exported dae.file + the texture folder in: c/programms(x86)/steam/steamapps/common/BeamNG.drive/content
    works for me.

     
  8. pinkman

    pinkman
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    #8 pinkman, Sep 15, 2016
    Last edited: Sep 15, 2016
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