Starting simulation

Discussion in 'Ideas and Suggestions' started by Dr1ftxK1ng, Mar 23, 2016.

  1. Dr1ftxK1ng

    Dr1ftxK1ng
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    This will be cool to start or stop the engine and have some sound support when the car have issue: like low baterie , engine proplems
     
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  2. Michaelflat

    Michaelflat
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    who knows, maybe in the next update
     
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  3. SixSixSevenSeven

    SixSixSevenSeven
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    As you were told before. Use the search. Its been suggested before a million times over
     
  4. Dr1ftxK1ng

    Dr1ftxK1ng
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    Maybe :D
    --- Post updated ---
    I seach it it says no result found
     
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  5. tdev

    tdev
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    BeamNG Team

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    No need for the poll, we have this in mind.
     
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  6. Dr1ftxK1ng

    Dr1ftxK1ng
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    :D
     
  7. SixSixSevenSeven

    SixSixSevenSeven
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    I got results
     
  8. Dr1ftxK1ng

    Dr1ftxK1ng
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    Ok just stop I didn't find result that all. Calm down
     
  9. SixSixSevenSeven

    SixSixSevenSeven
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    "engine starting"
     
  10. Jorlman

    Jorlman
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    That gives me a single thread without replies

    But I did found related things searching for "stall / stalling" and variations.

    You will find a mod "more features mod", which among other things offer a simplified version of stalling and engine start/stop. I've been using that mod for a long time, and I've seen how many of it features (cruise control, overheating) are being gradually implemented.

    Anyways, now that the amazingly complex temp system has been implemented, are there any ETA of the stalling implementation? That's one of the things I've been looking forward the most, as well as gearbox damage.
     
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  11. Dr1ftxK1ng

    Dr1ftxK1ng
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    Yh like manuel simulation that is a thing that dev should add
     
  12. SixSixSevenSeven

    SixSixSevenSeven
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    manual is in game already...
     
  13. Dr1ftxK1ng

    Dr1ftxK1ng
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    Yh but with stalling possibility, transmition dommage,etc
     
  14. Funky7Monkey

    Funky7Monkey
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    Not to be mean, but seeing your typing quality, you probably had typos in your search.
     
  15. Jorlman

    Jorlman
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    Dude, manual gearing is already implemented, just press 'Q' and it will cycle between arcade automatic, realistic, and realistic with clutch assist (just be sure to be in a car with a manual (M) gearbox)

    Unless you're talking about gearbox / clutch damage implementation...

    EDIT ok, I saw your recent message.
     
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