{ "engine.welcome": "Welcome to BeamNG.drive in US English :)", "engine.cef.subprocessdied.title": "Unresponsive UI Process", "engine.cef.subprocessdied.msg": "The UI Process failed to respond in time.\nThis can happen if an Antivirus blocks the BeamNG.drive.ui.exe application.\n\nYou can eventually get more help there:\n\nhttp://wiki.beamng.com/Errors/Unresponsive_UI_Process\n\nDo you want to open that address in your browser now?", "engine.cef.subprocessdied.url": "http://wiki.beamng.com/Errors/Unresponsive_UI_Process", "engine.resourceMissing": "Failed to create resource (is the file missing?): ", "engine.engineFail": "Failed to initialize game, shutting down.", "engine.msgboxErrorTitle": "Error", "engine.invalidUserpath.title": "Invalid user path", "engine.invalidUserpath.msg": "BeamNG.drive cannot access UserPath defined in startup.ini (game folder). Change for a valid path: ", "engine.windowedModeReq.title": "Windowed Mode Required", "engine.windowedModeReq.msgEditor": "Please exit the Mission Editor to switch to full screen.", "engine.windowedModeReq.msgGUI": "Please exit the GUI Editor to switch to full screen.", "engine.levelModified.title": "Level Modified", "engine.levelModified.msg": "Level has been modified in the Editor. Save?", "engine.editor.menu.file": "File", "engine.editor.menu.newLevel": "New Level", "engine.editor.menu.openLevel": "Open Level...", "engine.editor.menu.saveLevel": "Save Level", "engine.editor.menu.saveLevelAs": "Save Level As...", "engine.editor.menu.createBlankTerrain": "Create Blank Terrain", "engine.editor.menu.importTerrainHeightmap": "Import Terrain Heightmap", "engine.editor.menu.exportTerrainHeightmap": "Export Terrain Heightmap", "engine.editor.menu.exportToCollada": "Export To COLLADA...", "engine.editor.menu.playLevel": "Play Level", "engine.editor.menu.exitLevel": "Exit Level", "engine.editor.menu.quit": "Quit", "engine.editor.menu.edit": "Edit", "engine.editor.menu.undo": "Undo", "engine.editor.menu.redo": "Redo", "engine.editor.menu.cut": "Cut", "engine.editor.menu.copy": "Copy", "engine.editor.menu.paste": "Paste", "engine.editor.menu.delete": "Delete", "engine.editor.menu.deselect": "Deselect", "engine.editor.menu.select": "Select...", "engine.editor.menu.audioParams": "Audio Parameters...", "engine.editor.menu.editorSettings": "Editor Settings...", "engine.editor.menu.snapOptions": "Snap Options...", "engine.editor.menu.gameOptions": "Game Options...", "engine.editor.menu.postfxManager": "PostEffect Manager", "engine.editor.menu.view": "View", "engine.editor.menu.visibilityLayers": "Visibility Layers", "engine.editor.menu.gridOrtho": "Show Grid in Ortho Views", "engine.editor.menu.camera": "Camera", "engine.editor.menu.worldCamera": "World Camera", "engine.editor.menu.playerCamera": "Player Camera", "engine.editor.menu.toggleCamera": "Toggle Camera", "engine.editor.menu.placeCameraSelection": "Place Camera at Selection", "engine.editor.menu.placeCameraPlayer": "Place Camera at Player", "engine.editor.menu.placePlayerCamera": "Place Player at Camera", "engine.editor.menu.fitViewSelection": "Fit View to Selection", "engine.editor.menu.fitViewSelectionOrbit": "Fit View To Selection and Orbit", "engine.editor.menu.speed": "Speed", "engine.editor.menu.viewType": "View", "engine.editor.menu.addBookmark": "Add Bookmark...", "engine.editor.menu.manageBookmarks": "Manage Bookmarks...", "engine.editor.menu.jumpBookmark": "Jump to Bookmark", "engine.editor.menu.editors": "Editors", "engine.editor.menu.lighting": "Lighting", "engine.editor.menu.atOrigin": "at Origin", "engine.editor.menu.atCamera": "at Camera", "engine.editor.menu.atCamaraWoRot": "at Camera w/Rotation", "engine.editor.menu.belowCamera": "Below Camera", "engine.editor.menu.screenCenter": "Screen Center", "engine.editor.menu.atCenteroid": "at Centroid", "engine.editor.menu.toTerrain": "to Terrain", "engine.editor.menu.belowSelection": "Below Selection", "engine.editor.menu.posXAxis": "+X Axis", "engine.editor.menu.posYAxis": "+Y Axis", "engine.editor.menu.posZAxis": "+Z Axis", "engine.editor.menu.negXAxis": "-X Axis", "engine.editor.menu.negYAxis": "-Y Axis", "engine.editor.menu.negZAxis": "-Z Axis", "engine.editor.menu.xAxis": "X Axis", "engine.editor.menu.yAxis": "Y Axis", "engine.editor.menu.zAxis": "Z Axis", "engine.editor.menu.object": "Object", "engine.editor.menu.lockSelection": "Lock Selection", "engine.editor.menu.unlockSelection": "Unlock Selection", "engine.editor.menu.hideSelection": "Hide Selection", "engine.editor.menu.showSelection": "Show Selection", "engine.editor.menu.alignBounds": "Align Bounds", "engine.editor.menu.alignCenter": "Align Center", "engine.editor.menu.resetTransforms": "Reset Transforms", "engine.editor.menu.resetSelRot": "Reset Selected Rotation", "engine.editor.menu.resetSelScale": "Reset Selected Scale", "engine.editor.menu.transformSel": "Transform Selection...", "engine.editor.menu.dropSel": "Drop Selection", "engine.editor.menu.dropLocation": "Drop Location", "engine.editor.menu.makeSelPrefab": "Make Selection Prefab", "engine.editor.menu.explodeSelPrefab": "Explode Selected Prefab", "extensions.scenario.onRaceEnd.default.win":"Well done! Your time: {{timeStr}}", "extensions.scenario.damageGoal.fail.msg":"You damaged your car", "extensions.scenario.damageGoal.win.msg":"Well done! Your time: {{timeStr}}", "extensions.scenario.damageGoal.checkDamage.fail.msg":"Careful! Your car is {{damage}}% damaged", "extensions.scenario.damageGoal.checkDamage.win.msg":"{{damage}}% damage", "extensions.scenario.timeLimit.failedGoal":"used more than {{maxTime}}", "extensions.scenario.timeLimit.checkTime.countdown":"{{countdown}}...", "extensions.scenario.speedGoal.fail.msg":"Your speed is not the required speed", "extensions.scenario.speedGoal.win.msg":"Well done! Your time: {{time}}", "extensions.scenario.speedGoal.countdown":"{{countdown}}...", "extensions.scenario.drift.failedGoal":"You need at least {{minDrift}} points.", "extensions.scenario.drift.passGoal":"Well done! Your score was {{driftPoints}} points.", "extensions.campaign.exploration.mapHint": "Press [action=toggle_physics] to show the map with available missions", "ui.common.search": "Search", "ui.common.apply": "Apply", "ui.common.reset": "Reset", "ui.common.resetAll": "Reset all", "ui.common.delete": "Delete", "ui.common.order.difficulty": "Difficulty", "ui.common.order.date": "Date", "ui.common.order.author": "Author", "ui.common.order.players": "Players", "ui.common.filters": "Filters", "ui.common.official": "Official", "ui.common.sortBy": "Sort By", "ui.common.downloadMore": "Download More!", "ui.common.property.difficulty": "Difficulty", "ui.common.property.authors": "Author(s)", "ui.common.property.multiseatPlayers": "Multiseat Players", "ui.common.property.createdAt": "Creation", "ui.common.property.map": "Map", "ui.common.property.goals": "Goals", "ui.common.action.play": "PLAY", "ui.common.yes": "Yes", "ui.common.no": "No", "ui.common.never": "Never", "ui.common.warn": "Warning", "ui.common.error": "Error", "ui.common.critical": "Critical", "ui.common.fooOrBar": "{{ foo }} or {{ bar }}", "ui.common.showDetails": "Show Details", "ui.common.default": "Default", "ui.common.info": "Info", "ui.common.enable": "Enable", "ui.common.disable": "Disable", "ui.common.retry": "Retry", "ui.common.menu": "Menu", "ui.common.skip": "Skip", "ui.common.next": "Next", "ui.common.finish": "Finish", "ui.common.save": "Save", "ui.common.load": "Load", "ui.common.filename": "Filename", "ui.common.unknown": "Unknown", "ui.common.exit": "Exit", "ui.common.arcade": "Arcade", "ui.common.realistic": "Realistic", "ui.actions.decrease": "Decrease", "ui.actions.increase": "Increase", "ui.actions.enter": "Enter Panel", "ui.actions.exit": "Exit Panel", "ui.actions.switchRight": "Switch Right", "ui.actions.switchLeft": "Switch Left", "ui.actions.confirm": "Confirm", "ui.actions.load": "Load", "ui.actions.spawn": "Spawn Car", "ui.actions.menuLeft": "Menu Left", "ui.actions.menuRight": "Menu Right", "ui.comic.skip": "Skip", "ui.unit.metric": "Metric (SI)", "ui.unit.imperial": "Imperial", "ui.unit.mi": "Miles", "ui.unit.m": "Meters", "ui.unit.c": "Degree Celsius", "ui.unit.f": "Degree Fahrenheit", "ui.unit.k": "Kelvin", "ui.unit.lb": "Pounds", "ui.unit.kg": "Kilograms", "ui.unit.ltr100": "Liter/100km", "ui.unit.mpg": "Miles per Gallon", "ui.unit.nm": "Newton-meter", "ui.unit.lbft": "Pound-foot", "ui.unit.j": "Joule", "ui.unit.ftlb": "Foot-pound", "ui.unit.hp": "Horsepower", "ui.unit.bhp": "Brake Horsepower", "ui.unit.kw": "Kilowatt", "ui.unit.l": "Liters", "ui.unit.gal": "Gallons", "ui.unit.inHg": "in.Hg", "ui.unit.bar": "Bar", "ui.unit.psi": "PSI", "ui.unit.kPa": "Kilopascal", "ui.mainmenu.play": "PLAY", "ui.mainmenu.options": "OPTIONS", "ui.mainmenu.garage": "GARAGE", "ui.mainmenu.help": "HELP", "ui.mainmenu.exit": "EXIT", "ui.mainmenu.credits": "CREDITS", "ui.mainmenu.mods": "MODS", "ui.mainmenu.repo": "Repository", "ui.mainmenu.news": "NEWS", "ui.mainmenu.addmods": "ADD MODS", "ui.mainmenu.background.back": "BACK", "ui.mainmenu.warningdetails": "Click here for details and to acknowledge", "ui.mainmenu.onlineFeatures.featureTitle": "Enable Online features?", "ui.mainmenu.onlineFeatures.featureDescription": "You can choose to enable or disable all online functions in BeamNG.drive. This will affect:[br][list][*]In-game repository[*]Mod subscriptions[*]Achievements[*]Leaderboards[*]Chat features[*]Content sharing features[/list]By enabling the online features you agree to our [url=http://wiki.beamng.com/Privacy_Policy]Privacy Policy[/url] and our [url=http://wiki.beamng.com/TOS]Terms of Service[/url].[br][br]You can change this setting anytime in Options > Gameplay.", "ui.dashboard.play": "Play", "ui.dashboard.drive": "Drive", "ui.dashboard.levels": "Levels", "ui.dashboard.environment": "Environment", "ui.dashboard.scenarios": "Scenarios", "ui.dashboard.vehicles": "Vehicles", "ui.dashboard.options": "Options", "ui.dashboard.debug": "Debug", "ui.dashboard.feedback": "Feedback", "ui.dashboard.apps": "Apps", "ui.dashboard.photomode": "Photo Mode", "ui.dashboard.credits": "Credits", "ui.dashboard.vehicleconfig": "Vehicle Config", "ui.dashboard.help": "Help", "ui.dashboard.controls": "Controls", "ui.dashboard.mods": "Mods", "ui.dashboard.performance": "Performance", "ui.dashboard.audiodebug": "Audio Debug", "ui.dashboard.tutorial": "Tutorial", "ui.dashboard.quit": "Quit Game", "ui.dashboard.mainmenu": "Main Menu", "ui.dashboard.garagePartselect": "New Part Selector", "ui.levelselect.title": "Freeroam", "ui.levelselect.size": "Size", "ui.levelselect.biome": "Biome", "ui.levelselect.roads": "Roads", "ui.levelselect.suitablefor": "Suitable for", "ui.levelselect.features": "Features", "ui.levelselect.description": "Description", "ui.levelselect.authors": "Author(s)", "ui.levelselect.spawnpoints": "Spawn points", "ui.levelselect.play": "Play", "ui.levelselect.chooseSpwanpoint": "Choose spawn point", "ui.levelselect.spawn": "Spawn", "ui.quickrace.selectLevel": "Select Level", "ui.quickrace.selectTrack": "Select Layout", "ui.quickrace.selectVehicle": "Select Vehicle", "ui.quickrace.play": "Play", "ui.quickrace.quickraceLevels": "Quick Play Levels", "ui.quickrace.quickraceTracks": "Quick Play Layout", "ui.quickrace.tracks.reversible" : "Reversible", "ui.quickrace.tracks.allowRollingStart": "Allows Rolling Start", "ui.quickrace.tracks.laps": "Laps", "ui.quickrace.tracks.lap": "Lap", "ui.quickrace.tracks.lapsChangeable" : "Laps changeable", "ui.quickrace.select": "Select", "ui.quickrace.reverse": "Reverse", "ui.quickrace.rollingStart": "Rolling Start", "ui.quickrace.tod.night": "Night", "ui.quickrace.tod.sunrise": "Sunrise", "ui.quickrace.tod.morning": "Morning", "ui.quickrace.tod.earlyNoon": "Early Noon", "ui.quickrace.tod.noon": "Noon", "ui.quickrace.tod.lateNoon": "Late Noon", "ui.quickrace.tod.afternoon": "Afternoon", "ui.quickrace.tod.evening": "Evening", "ui.quickrace.tod.sunset": "Sunset", "ui.quickrace.setting": "Settings", "ui.quickrace.laps": "Laps", "ui.quickrace.tod": "Time", "ui.quickrace.country": "Country", "ui.quickrace.brand": "Brand", "ui.quickrace.derby": "Derby Class", "ui.modmanager.modmanager" : "Mod Manager", "ui.modmanager.numActive" : "{{active}} of {{all}} mods active", "ui.modmanager.active" : "Active", "ui.modmanager.activateAll" : "Activate all mods", "ui.modmanager.deactivateAll" : "Deactivate all mods", "ui.modmanager.modname" : "Mod name", "ui.modmanager.dateAdded" : "Date added", "ui.modmanager.type" : "Type", "ui.modmanager.deleteMod" : "Delete mod", "ui.modmanager.activate" : "Activate", "ui.modmanager.deactivate" : "Deactivate", "ui.modmanager.pack" : "Pack", "ui.modmanager.unpack" : "Unpack", "ui.modmanager.openInExplorer": "Open in Explorer", "ui.modmanager.filename" : "File name", "ui.modmanager.path" : "Path", "ui.modmanager.modData" : "Mod data", "ui.modmanager.creationDate" : "Date created", "ui.modmanager.filesize" : "File size", "ui.environment.environment": "Environment", "ui.environment.timeOfDay": "Time Of Day", "ui.environment.play": "Play", "ui.environment.time": "Time", "ui.environment.day": "Day", "ui.environment.scale": "Scale", "ui.environment.night": "Night", "ui.environment.weather": "Weather", "ui.environment.windSpeed": "Wind Speed", "ui.environment.cloudCover": "Cloud Cover", "ui.environment.fogDensity": "Fog Density", "ui.environment.gravity": "Gravity", "ui.environment.zeroGravity": "Zero Gravity", "ui.environment.earth": "Earth", "ui.environment.moon": "Moon", "ui.environment.mars": "Mars", "ui.environment.sun": "Sun", "ui.environment.jupiter": "Jupiter", "ui.environment.neptune": "Neptune", "ui.environment.saturn": "Saturn", "ui.environment.uranus": "Uranus", "ui.environment.venus": "Venus", "ui.environment.mercury": "Mercury", "ui.environment.pluto": "Pluto", "ui.environment.negativeEarth": "Negative Earth", "ui.environment.simulationSpeed": "Simulation Speed", "ui.environment.realtime": "Realtime", "ui.credits.programmers": "Programmers", "ui.credits.vehicleDesigners": "Vehicle Designers", "ui.credits.environmentArtists": "Environment Artists", "ui.credits.assistantenvArtists": "Assistant Environment Artists", "ui.credits.customerSupport": "Customer Support", "ui.credits.organization": "Organization", "ui.credits.qa": "Quality Assurance", "ui.credits.ui": "User interface", "ui.credits.conceptArtists2D": "Concept Artists - 2D", "ui.credits.sound": "Sound", "ui.credits.sysops": "Systems Operations", "ui.credits.ourAwesomeCommunity": "Our awesome community", "ui.credits.specialThanksTo": "Special thanks to", "ui.credits.madePossibleWith": "Made possible with", "ui.feedback.leaveMessage": "Please add a message here", "ui.feedback.back": "Back", "ui.feedback.clear": "Clear", "ui.feedback.submit": "Submit", "ui.color.colors": "Colors", "ui.color.colorPalette": "Color palette {{id}}", "ui.color.factory": "Factory", "ui.color.user": "User", "ui.color.hue": "Hue", "ui.color.saturation": "Saturation", "ui.color.brightness": "Brightness", "ui.color.chrominess": "Chrominess", "ui.colorpicker.userPresets": "User Presets", "ui.colorpicker.colToPre": "Add color to presets", "ui.colorpicker.rightToDel": "Right click on preset to delete it", "ui.vehicleconfig.vehicleconfig": "Vehicle Customization", "ui.vehicleconfig.parts": "Parts", "ui.vehicleconfig.tuning": "Tuning", "ui.vehicleconfig.color": "Color", "ui.vehicleconfig.save": "Save", "ui.vehicleconfig.overwrite": "Overwrite", "ui.vehicleconfig.load": "Load", "ui.vehicleconfig.filename": "File name", "ui.vehicleconfig.licensePlate": "License Plate", "ui.vehicleconfig.stickySelection": "Sticky Selection", "ui.vehicleconfig.subparts": "Subparts", "ui.vehicleconfig.simpleTree": "Simple Tree", "ui.vehicleconfig.mouseOverUi": "Please keep the mouse over the UI while typing to make sure the keyboard input is directed to it", "ui.photomode.takeScreen": "Take screenshot", "ui.photomode.takebigScreen": "Take big screenshot", "ui.photomode.uploadScreen": "Upload screenshot to media server", "ui.photomode.quitPhotoMode": "Quit photo mode", "ui.photomode.advancedImgSettings": "Advanced image settings", "ui.photomode.postfx": "PostFX", "ui.photomode.farBlurMax": "Far Blur Max", "ui.photomode.focusRangeMin": "Focus Range (Min)", "ui.photomode.focusRangeMax": "Focus Range (Max)", "ui.photomode.blureCurveFar": "Blur Curve Far", "ui.photomode.fov": "Field of View", "ui.photomode.cameraSpeed": "Camera Speed", "ui.photomode.roll": "Roll", "ui.photomode.showGrid": "Show Grid", "ui.appselect.apps": "Apps", "ui.appselect.reset": "Reset Layout", "ui.appselect.done": "Done", "ui.appselect.add": "Add app", "ui.appselect.deselectAll": "Deselect all", "ui.appselect.selectAll": "Select all", "ui.apps.categories.debug": "Debug", "ui.apps.categories.unknown": "Unknown", "ui.apps.categories.vehicle_profiling": "Vehicle Profiling", "ui.apps.categories.info": "Info", "ui.apps.categories.vehicle_control": "Vehicle Control", "ui.apps.categories.vehicle_info": "Vehicle Info", "ui.apps.categories.utility": "Utility", "ui.apps.categories.racing": "Racing", "ui.apps.absdebug.name": "AbsDebug", "ui.apps.aicontrol.name": "AIControl", "ui.apps.brake_thermal_debug.name": "Brake Thermal Debug", "ui.apps.brake_torque_graph.name": "Brake Torque Graph", "ui.apps.compass.name": "Compass", "ui.apps.precision_compass.name": "Precision Compass", "ui.apps.cruise_control.name": "Cruise Control", "ui.apps.engine_damage_app.name": "Engine Damage App", "ui.apps.detailed_vehicle_damage_app.name": "Detailed Vehicle Damage App", "ui.apps.vehicle_damage_app.name": "Vehicle Damage App", "ui.apps.demo_help.name": "Demo Help", "ui.apps.dialog.name": "Dialog", "ui.apps.engineinfo.name": "EngineInfo", "ui.apps.engine_dynamometer.name": "Engine Dynamometer", "ui.apps.engine_heat_debug_graph.name": "Engine Heat Debug Graph", "ui.apps.engine_thermal_debug.name": "Engine Thermal Debug", "ui.apps.esc_activity_graph.name": "ESC Activity Graph", "ui.apps.esc_desired_yaw_rate_graph.name": "ESC Desired Yaw Rate Graph", "ui.apps.escstiffness.name": "ESCStiffness", "ui.apps.forcedinduction.name": "ForcedInduction", "ui.apps.forced_induction_debug.name": "Forced Induction Debug", "ui.apps.ffb_visualizer.name": "FFB Visualizer", "ui.apps.ffb_graph.name": "FFB Graph", "ui.apps.generic_profiling_graph.name": "Generic Profiling Graph", "ui.apps.g-forces.name": "g-Forces", "ui.apps.gearbox_debug.name": "Gearbox Debug", "ui.apps.hotlapping.name": "Hotlapping", "ui.apps.indicated_airspeed.name": "Indicated Airspeed", "ui.apps.json_dump.name": "JSON Dump", "ui.apps.special_vehicle_keys.name": "Special vehicle keys", "ui.apps.log_all_available_streams.name": "Log all available streams", "ui.apps.messages.name": "Messages", "ui.apps.navigation.name": "Navigation", "ui.apps.node_beam_info.name": "Node/Beam info", "ui.apps.checkpoint_time_comparison.name": "Checkpoint Time Comparison", "ui.apps.race_check_points.name": "Race Check Points", "ui.apps.racecountdown.name": "RaceCountdown", "ui.apps.racelaps.name": "RaceLaps", "ui.apps.racing_position.name": "Racing Position", "ui.apps.race_realtime_display.name": "Race Realtime Display", "ui.apps.race_time.name": "Race Time", "ui.apps.odometer.name": "Odometer", "ui.apps.race_time_comparison.name": "Race Time Comparison", "ui.apps.radial_menu.name": "Radial menu", "ui.apps.replay.name": "Replay", "ui.apps.rpm_debug.name": "RPM Debug", "ui.apps.automatic_gears.name": "Automatic Gears", "ui.apps.chat_application.name": "Chat application", "ui.apps.dashboard_indicators.name": "Dashboard Indicators", "ui.apps.digital_speedometer.name": "Digital Speedometer", "ui.apps.digital_airspeedometer.name": "Digital Airspeedometer", "ui.apps.digital_tachometer.name": "Digital Tachometer", "ui.apps.engine_debug.name": "Engine Debug", "ui.apps.gears.name": "Gears", "ui.apps.pedals_and_axis.name": "Pedals and Axis", "ui.apps.performance_timers.name": "Performance Timers", "ui.apps.pitch.name": "Pitch", "ui.apps.roll.name": "Roll", "ui.apps.speedometer.name": "Speedometer", "ui.apps.steering_position.name": "Steering Position", "ui.apps.tachometer.name": "Tachometer", "ui.apps.trip_computer.name": "Trip Computer", "ui.apps.tacho2.name": "Tacho2", "ui.apps.tcs_activity_graph.name": "TCS Activity Graph", "ui.apps.tcs_debug_graph.name": "TCS Debug Graph", "ui.apps.torquecurve.name": "Torquecurve", "ui.apps.turbo_activity_graph.name": "Turbo Activity Graph", "ui.apps.vehicledebug.name": "VehicleDebug", "ui.apps.vehicletelemetrydebug.name": "VehicleTelemetryDebug", "ui.apps.weight_distribution.name": "Weight distribution", "ui.apps.wheelsdebug.name": "Wheelsdebug", "ui.apps.wind.name": "Wind!", "ui.apps.powertrain_debug.name": "Powertrain Visualization", "ui.playmodes.campaigns": "Campaigns", "ui.playmodes.scenarios": "Scenarios", "ui.playmodes.freeroam": "Freeroam", "ui.playmodes.career": "Career", "ui.playmodes.quickrace" : "Quick Play", "ui.playmodes.comingSoon": "Coming soon", "ui.options.options": "Options", "ui.options.gameplay": "Gameplay", "ui.options.userInterface": "User Interface", "ui.options.userInterface.language": "Language", "ui.options.userInterface.unitSystem": "Unit System", "ui.options.userInterface.enableAdvanced": "Enable advanced functions", "ui.options.userInterface.creatorMode": "Creator mode", "ui.options.language": "Language", "ui.options.communityTranslations": "Community translations", "ui.options.currentLanguage": "Current Language", "ui.options.communityTranslationsAgree": "Agree & enable", "ui.options.communityTranslationsAckText": "Translations are created by the users of the community. BeamNG is not responsible for the translations in any way (i.e. inappropriate or incorrect). Use at your own risk.", "ui.options.userInterface.showCustomVehicles": "Show custom vehicles in vehicle selector", "ui.options.userInterface.garageAutoSave": "Auto-save vehicle in garage", "ui.options.gameplay.gameplay": "Gameplay", "ui.options.gameplay.autoClutch": "Clutch assistant", "ui.options.gameplay.autoThrottle": "Throttle assistant", "ui.options.gameplay.defaultGearboxBehavior": "Default gearbox behavior", "ui.options.gameplay.multiseat": "Use multiseat for this session", "ui.options.gameplay.controlOnBlur": "Allow controller input and force feedback when window focus is lost", "ui.options.gameplay.enginesPreheated": "Start vehicle engines preheated", "ui.options.gameplay.raceBrakesPreheated": "Start race brakes preheated", "ui.options.gameplay.noSteer": "Remove steering wheel", "ui.options.gameplay.competitiveScenarios": "Competitive scenario conditions", "ui.options.gameplay.defaultToCurrentVehicle": "Set current vehicle as default", "ui.options.gameplay.updateTranslations": "Update Translations", "ui.options.camera": "Camera", "ui.options.camera.defaultMode": "Default Mode", "ui.options.camera.enableCustom": "Enable new or custom modes", "ui.options.camera.relaxation": "Relaxation", "ui.options.camera.transitionTime": "Transition Time", "ui.options.camera.chaseRollRelaxation": "Chase Roll Relaxation", "ui.options.camera.fovTune": "FOV Tune", "ui.options.camera.positionOffset": "Position Offset", "ui.options.utilities": "Utilities", "ui.options.utilities.outgaugeSupport": "OutGauge support", "ui.options.utilities.g27ShiftLed": "Logitech G27 shift indicator LEDs", "ui.options.physics": "Physics", "ui.options.physics.noCollisions": "Disable Vehicle Collisions", "ui.options.theme": "Theme", "ui.options.theme.primary": "Primary", "ui.options.theme.accent": "Accent", "ui.options.theme.warn": "Warn", "ui.options.theme.background": "Background", "ui.options.theme.dark": "Dark Theme", "ui.options.theme.reset": "Reset Theme", "ui.options.units.length": "Length", "ui.options.units.distance": "Distance", "ui.options.units.temperature": "Temperature", "ui.options.units.weight": "Weight", "ui.options.units.volume": "Volume", "ui.options.units.fuelConsumption": "Fuel Consumption", "ui.options.units.power": "Power", "ui.options.units.torque": "Torque", "ui.options.units.energy": "Energy", "ui.options.units.pressure": "Pressure", "ui.options.units.dateFormat": "Date Format", "ui.options.onlineFeatures": "Online Features", "ui.options.graphics": "Graphics", "ui.options.graphics.display": "Display", "ui.options.graphics.resolution": "Resolution", "ui.options.graphics.fullscreen": "Full Screen", "ui.options.graphics.vsync": "Vertical Sync", "ui.options.graphics.borderless": "Borderless", "ui.options.graphics.gamma": "Gamma", "ui.options.graphics.fpslimiter": "FPS Limiter", "ui.options.graphics.uimaxres": "UI Maximum Resolution", "ui.options.graphics.MainMenuBackgroundMode": "Menu background", "ui.options.graphics.restartRequired": "A game restart is required for this to take effect", "ui.options.graphics.uimaxresExplanation": "Specifies maximum resolution for the User interface. Useful for 4k screens.", "ui.options.graphics.uimaxresNotAvailable": "UI Maximum Resolution is not available in the main menu", "ui.options.graphics.overallquality": "Overall Quality", "ui.options.graphics.antialiasing": "Anti-aliasing", "ui.options.graphics.PostFXSSAOGeneralEnabled": "SSAO", "ui.options.graphics.PostFXHDRGeneralEnabled": "HDR", "ui.options.graphics.PostFXLightRaysEnabled": "Light Rays", "ui.options.graphics.PostFXDOFGeneralEnabled": "DoF", "ui.options.graphics.GraphicAntialiasType": "Anti-aliasing", "ui.options.graphicsGraphicMeshQuality": "Mesh Quality", "ui.options.graphics.GraphicTextureQuality": "Texture Quality", "ui.options.graphics.GraphicLightingQuality": "Lighting Quality", "ui.options.graphics.GraphicShaderQuality": "Shader Quality", "ui.options.graphics.GraphicPostfxQuality": "Post Processing Quality", "ui.options.graphics.GraphicAnisotropic": "Anisotropic Filtering", "ui.options.graphics.GraphicGrassDensity": "Grass Density", "ui.options.graphics.postfx": "PostFX", "ui.options.graphics.grassdensity": "Grass Density", "ui.options.graphics.GraphicDynReflection": "Dynamic Reflection", "ui.options.graphics.GraphicDynReflection.warning": "Note - Faces per update can be very graphically intensive. If you experience performance issues, consider lowering this", "ui.options.graphics.GraphicDynReflectionTexsize": "Texture Size", "ui.options.graphics.GraphicDynReflectionFacesPerupdate": "Faces per update", "ui.options.graphics.GraphicDynReflectionDetail": "Detail", "ui.options.graphics.GraphicDynReflectionDistance": "Distance", "ui.options.graphics.GraphicDisableShadows": "Disable Shadows", "ui.options.audio": "Audio", "ui.options.audio.hardware": "Hardware", "ui.options.audio.audioProvider": "Audio Provider", "ui.options.audio.audioDevice": "Audio Device", "ui.options.audio.volume": "Volume", "ui.options.audio.masterVol": "Master Vol.", "ui.options.audio.effectsVol": "Effects Vol.", "ui.options.audio.musicVol": "Music Vol.", "ui.options.audio.mute": "Mute", "ui.options.audio.unmute": "Unmute", "ui.options.audio.test": "Test", "ui.controls.bindings": "Bindings", "ui.controls.showAdvancedBindings": "List advanced bindings too", "ui.controls.showAdvancedExp": "By default only some basic bindings are shown. Enable to show all bindings", "ui.controls.searchAllBindings": "Search all bindings", "ui.controls.searchBasicBindings": "Search basic bindings", "ui.controls.expandCollapse": "Click to expand/collapse", "ui.controls.editBinding": "Edit this binding", "ui.controls.createBinding": "Create a new binding", "ui.controls.rmAllUserModification": "Remove all user-made modifications (leaving the factory bindings, provided only for the most common peripherals)", "ui.controls.ffb": "Force Feedback", "ui.controls.configuration": "Configuration", "ui.controls.ffbConfigMissing": "No force feedback configuration found", "ui.controls.availableHardware": "Available Hardware", "ui.controls.ffbHardwareMissing": "No force feedback hardware found", "ui.controls.driverWarning": "Warning: if you are having troubles with the force feedback of your {{productName}}, you might have to update to the most recent Logitech drivers version.", "ui.controls.hardware": "Hardware", "ui.controls.hint1": "Hint: always install the latest drivers and disable \"combined pedals\" in Windows Control Panel (if available)", "ui.controls.hint2": "Hint: you can also assign the mouse to 'steering' (or any other action) in the 'Bindings' menu", "ui.controls.remotControlApp": "Remote Control App", "ui.controls.usePhoneOrTablet": "Use your phone or tablet to drive!", "ui.controls.firewallError": "The game seems to be blocked by the Windows Firewall.", "ui.controls.iosQRCode": "Scan the QR code below or click the button for the IOS app.", "ui.controls.androidQRCode": "Scan the QR code below or click the button for the Android app.", "ui.launcher.test": "hello world!", "ui.apps.vehicleDebug.breakAll": "Break all breakgroups", "ui.apps.vehicleDebug.deflateTires": "Deflate Tires", "ui.apps.vehicleDebug.breakHinges": "Break all Hinges", "ui.apps.vehicleDebug.igniteVehicle": "Ignite Vehicle", "ui.apps.vehicleDebug.explodeVehicle": "Explode Vehicle", "ui.apps.vehicleDebug.igniteNode": "Ignite Node", "ui.apps.vehicleDebug.igniteNodeMin": "Ignite Node Minimal", "ui.apps.vehicleDebug.extinguishVehicle": "Extinguish Vehicle", "ui.debug": "Debug", "ui.debug.activatePhysics": "Activate Physics", "ui.debug.vehicle": "Vehicle Debug", "ui.debug.vehicle.enable": "Enable Debug", "ui.debug.vehicle.spawnNew": "Spawn New", "ui.debug.vehicle.removeCurrent": "Remove Current", "ui.debug.vehicle.removeAll": "Remove All", "ui.debug.vehicle.keepOnlyCurrent": "Only keep current", "ui.debug.vehicle.resetAll": "Reset All", "ui.debug.vehicle.reloadAll": "Reload All", "ui.debug.vehicle.beamVis": "Beam Visualization", "ui.debug.vehicle.beamTransparency": "Beam Transparency", "ui.debug.vehicle.nodeText": "Node Text", "ui.debug.vehicle.nodeVis": "NodeVisualization", "ui.debug.vehicle.centerOfGravity": "Center of Gravity", "ui.debug.vehicle.collisionTriangle": "Collision Triangle Debug", "ui.debug.vehicle.meshVisibility": "Mesh Visibility", "ui.debug.terrain": "Terrain", "ui.debug.terrain.staticCollision": "Static Collision", "ui.debug.terrain.groundmodel": "Groundmodel Debug", "ui.debug.renderer": "Renderer", "ui.debug.renderer.boundingBoxes": "Bounding Boxes", "ui.debug.renderer.disableShadows": "Disable Shadows", "ui.debug.renderer.wireframeMode": "WireframeMode", "ui.debug.renderer.toggleFps": "Toggle show FPS", "ui.debug.renderer.visualization": "Visualization", "ui.debug.effects": "Effects", "ui.debug.effects.toggleFreeCamera": "Toggle Free Camera", "ui.debug.effects.fov": "Field of View", "ui.debug.effects.msg.fovOnlyInFreeMode": "The FOV only works in free camera mode", "ui.debug.userInterface": "User Interface", "ui.debug.userInterface.enable": "Enable JS Debug Logs", "ui.faq": "Help / FAQ", "ui.faq.getSupport.q": "How to get support?", "ui.faq.getSupport.a": "You can get help in our forums: [url=http://www.beamng.com/forums/]beamng.com/forums[/url]. Or you can contact us directly via: [url=http://support.beamng.com/]support.beamng.com[/url] or via email: [h1]support@beamng.com[/h1] [br] We will try to get back to you as soon as possible, but please allow two working days.", "ui.faq.changeCamera.q": "How do I change the camera?", "ui.faq.changeCamera.a": "Press [action=switch_camera] to cycle vehicle cameras, or [action=toggleCamera] to use the free camera.", "ui.faq.changeVehicle.q": "How do I change vehicle?", "ui.faq.changeVehicle.a": "You can use the vehicle selector from the dashboard using [action=toggleMenues] or press [action=vehicle_selector].", "ui.faq.spawnVehicle.q": "How do I spawn more vehicles?", "ui.faq.spawnVehicle.a": "You can use the vehicle selector from the dashboard using [action=toggleMenues] or press [action=vehicle_selector].", "ui.faq.mapEditor.q": "How do I open the map editor?", "ui.faq.mapEditor.a": "The map editor can be accessed by pressing [action=toggleEditor] when running in windowed mode", "ui.faq.useMods.q": "How do I use Mods?", "ui.faq.useMods.a": "After installing a mod, you can find the mod in the vehicle or level selection menu.", "ui.faq.updateGame.q": "How do I update the game?", "ui.faq.updateGame.a": "Steam automatically installs updates when you are connected to the internet.[br] For more information, visit our wiki page [url=http://wiki.beamng.com/Updating_the_game]http://wiki.beamng.com/Updating_the_game[/url]", "ui.faq.findMods.q": "Where can I find mods?", "ui.faq.findMods.a": "You can download mods from the repository: [url=http://www.beamng.com/resources/]BeamNG.drive repository[/url] If you are logged in simply click the green Install Mod button on the mods' page.", "ui.faq.installMods.q": "Where should I install Mods?", "ui.faq.installMods.a": "Download the .zip of the vehicle or level you wish to install. Drop the zip in [h1]My Documents\\BeamNG.drive\\mods[/h1]. Do not unpack it. For more information and further instructions please [url=http://www.beamng.com/threads/guide-to-mod-installation.12872/]visit our wiki here[/url].", "ui.performance": "Performance", "ui.performance.minRequired": "Minimum", "ui.performance.recommended": "Recommended", "ui.performance.orBetter": "or better", "ui.performance.orEquivalent": "or equivalent", "ui.performance.cpu": "Processor (CPU)", "ui.performance.gpu": "Graphics Card (GPU)", "ui.performance.ram": "System Memory (RAM)", "ui.performance.ram.physical": "Physical", "ui.performance.ram.virtual": "Virtual", "ui.performance.ram.wipNote": "Memory might be off, this is WIP", "ui.performance.os": "Operating System (OS)", "ui.performance.benchmark": "Physics Benchmark", "ui.performance.benchmark.testVehicle": "Test Vehicle", "ui.performance.benchmark.run": "Run Physics Benchmark", "ui.performance.benchmark.vehicles": "Vehicles", "ui.perforamnce.benchmark.realtime": "Realtime", "ui.performance.benchmark.isRunningNote": "Please wait: The benchmark is running.[br]This will take a minute.", "ui.performance.benchmark.notavailable": "The benchmark can only be run from the game start with no level or vehicles loaded.", "ui.performance.score": "Score", "ui.performance.acknowledge": "Acknowledge", "ui.performance.acknowledged": "Acknowledged", "ui.performance.maxRealtimeVehicles": "Max Realtime vehicles", "ui.perforamnce.improvements": "Basic Performance Improvements", "ui.performance.improvements.ssao": "Turn off SSAO in", "ui.performance.improvements.lighting": "Reduce lighting in", "ui.performance.improvements.textures": "Reduce texture quality in", "ui.performance.improvements.resolution": "Lower resolution in", "ui.performance.link.graphicsOptions": "graphics options", "ui.performance.laptopGPU": "Using the dedicated graphics on laptops", "ui.performance.laptopGPU.controlPanel": "Go to the NVIDIA Control Panel", "ui.performance.laptopGPU.manageSettings": "Go to 'Manage 3D Settings'", "ui.performance.laptopGPU.customize": "Customize BeamNG.drive to use 'High-performance NVIDIA processor'", "ui.performance.laptopGPU.more": "For more detailed information please check out our [url=http://wiki.beamng.com/Dedicated_Graphics]Wiki Guide[/url] or please contact our Support", "ui.performance.warnings.oldwin7": "Not running 64 Bit version: OS is older than Win7 Service Pack 1: Please update windows", "ui.performance.warnings.missing64binary": "Not running 64 Bit version: 64 Bit version missing: Please reinstall", "ui.performance.warnings.toolessmemoryfor64bit": "Not running 64 Bit version: System has 4 GB of memory or less", "ui.performance.warnings.thirdpartysoftware": "Not running 64 Bit version: Lavasoft software detected. More informations & solution here: [url=http://wiki.beamng.com/Lavasoft]wiki.beamng.com/Lavasoft[/url]", "ui.performance.warnings.xinput": "XInput (used for gamepads) is not available, please reinstall DirectX 9: [url=http://wiki.beamng.com/DirectXInstallation]wiki.beamng.com/DirectXInstallation[/url]", "ui.performance.warnings.dinput": "Direct Input (used for steering wheels) is not available, please reinstall DirectX 9: [url=http://wiki.beamng.com/DirectXInstallation]wiki.beamng.com/DirectXInstallation[/url]", "ui.performance.warnings.lowmem": "8 GB RAM is recommended", "ui.performance.warnings.minmem": "Less than 4GB of memory: Not enough system memory to load some levels", "ui.performance.warnings.memused": "Over 80% of your system memory is used up. Consider closing applications or reboot.", "ui.performance.warnings.freememlow": "Below 2 GB of free physical memory. Consider closing applications or reboot.", "ui.performance.warnings.cpuonecore": "This game will not run well on only one physical core", "ui.performance.warnings.cpuquadcore": "Optimal performance on a quadcore", "ui.performance.warnings.cpulowclock": "Your clockspeed is below 2GHz", "ui.performance.warnings.cpu64bits": "64Bit CPU recommended", "ui.performance.warnings.remotedesktop": "You are using Remote Desktop", "ui.performance.warnings.intelgpu": "You are using an Intel GPU. Make sure your dedicated GPU is used instead.", "ui.performance.warnings.geforcemin": "At least a GeForce 550 is required", "ui.performance.warnings.amdhd": "At least a AMD Radeon HD XXX is recommended", "ui.performance.warnings.amdradeon": "At least an AMD Radeon R8 is required", "ui.performance.warnings.gpulowmem": "Your GPU has less than 512 of video memory", "ui.performance.warnings.gpurecmem": "At least 2048MB memory is recommended", "ui.performance.warnings.os32bits": "You have a 64 Bit CPU but only a 32 Bit Operating system", "ui.performance.warnings.oswin8": "Windows 8 recommended: running in x86 compatibility mode right now", "ui.performance.warnings.app32": "64 bit version of the game recommended: running in x86 compatibility mode right now", "ui.performance.warnings.powerdisconnected": "Power not connected", "ui.performance.warnings.batterylow": "Battery level low", "ui.performance.warnings.batterycritical": "Battery level critical", "ui.performance.warnings.win8rec": "Windows 8 is recommended", "ui.hints.quickSteerResponse": "For quicker steering response, try different filters for the [action=steer_left] and [action=steer_right] bindings.", "ui.hints.raceBrakesEffectiveness": "Race brakes will lose effectiveness when they are too cold.", "ui.hints.quickCameraMovement": "Hold [action=movefast] for quicker camera movement (not supported by all cameras).", "ui.hints.grabVehicleParts": "You can grab parts of the vehicle by holding [action=grabNodeToggle] and then dragging with your mouse.", "ui.hints.funStabilityControl": "Cars with stability control can switch to more dangerous (but fun) modes using [action=toggleESCMode].", "ui.hints.recoverVehicle": "If your vehicle gets stuck, press [action=recover_vehicle] to recover it.", "ui.hints.oldCarsBurn": "Some old cars are prone to catching fire after a crash, but modern cars are much safer.", "ui.hints.smokingWheels": "If smoke comes out of the wheel wells, it's likely that the brakes have overheated.", "ui.hints.carsBurnFuel": "Your car may run out of fuel after very long runs. Watch the fuel gauge!", "ui.hints.delicateCars": "Some cars are not designed to be driven hard. Keep an eye on the temperature gauge!", "ui.hints.stabilityControlPresent": "Stability control is only present in the most modern vehicles. Older cars will be harder to control at the limit.", "ui.hints.absWasOptional": "Anti-lock brakes haven't always been mandatory. Older cars require more careful braking techniques to keep them under control.", "ui.hints.engineBrakeForDownhill": "Use engine braking when driving downhill in loaded trucks. Otherwise, their brakes may give out.", "ui.hints.installRollCage": "You can install roll cages in some vehicles: not only is it safer, but it improves chassis stiffness and car handling (use [action=parts_selector]).", "ui.hints.spatialNavigation": "You can navigate the menu using a game controller [action=menu_item_left] [action=menu_item_up] [action=menu_item_right] [action=menu_item_down] [action=menu_item_select].", "ui.hints.slowMotionPhysics": "Admire the physics in slow motion using [action=slow_motion] and [action=faster_motion].", "ui.hints.removeRearSeats": "Make your vehicle faster by removing unnecessary weight such as the rear seats, using the Parts Selector [action=parts_selector].", "ui.hints.tuning": "You can tweak tire pressure, alignment, and other settings in the \"Tuning\" menu [action=parts_selector].", "ui.hints.customLicensePlate": "You can customize the license plate text in the Parts Selector [action=parts_selector].", "ui.hints.driveAtNight": "You can drive at night by changing the settings in the \"Environment\" menu.", "ui.hints.moonGravity": "You can simulate moon gravity in the \"Environment\" menu.", "ui.hints.unlockExtraFunctionality": "Unlock extra functionality by enabling the 'Options' > 'Gameplay' > 'Advanced Functions' checkbox.", "ui.hints.playMultiseat": "Plug in several controllers and play with your friends at home, by opening any of the Multiseat scenarios.", "ui.hints.increaseGroundClearance": "Increase the ride height of your off-road vehicle if you are having trouble crossing a river.", "ui.hints.tiresBurstOnBumps": "Not all tires are designed for high speeds and loads. Some will burst when hitting bumps too fast.", "ui.hints.blueSmokeIsPistonDamage": "If you see blue smoke coming out of the exhaust, oil is being burnt, indicating piston ring damage.", "ui.hints.keepTheEngineUpright": "Operating an engine upside down causes oil starvation. Blue exhaust smoke will occur from oil submerging the cylinders, and the engine bearings could fail.", "ui.hints.thermalDebugApp": "To learn more about the engine simulation, you can add the \"Engine Thermal Debug\" app to the UI.", "ui.hints.rollPitchApps": "If you like crawling through rocks, the \"Roll\" and \"Pitch\" UI apps may be useful.", "ui.hints.cruiseControlApp": "For long, relaxed trips on the highway you can add the \"Cruise Control\" UI app. It works for all cars!", "ui.hints.driveTheCanon": "Did you know you can drive (and fire!) a cannon? Filter by \"Prop\" Type in the Vehicle selector [action=vehicle_selector].", "ui.hints.vehicleSkins": "Some vehicles have alternate skins. You can find them in the Parts Selector [action=parts_selector], under Paint Design.", "ui.hints.toggleMods": "You can quickly disable and enable all mods by clicking \"Active All\"/\"None\" in the Mod Manager.", "ui.hints.importveFramerate": "To improve your framerate, check the tips listed under Help > Performance > Basic Performance Improvements", "ui.hints.photoModeMenu": "The Photo Mode menu provides advanced control over the camera and an option for direct image upload to BeamNG servers.", "ui.hints.publishScreenshots": "If you like shooting photos of your ride, you can use [action=hide_ui] to hide the UI and then [action=publishScreenShot] to upload the image.", "ui.hints.towTrailer": "To tow a trailer with your truck: spawn both with [action=vehicle_selector], approach the trailer, and press [action=couplersToggle]", "ui.hints.brakesAndSteeringVary": "Each vehicle has different braking and cornering abilities. Get to know them before driving at the limit.", "ui.hints.countersteerEarly": "If a vehicle starts fishtailing from side to side, you need to countersteer earlier and faster. Using a steering wheel (or gamepad) is highly recommended.", "ui.hints.startSlow": "It's easy to run wide in corners when driving a car for the first time. Start slow, and drive faster as you get to know how each car handles.", "ui.hints.parkingbrakeForTurning": "Use the parking brake [action=parkingbrake] as a quick and dangerous way to turn around.", "ui.hints.carefulWithOldSportsCars": "Old sports cars without electronic aids can be difficult to control and require gentle application of the throttle.", "ui.hints.corneringWithKeyboard": "When cornering with a keyboard, repeatedly tap [action=steer_left] or [action=steer_right] to better control the steering angle and prevent unwanted understeer.", "ui.hints.adaptToBadRoads": "Old roads with bumps, tarmac patches and surface unevenness will limit cornering speed. You'll need to adapt your speed according to road conditions.", "ui.hints.notAllCarsCanRace": "Many vehicles are not suited for spirited driving or racing in stock form. Aftermarket upgrades are available in the Parts Selector [action=parts_selector].", "ui.hints.changeBrakePads": "If you experience brake fade, you can fit better brake pads in the Parts Selector [action=parts_selector].", "ui.hints.useTurnSignals": "Did you know most vehicles have working turn signals? This is also true in BeamNG.drive! Use [action=toggle_left_signal] and [action=toggle_right_signal] to activate them.", "ui.hints.showCustomVehicles": "To show your own custom car configurations in the vehicle selector, enable Options > Gameplay > Show Custom Vehicles.", "ui.hints.tweakFOV": "The camera field of view can be tweaked in Options > Gameplay > FOV Tune.", "ui.hints.driveWithMouse": "You can drive using your mouse too. Just go to the Controls menu and assign new bindings to your taste.", "ui.hints.liftOffOversteer": "Suddenly lifting the throttle in a high speed corner can unsettle the vehicle and lead to a loss of control. This is called \"lift-off\" oversteer.", "ui.hints.snapOversteer": "Cars with more weight on the rear wheels can have a tendency to initially understeer with throttle application, and then oversteer suddenly. This is called \"snap\" oversteer.", "ui.hints.slideBackWithParkingBrake": "You can slide the back of nose-heavy front-wheel drive vehicles easily with the parking brake, especially on loose surfaces.", "ui.hints.customizeSpecializedBindings": "You can customize vehicle-specific bindings (used in car crusher, cannon, etc) by clicking them on the top-right corner of the screen.", "ui.hints.toggleFogLights": "If your vehicle is equipped with fog lights, you can toggle them using [action=toggle_foglights].", "ui.hints.toggleLightBars": "Light bars in emergency vehicles can be toggled with [action=toggle_lightbar_signal].", "ui.hints.TrackIRSupported": "BeamNG.drive supports the TrackIR head tracking device; just plug it in and launch the game!", "ui.hints.chooseDefaultVehicle": "You can choose and customize the default vehicle: just head to the Garage!", "ui.hints.chooseShiftingMode": "To change the default shifting mode, go to Options > Gameplay", "ui.hints.saveRestoreVehicleHome": "You can save the vehicle home with [action=saveHome] and later restore it with [action=loadHome]", "ui.scenarios.start.trainingScenario": "Training Scenario", "ui.scenarios.start.start": "Start", "ui.scenarios.end.requirements": "Requirements", "ui.scenarios.end.stats": "Statistics", "ui.scenarios.end.result": "Result", "ui.scenarios.end.points": "Points", "ui.scenarios.end.yourScore": "Your score", "ui.scenarios.end.freeroam": "Free roam", "ui.scenarios.end.relativeToBest": "Relative To Best", "ui.scenarios.end.result.success": "Success", "ui.scenarios.end.result.fail": "Failed", "ui.scenarios.end.passFailRatio": "Passed / Failed", "ui.campaigns.end.missions": "Missions", "ui.goals.nomove": "Avoid Collisions", "ui.goals.wayPointAction": "Way Point Action", "ui.goals.timeLimit": "Time Limit", "ui.goals.position": "Positioning", "ui.goals.distance": "Tailing", "ui.goals.speed": "Speed", "ui.goals.damage": "Damage", "ui.goals.finishRace": "Finish The Race", "ui.garage.tabs.load": "My Cars", "ui.garage.tabs.vehicles": "Vehicles", "ui.garage.tabs.parts": "Parts", "ui.garage.tabs.tune": "Tune", "ui.garage.tabs.paint": "Paint", "ui.garage.tabs.photo": "Photo", "ui.garage.tabs.save": "Save Car", "ui.garage.exit": "Exit Garage", "ui.garage.tune.tuning": "Tuning", "ui.garage.tune.live": "Live updates", "ui.garage.tune.advWheel": "Advanced Wheel Debug Data", "ui.garage.tune.name": "Name", "ui.garage.tune.camber": "Camber", "ui.garage.tune.toe": "Toe", "ui.garage.tune.caster": "Caster", "ui.garage.tune.sai": "SAI", "ui.garage.paint.customize": "Customize color", "ui.garage.paint.licensePlate": "Customize license plate", "ui.garage.paint.setVal": "Keep value", "ui.garage.paint.base": "Base color", "ui.garage.paint.decals": "Detail palette {{id}}", "ui.garage.save.overwrite": "Name used by another car. Overwrite?", "ui.garage.save.enterName": "Please enter a name", "ui.garage.save.setDef": "set as default vehicle", "ui.garage.load.loadCar": "Load Car", "ui.garage.load.emptyHint": "Configure and save your own cars to have them listed here", "ui.garage.photo.camera": "Camera", "ui.garage.photo.special": "Special stuff", "ui.garage.photo.screenshot": "Take Screenshot", "ui.garage.photo.uploadToSteam": "Upload to Steam", "ui.garage.photo.uploadToBeamng": "Upload to media server", "ui.garage.save.back": "Garage", "ui.garage.save.continue": "Exit", "ui.garage.parts.extras": "Extras", "ui.garage.parts.subparts": "Subparts", "ui.garage.parts.subpart": "Subpart", "ui.loading.spawn.player": "Spawning player", "ui.loading.spawn.terrain": "Shoveling dirt", "ui.loading.spawn.time": "Making it day and night", "ui.loading.spawn.sky": "Forming Clouds", "ui.loading.spawn.roads": "Building roads", "ui.loading.spawn.static": "Constructing buildings", "ui.loading.spawn.sound": "Making noise", "ui.loading.spawn.water": "Pouring water", "ui.loading.spawn.lights": "Turning on the lights", "ui.loading.spawn.groundcover": "Planting grass", "ui.loading.spawn.forest": "Growing trees", "ui.loading.spawn.ai": "Teaching AI", "ui.loading.spawn.vehicles": "Preparing engines", "ui.loading.spawn.postfx": "Fancy effects", "ui.loading.spawn.collada": "Importing 3D stuff", "scenarios.cliff.get_down.title": "Get down", "scenarios.cliff.get_down.description": "Reach the checkpoint at the beach.", "scenarios.derby.concrete_derby.title": "Demolition Derby - Concrete Arena", "scenarios.derby.concrete_derby.description": "Last car moving wins. Wreck your friends' cars while taking care of your own car!", "scenarios.derby.variedground_derby.title":"Demolition Derby - Varied Ground Arena", "scenarios.derby.variedground_derby.description" :"Last car moving wins. Wreck your friends' cars while taking care of your own car!" , "scenarios.derby.regular_derby.title":"Demolition Derby - Regular Arena", "scenarios.derby.regular_derby.description":"Last car moving wins. Wreck your friends' cars while taking care of your own car!", "scenarios.derby.fourway_derby.title":"Demolition Derby - The Pit", "scenarios.derby.fourway_derby.description":"Last car moving wins. Wreck your friends' cars while taking care of your own car!", "scenarios.derby.mudpit_derby.title":"Demolition Derby - Mud Pit Arena", "scenarios.derby.mudpit_derby.description":"Last car moving wins. Wreck your friends' cars while taking care of your own car!", "scenarios.derby.derby_test.title":"Demolition Derby - Test Internal", "scenarios.derby.derby_test.description":"Template scenario, not in public versions. Last car moving wins. Wreck your friends' cars while taking care of your own car!", "scenarios.driver_training.driver_training.training_acceleration_braking1.5.title":"Training 1: Acceleration and Braking", "scenarios.driver_training.driver_training.training_acceleration_braking1.5.description":"Welcome to the ETK Driver Experience Center. My name is Mike, and I'll be your instructor for this course. [br][br]Let's start out nice and easy - all you have to do is accelerate, and then stop before you hit the barriers. Make sure you brake when you reach the stop signs!", "scenarios.driver_training.driver_training.training_acceleration_braking1.5.defaultWin":"So you can drive like a pro in a straight line? Let's see how you do in the corners...", "scenarios.driver_training.driver_training.training_acceleration_braking1.5.timeLimit.msg":"Too slow! You'll actually have to use your accelerator pedal for this test.", "scenarios.driver_training.driver_training.training_acceleration_braking1.5.position.msg":"You missed the brake area", "scenarios.driver_training.driver_training.training_acceleration_braking1.5.damage.msg":"where are you going? The test area is in the other direction!", "scenarios.driver_training.driver_training.training_acceleration_braking1.5.nomove.msg":"That'll buff out. Give it another try and please be more careful!", "scenarios.driver_training.driver_training.training_cornering2.5.title":"Training 2: Cornering", "scenarios.driver_training.driver_training.training_cornering2.5.description":"In the unlikely event that the road is not straight, you may need to stop accelerating and use your car's steering wheel. [br][br]Try it here on the roundabout, but watch out for the slippery area.", "scenarios.driver_training.driver_training.training_cornering2.5.defaultWin":"Nice turn. It's time to get you onto a proper road now.", "scenarios.driver_training.driver_training.training_cornering2.5.timeLimit.msg":"I want to see you drive faster than that.", "scenarios.driver_training.driver_training.training_cornering2.5.nomove.msg":"Looks like you might be running wide on the turn. Take it slower if you need to.", "scenarios.driver_training.driver_training.training_cornering2.5.damage.msg":"Staying off the grass would be a good start.", "scenarios.driver_training.driver_training.training_tightroad.title":"Training 3: Tight Road Course", "scenarios.driver_training.driver_training.training_tightroad.description":"So you've mastered the art of turning left, but can you navigate a narrow road? ETK has lent us one of their test cars - please take care of it.", "scenarios.driver_training.driver_training.training_tightroad.defaultWin":"You finished the course... although I wouldn't exactly call the ETK 800 a challenge to drive.", "scenarios.driver_training.driver_training.training_tightroad.timeLimit.msg":"If you're going to travel that slow, I don't think a car is even necessary.", "scenarios.driver_training.driver_training.training_tightroad.nomove.msg":"You hit a marker - I put them there to stop you cutting corners, you know.", "scenarios.driver_training.driver_training.training_tightroad.damage.msg":"Ouch, I'm not sure ETK's going to be lending us any more cars.", "scenarios.driver_training.driver_training.training_lanechange.title":"Training 4: Lane Changing", "scenarios.driver_training.driver_training.training_lanechange.description":"Changing lanes at highway speeds requires a gentle hand on the steering wheel. Do you have what it takes to control an 80s supercar?", "scenarios.driver_training.driver_training.training_lanechange.defaultWin":"Well done! The Civetta Bolide can be a tricky car for beginners.", "scenarios.driver_training.driver_training.training_lanechange.timeLimit.msg":"You're supposed to be driving at highway speeds, aren't you?", "scenarios.driver_training.driver_training.training_lanechange.nomove.msg":"I see a cone knocked over... that means you went outside the track!", "scenarios.driver_training.driver_training.training_lanechange.damage.msg":"Our insurance isn't going to be happy about this...", "scenarios.driver_training.driver_training.training_cornerspeedB.title":"Training 5: Corner Speeds", "scenarios.driver_training.driver_training.training_cornerspeedB.description":"You can't take just any corner at any speed: stick to the speed limits on the signs to guarantee your success.", "scenarios.driver_training.driver_training.training_cornerspeedB.defaultWin":"Good job! I see you've grasped the concept of managing speed while cornering.", "scenarios.driver_training.driver_training.training_cornerspeedB.timeLimit.msg":"Looks like you're driving a lot slower than what your car is capable of.", "scenarios.driver_training.driver_training.training_cornerspeedB.nomove.msg":"You hit a cone. Try to stay inside the rumble strips.", "scenarios.driver_training.driver_training.training_cornerspeedB.damage.msg":"Cars tend to corner worse after they've been smashed against walls.", "scenarios.driver_training.driver_training.training_easycircuit.title":"Training 6: Easy Circuit", "scenarios.driver_training.driver_training.training_easycircuit.description":"I've set up a circuit for you to practice what you've learned. Should be pretty easy: 2 laps, no surprises.", "scenarios.driver_training.driver_training.training_easycircuit.defaultWin":"Well done! You've passed the basic component of this course. Now we can move on to some more advanced driving techniques.", "scenarios.driver_training.driver_training.training_easycircuit.timeLimit.msg":"That's a bit too slow - don't be afraid to push the car more!", "scenarios.driver_training.driver_training.training_easycircuit.nomove.msg":"There's only one cone on this entire track, and you managed to hit it.", "scenarios.driver_training.driver_training.training_easycircuit.damage.msg":"This car is going to need some serious repair work.", "scenarios.driver_training.driver_training.training_hairpins3.5.title":"Training 7: Hairpins", "scenarios.driver_training.driver_training.training_hairpins3.5.description":"How do you turn the car around quickly in a tiny space? Pull the handbrake to slide round a hairpin, just like in the movies.", "scenarios.driver_training.driver_training.training_hairpins3.5.defaultWin":"I've got to admit, that looked pretty cool.", "scenarios.driver_training.driver_training.training_hairpins3.5.timeLimit.msg":"Time's up! You'll have to finish quicker than that.", "scenarios.driver_training.driver_training.training_hairpins3.5.nomove.msg":"You didn't quite make that turn cleanly - I see you've bumped an obstacle.", "scenarios.driver_training.driver_training.training_hairpins3.5.damage.msg":"Er, do we need to go back to lesson one?", "scenarios.driver_training.driver_training.training_slalom.title":"Safety Training 8: Slalom", "scenarios.driver_training.driver_training.training_slalom.description":"A slalom course is a hard thing to master. Get a feel for the weight of the car as you weave between the cones", "scenarios.driver_training.driver_training.training_slalom.defaultWin":"Well done! You dodged those cones like a pro.", "scenarios.driver_training.driver_training.training_slalom.timeLimit.msg":"Too slow! A slalom course is only challenging at speed.", "scenarios.driver_training.driver_training.training_slalom.nomove.msg":"You bumped a cone back there, have another try.", "scenarios.driver_training.driver_training.training_slalom.damage.msg":"Guess I should have set the barriers up further away!", "scenarios.driver_training.driver_training.training_rwd.title":"Training 9: Rear-wheel drive handling", "scenarios.driver_training.driver_training.training_rwd.description":"The Bruckell Moonhawk handles like a boat, so if you can finish a lap of this circuit first try, you're doing better than most of my students.", "scenarios.driver_training.driver_training.training_rwd.defaultWin":"Great job! You are really getting the hang of this.", "scenarios.driver_training.driver_training.training_rwd.nomove.msg":"Watch those cones! Remember this car doesn't quite handle as well as some of the others you've driven.", "scenarios.driver_training.driver_training.training_rwd.timeLimit.msg":"This car has a V8 engine with plenty of power... use it!", "scenarios.driver_training.driver_training.training_rwd.damage.msg":"This car is definitely going to need some work done before it's drivable again.", "scenarios.driver_training.driver_training.training_advanced.title":"Training 10: Advanced Cornering", "scenarios.driver_training.driver_training.training_advanced.description":"You made that last course look too easy, so I've set up a circuit with 4 of the most difficult turns I could think of. Good luck, you're going to need it!", "scenarios.driver_training.driver_training.training_advanced.defaultWin":"I'm amazed you did it! Now let's finish off this training course with something fun...", "scenarios.driver_training.driver_training.training_advanced.timeLimit.msg":"Not fast enough - I know you can do better than that.", "scenarios.driver_training.driver_training.training_advanced.nomove.msg":"You hit a cone - if you're skidding off the track, try reducing your speed on corner entry.", "scenarios.driver_training.driver_training.training_advanced.damage.msg":"Nasty crash there, you OK? Looks like the car's out of action.", "scenarios.driver_training.driver_training.training_driftB.title":"Training 11: Drifting", "scenarios.driver_training.driver_training.training_driftB.description":"We'll wrap things up with a short drift session. You will need to use a manual transmission for this test - stay in second gear for best drifting results. [br][br]Slide the car sideways to score as many points as you can within the 60 second time limit.[br][br]Use [action=shiftUp] and [action=shiftDown] to shift gears.", "scenarios.driver_training.driver_training.training_driftB.defaultWin":"Great job! You painted that skidpad with rubber!", "scenarios.driver_training.driver_training.training_driftB.drift.fail.msg":"You call that drifting? Give it more speed and angle! Your Score: {{score}}", "scenarios.driver_training.driver_training.training_driftB.drift.msg":"Great job! You painted that skidpad with rubber! Your Score: {{score}}", "scenarios.driver_training.safety_training.training_spin_recovery.title":"Safety Training: Spin Recovery", "scenarios.driver_training.safety_training.training_spin_recovery.description":"", "scenarios.driver_training.safety_training.training_spin_recovery.nomove.msg":"Don't hit the cones...", "scenarios.driver_training.safety_training.training_mu_braking.title":"Safety Training: μ-Braking", "scenarios.driver_training.safety_training.training_mu_braking.description":"", "scenarios.driver_training.safety_training.training_mu_braking.nomove.msg":"Don't hit the cones...", "scenarios.east_coast_usa.gm_racetest.title":"Racetest", "scenarios.east_coast_usa.gm_racetest.description":"A short series of small jumps", "scenarios.east_coast_usa.tanker_delivery.title":"Tanker Delivery", "scenarios.east_coast_usa.tanker_delivery.description":"Deliver a tanker trailer to the garage in town", "scenarios.east_coast_usa.tanker_delivery.wayPointAction.wp1.msg":"Pick up the trailer", "scenarios.east_coast_usa.tanker_delivery.wayPointAction.wp2.msg":"Back up slowly and couple the trailer", "scenarios.east_coast_usa.tanker_delivery.distance.msg":"You lost the trailer!", "scenarios.east_coast_usa.tanker_delivery.damage.msg":"You damaged the trailer", "scenarios.east_coast_usa.police_patrol.title":"Police Patrol", "scenarios.east_coast_usa.police_patrol.description":"Stop the speeding Hirochi SBR4 with your much inferior Gavril Roamer Sheriff Edition", "scenarios.east_coast_usa.police_patrol.distance.msg":"The suspect got away " , "scenarios.east_coast_usa.police_patrol.damage.msg":"You crashed your car" , "scenarios.east_coast_usa.police_patrol.wayPointAction.msg":"Stop the Speeder", "scenarios.east_coast_usa.police_patrol.speed.msg":"Well done! Your time: {{time}}", "scenarios.east_coast_usa.hidden_jump_a.title":"Hidden Jump", "scenarios.east_coast_usa.hidden_jump_a.description":"A difficult jump up the side of a cliff", "scenarios.east_coast_usa.jump_course_a.title":"Jump Course", "scenarios.east_coast_usa.jump_course_a.description":"A short course involving jumps. Be careful not to destroy your driveshaft!", "scenarios.east_coast_usa.car_delivery_2.title":"Car Delivery 2", "scenarios.east_coast_usa.car_delivery_2.description":"Deliver a valuable classic supercar to a house in the town.", "scenarios.east_coast_usa.car_delivery_2.distance.msg":"You lost the car!", "scenarios.east_coast_usa.car_delivery_2.damage.msg":"You damaged your car...", "scenarios.east_coast_usa.east_coast_chase_1.title":"East Coast Chase 1", "scenarios.east_coast_usa.east_coast_chase_1.description":"Reports of a criminal around the sawmill. Go catch him!", "scenarios.east_coast_usa.east_coast_chase_1.distance.msg":"The suspect got away", "scenarios.east_coast_usa.east_coast_chase_1.damage.msg":"You crashed your car", "scenarios.east_coast_usa.east_coast_chase_1.wayPointAction.msg":"Stop the criminal!", "scenarios.east_coast_usa.east_coast_chase_1.speed.msg":"Well done! Your time: {{time}}", "scenarios.east_coast_usa.deliverytruck_takedown.title":"Delivery Truck Takedown", "scenarios.east_coast_usa.deliverytruck_takedown.description":"Stop the dangerous delivery truck!", "scenarios.east_coast_usa.deliverytruck_takedown.distance.msg":"You got too far away from the suspect", "scenarios.east_coast_usa.deliverytruck_takedown.damage.msg":"You crashed your car", "scenarios.east_coast_usa.deliverytruck_takedown.wayPointAction.msg":"Stop the truck", "scenarios.east_coast_usa.deliverytruck_takedown.speed.msg":"Well done! Your time: {{time}}", "scenarios.east_coast_usa.pessima_test.title":"Pessima Introduction", "scenarios.east_coast_usa.pessima_test.description":"A short race with the Pessima", "scenarios.east_coast_usa.destroy_the_car.title":"Destroy the Moonhawk", "scenarios.east_coast_usa.destroy_the_car.description":"Destroy the Moonhawk, no matter what it takes", "scenarios.east_coast_usa.destroy_the_car.speed.msg":"You got stuck", "scenarios.east_coast_usa.destroy_the_car.timeLimit.msg":"You ran out of time", "scenarios.east_coast_usa.destroy_the_car.damage.msg":"You destroyed the Moonhawk in {{timeStr}}", "scenarios.east_coast_usa.minimum_speed.title":"Broken Truck", "scenarios.east_coast_usa.minimum_speed.description":"You need to use your old and broken truck to deliver some concrete for the very last time", "scenarios.east_coast_usa.minimum_speed.fail.msg":"Your truck broke down...", "scenarios.east_coast_usa.bank_robbery.distancebtwsceneobject.fail.msg":"The suspect reached the hideout", "scenarios.east_coast_usa.bank_robbery.title":"Bank Robbery", "scenarios.east_coast_usa.bank_robbery.description":"You got a report about a bank robbery in your local town. Respond to the report and stop the fleeing suspect before he reaches his hideout.", "scenarios.east_coast_usa.bank_robbery.win.msg":"Well done! Your time: {{timeLimit}}", "scenarios.east_coast_usa.bank_robbery.distance.fail.msg":"The suspect got away", "scenarios.east_coast_usa.bank_robbery.damage.fail.msg":"You crashed your car", "scenarios.east_coast_usa.bank_robbery.onRaceWaypointReached.msg":"Stop the robber!", "scenarios.east_coast_usa.bank_robbery.countdown":"{{countdown}}...", "scenarios.east_coast_usa.intro_road_race2.title":"Road Race 2", "scenarios.east_coast_usa.intro_road_race2.description":"A race through the countryside on east coast of the United States", "scenarios.east_coast_usa.offroad_ds_course.title":"East Coast Off-Road Course", "scenarios.east_coast_usa.offroad_ds_course.description":"Narrow bumpy track progressing in difficulty.", "scenarios.east_coast_usa.town_course_short_b.title":"Town Course Short B", "scenarios.east_coast_usa.town_course_short_b.description":"Another short rally sprint around the town", "scenarios.east_coast_usa.east_coast_chase_2.title":"East Coast Chase 2", "scenarios.east_coast_usa.east_coast_chase_2.description":"Catch that moonhawk!", "scenarios.east_coast_usa.east_coast_chase_2.distance.msg":"The suspect got away", "scenarios.east_coast_usa.east_coast_chase_2.damage.msg":"You crashed your car", "scenarios.east_coast_usa.east_coast_chase_2.wayPointAction.msg":"Stop the criminal!", "scenarios.east_coast_usa.east_coast_chase_2.speed.msg":"Well done! Your time: {{time}}", "scenarios.east_coast_usa.high_speed_highway.title":"High Speed Highway", "scenarios.east_coast_usa.high_speed_highway.description":"Blast through the rural highways in a twin turbo monster", "scenarios.east_coast_usa.rallycross_nd_long_a1.title":"Rallycross Long Course", "scenarios.east_coast_usa.rallycross_nd_long_a1.description":"A Rallycross course with a mix of asphalt and dirty roads", "scenarios.east_coast_usa.town_course_short_a.title":"Town Course Short A", "scenarios.east_coast_usa.town_course_short_a.description": "A short rally sprint around the town", "scenarios.east_coast_usa.intro_road_race.title":"Road Race", "scenarios.east_coast_usa.intro_road_race.description":"A race through the countryside on east coast of the United States", "scenarios.east_coast_usa.car_delivery.title":"Car Delivery", "scenarios.east_coast_usa.car_delivery.description":"Transport a brand new Hirochi Sunburst Race Edition to its new owner in the countryside", "scenarios.east_coast_usa.car_delivery.distance.msg":"You lost the car!", "scenarios.east_coast_usa.car_delivery.damage.msg":"You damaged your car...", "scenarios.gridmap.slalom.title": "Slalom", "scenarios.gridmap.slalom.description": "A slalom course", "scenarios.gridmap.corridor.title":"Corridor", "scenarios.gridmap.corridor.description":"A truck is heading your way, and you are trapped in a small corridor. Find a way to survive!", "scenarios.gridmap.gm_corridor.fail.msg":"You got hit!", "scenarios.gridmap.gm_racetest.title":"Gridmap Quickrace Test", "scenarios.gridmap.gm_racetest.description":"A short series of small jumps", "scenarios.gridmap.gm_jumps.title":"Jumps", "scenarios.gridmap.gm_jumps.description":"A short series of small jumps", "scenarios.gridmap.hard_parking.title":"Hard Parking", "scenarios.gridmap.hard_parking.description":"Parallel park as quickly as possible by sliding between two cars.", "scenarios.gridmap.hard_parking.fail.distance.msg":"Not parked properly", "scenarios.gridmap.hard_parking.fail.time.msg":"You used more than {{time}} seconds", "scenarios.gridmap.gm_skycurve1.title":"Sky Curve 1", "scenarios.gridmap.gm_skycurve1.description":"A curved sky track", "scenarios.gridmap.gm_ds_offroad_shortcourse.title":"Off-Road Short Course", "scenarios.gridmap.gm_ds_offroad_shortcourse.description":"3 sets of challenges, can the D15 take it?", "scenarios.gridmap.gm_ds_large_jumps.title":"Big Air Vanster", "scenarios.gridmap.gm_ds_large_jumps.description":"Take a lifted van for one hell of a ride", "scenarios.gridmap.gm_suspension_race.title":"Suspension Race", "scenarios.gridmap.gm_suspension_race.description":"race through the suspension obstacles", "scenarios.gridmap.gm_intersection.title":"Intersection", "scenarios.gridmap.gm_intersection.description":"Calibrate your speed and try to hit the other car", "scenarios.gridmap.gm_intersection.win.msg":"Well done! Your speed: {{speed}} km/h", "scenarios.gridmap.gm_intersection.fail.msg":"You lost!", "scenarios.gridmap.gm_skycurve2.title":"Sky Curve 2", "scenarios.gridmap.gm_skycurve2.description":"A curved sky track", "scenarios.gridmap.gm_intersection_2.title":"Intersection 2", "scenarios.gridmap.gm_intersection_2.description":"Calibrate your speed and try to hit the other car. This time with a twist!", "scenarios.gridmap.gm_intersection_2.win.msg": "Well done! Your speed: {{speed}} km/h", "scenarios.gridmap.gm_intersection_2.fail.msg": "You lost!", "scenarios.hirochi_raceway.gm_racetest.title":"Hirochi Quickrace Test", "scenarios.hirochi_raceway.gm_racetest.description":"A short series of small jumps", "scenarios.hirochi_raceway.dialog_test.fail.time.msg":"Used more than {{time}} sec", "scenarios.hirochi_raceway.dialog_test.fail.brake.msg":"Not in brake area", "scenarios.hirochi_raceway.training_drifting.title":"Training 10: Drifting", "scenarios.hirochi_raceway.training_drifting.description":"This scenario allows you to develop your drifting skills.", "scenarios.hirochi_raceway.training_drifting.drift.failMsg": "You call that drifting? Give it more speed and angle! Your Score: ", "scenarios.hirochi_raceway.training_drifting.drift.msg": "Great job! You painted that skidpad with rubber! Your Score: ", "scenarios.hirochi_raceway.training_hairpins.title":"Training 3: Hairpins", "scenarios.hirochi_raceway.training_hairpins.description":"This will teach you how to corner quickly through a tight hairpin corner", "scenarios.hirochi_raceway.training_hairpins.position.msg": "You are not in the brake area...", "scenarios.hirochi_raceway.training_hairpins.drift.msg": "Your handbrake turn wasn't flamboyant enough", "scenarios.hirochi_raceway.training_hairpins.timeLimit.msg":"used more than {{timeLimit}} sec", "scenarios.hirochi_raceway.training_hairpins.nomove.msg": "You hit something", "scenarios.hirochi_raceway.training_acceleration_braking.title":"Training 1: Acceleration and Braking", "scenarios.hirochi_raceway.training_acceleration_braking.description":"This will teach you the basics of accelerating and braking", "scenarios.hirochi_raceway.training_acceleration_braking.position.msg": "You are not in the brake area...", "scenarios.hirochi_raceway.training_acceleration_braking.nomove.msg": "You hit something", "scenarios.hirochi_raceway.training_acceleration_braking.timeLimit.msg": "You used more than {{timeLimit}} seconds", "scenarios.hirochi_raceway.training_corner_speeds.title":"Training 6: Corner Speeds", "scenarios.hirochi_raceway.training_corner_speeds.description":"This will teach you to enter corners at their correct speed", "scenarios.hirochi_raceway.training_corner_speeds.timeLimit.msg": "Time's up! Try again with a bit more speed.", "scenarios.hirochi_raceway.training_corner_speeds.nomove.msg": "You hit a barrier! Next time try to brake earlier to maintain control through the corner.", "scenarios.hirochi_raceway.training_slalom_FWD.title":"Training 8: Front-Wheel Drive Slalom", "scenarios.hirochi_raceway.training_slalom_FWD.description":"This course will test your front-wheel drive handling skills", "scenarios.hirochi_raceway.training_slalom_FWD.timeLimit.msg":"Time's up! Try again with a bit more speed.", "scenarios.hirochi_raceway.training_slalom_FWD.nomove.msg":"You hit a cone! Try to maintain a consistent speed and steer smoothly.", "scenarios.hirochi_raceway.training_advanced_braking.title":"Training 7: Advanced Braking", "scenarios.hirochi_raceway.training_advanced_braking.description":"This scenario will teach threshold braking and decreasing radius corners", "scenarios.hirochi_raceway.training_advanced_braking.timeLimit.msg": "Time's up! Try again with a bit more speed.", "scenarios.hirochi_raceway.training_advanced_braking.nomove.msg": "You hit a cone! Next time try to stop the wheels from locking by carefully applying brake pressure.", "scenarios.hirochi_raceway.intro_fullcircuit.title":"Full Circuit", "scenarios.hirochi_raceway.intro_fullcircuit.description":"A circuit around the island", "scenarios.hirochi_raceway.training_RWD_handling.title":"Training 4: RWD Handling", "scenarios.hirochi_raceway.training_RWD_handling.description":"This will teach you how to drive a rear-wheel drive car at its limits without losing control", "scenarios.hirochi_raceway.training_RWD_handling.timeLimit.msg": "Time's up! Try again with a bit more speed.", "scenarios.hirochi_raceway.training_RWD_handling.nomove.msg": "You hit a cone! Try again and take care to avoid them.", "scenarios.hirochi_raceway.training_cornering.title":"Training 2: Cornering", "scenarios.hirochi_raceway.training_cornering.description":"This will teach you how to use a racing line for more efficient driving", "scenarios.hirochi_raceway.training_cornering.position.msg": "You are not in the brake area...", "scenarios.hirochi_raceway.training_cornering.nomove.msg": "You hit something", "scenarios.hirochi_raceway.training_cornering.timeLimit.msg":"Used more than {{timeLimit}}sec", "scenarios.hirochi_raceway.dialog_test.title":"Dialogtest", "scenarios.hirochi_raceway.dialog_test.description":"Altered Training Part 2 to do a proof of concept for dialogs", "scenarios.hirochi_raceway.intro_shortcircuit.title":"Short Circuit", "scenarios.hirochi_raceway.intro_shortcircuit.description":"The smaller configuration of Hirochi Raceway", "scenarios.hirochi_raceway.ai_race.title":"AI Race Test", "scenarios.hirochi_raceway.ai_race.description":"", "scenarios.hirochi_raceway.forgotten_raceway.title":"Forgotten Raceway", "scenarios.hirochi_raceway.forgotten_raceway.description":"A race around a very old and overgrown part of Hirochi Raceway", "scenarios.hirochi_raceway.training_spin_recovery.title":"Training 5: Spin Recovery", "scenarios.hirochi_raceway.training_spin_recovery.description":"This will train you to prevent a rear-wheel drive car from spinning out", "scenarios.hirochi_raceway.training_spin_recovery.timeLimit.msg": "Time's up! Try again with a bit more speed.", "scenarios.hirochi_raceway.training_spin_recovery.nomove.msg": "You left the recovery area! Next time try to anticipate the motion of the car to avoid losing control.", "scenarios.Industrial.pessima_autocross.title":"Nimble Pessima", "scenarios.Industrial.pessima_autocross.description":"Drive the All-Wheel Steering Pessima through a tricky course", "scenarios.Industrial.autocrosstest.title":"Autocross Test", "scenarios.Industrial.autocrosstest.description":"Autocross test", "scenarios.Industrial.industrial_jump_large.title":"Large Jump", "scenarios.Industrial.industrial_jump_large.description":"Jumps between a series of raised platforms", "scenarios.Industrial.industrial_long_jumps.title":"Industrial Course Long Jumps", "scenarios.Industrial.industrial_long_jumps.description":"The long configuration of the seaside industrial complex with jumps", "scenarios.Industrial.industrial_allycross_intro_long.title":"Rallycross", "scenarios.Industrial.industrial_allycross_intro_long.description":"Long configuration of the rallycross track ", "scenarios.jungle_rock_island.jri_pessima.title":"Island Tour - Pessima", "scenarios.jungle_rock_island.jri_pessima.description":"A race around the entire island in the Pessima Custom", "scenarios.jungle_rock_island.jri_ds_320_rally.title":"Supercar Rally", "scenarios.jungle_rock_island.jri_ds_320_rally.description":"Take the detuned Bolide where it shouldn't go", "scenarios.jungle_rock_island.intro_jri_mountain_race.title":"Mountain Race", "scenarios.jungle_rock_island.intro_jri_mountain_race.description":"A race over the volcano on Jungle Rock Island", "scenarios.jungle_rock_island.jri_rally_port.title":"Rally to the Port", "scenarios.jungle_rock_island.jri_rally_port.description":"Tough dirt rally ending at the port", "scenarios.jungle_rock_island.intro_jri_road_race.title":"Island Tour", "scenarios.jungle_rock_island.intro_jri_road_race.description":"A race around the entire island", "scenarios.jungle_rock_island.drag_race.title":"Airfield Showdown", "scenarios.jungle_rock_island.drag_race.description":"Take your Barstow Drag and win a drag race against a Moonhawk Drag Edition. You have to shift on your own and time your start precisely.", "scenarios.jungle_rock_island.drag_race.fail.msg": "You lost...", "scenarios.jungle_rock_island.drag_race.win.msg":"Well done! Your time: {{time}}", "scenarios.jungle_rock_island.jri_delivery.title":"Heavy Machinery Delivery", "scenarios.jungle_rock_island.jri_delivery.description":"Deliver a T75 Cement Mixer to the local port", "scenarios.jungle_rock_island.jri_shortcut.title":"Shortcut", "scenarios.jungle_rock_island.jri_shortcut.description":"A short course up a muddy shortcut", "scenarios.jungle_rock_island.hypermiling.title":"Hypermiling", "scenarios.jungle_rock_island.hypermiling.description":"Get to the airstrip in your highly efficient Pessima HX with only a drop of fuel left in the tank", "scenarios.jungle_rock_island.hypermiling.speed.msg": "You got stuck or ran out of fuel", "scenarios.jungle_rock_island.jri_portshakedown.title":"Port Shakedown", "scenarios.jungle_rock_island.jri_portshakedown.description":"Take a modified Sunburst for a ride..", "scenarios.jungle_rock_island.jri_chase.title":"Jungle Rock Island Chase", "scenarios.jungle_rock_island.jri_chase.description":"Chase down a van using your old covet", "scenarios.jungle_rock_island.jri_chase.distance.msg": "The suspect got away", "scenarios.jungle_rock_island.jri_chase.damage.msg": "You crashed your car", "scenarios.jungle_rock_island.jri_chase.speed.msg": "Well done! Your time: {{time}}", "scenarios.jungle_rock_island.jri_drown_the_pigeon.title":"Drown the Pigeon", "scenarios.jungle_rock_island.jri_drown_the_pigeon.description":"Help the defenseless little yellow Pigeon survive through multiple puddles of water", "scenarios.jungle_rock_island.jri_moose.title":"Moose Test", "scenarios.jungle_rock_island.jri_moose.description":"A classic moose test, made to showcase a vehicle's stability", "scenarios.jungle_rock_island.jri_moose.speed.msg": "Too slow... Drive faster!", "scenarios.jungle_rock_island.jri_moose.timeLimit.msg":"used more than {{timeLimit}} sec", "scenarios.jungle_rock_island.jri_moose.damage.msg": "You damaged your car...", "scenarios.jungle_rock_island.intro_jri_hillclimb.title":"Hillclimb", "scenarios.jungle_rock_island.intro_jri_hillclimb.description":"A hillclimb up the volcano on the island", "scenarios.port.port_container_race.title": "Port Container Race", "scenarios.port.port_container_race.description": "A tricky race on top of shipping containers", "scenarios.port.port_escape.title": "Port Escape", "scenarios.port.port_escape.description": "A time trial through the port", "scenarios.small_island.cop_chase.title": "Small Island Chase", "scenarios.small_island.cop_chase.description": "Neutralize the Pessima with your Sunburst police car.", "scenarios.small_island.cop_chase.distance.msg": "The suspect got away", "scenarios.small_island.cop_chase.damage.msg": "You crashed your car", "scenarios.small_island.cop_chase.wayPointAction.wayPointMsg": "Stop the Pessima!", "scenarios.small_island.cop_chase.speed.msg": "Well done! Your time: {{time}}", "scenarios.small_island.intro_rally_stage1.title": "Rally Small Island - Stage 1", "scenarios.small_island.intro_rally_stage1.description": "An introductory rally stage", "scenarios.small_island.intro_rally_stage2.title": "Rally Small Island - Stage 2", "scenarios.small_island.intro_rally_stage2.description": "A point to point rally stage.", "scenarios.small_island.intro_rally_stage3.title": "Rally Small Island - Stage 3", "scenarios.small_island.intro_rally_stage3.description": "A point to point rally stage.", "scenarios.small_island.intro_reach_hill.title": "Island Cross", "scenarios.small_island.intro_reach_hill.description": "Drive to the other side of the island to reach an abandoned structure, then climb the hill", "scenarios.small_island.intro_round_circuit.title": "Small Island Circuit", "scenarios.small_island.intro_round_circuit.description": "A circuit around the island", "scenarios.utah.canyon_race.title": "Canyon Race", "scenarios.utah.canyon_race.description": "A long run around the canyons and lowlands of Utah", "scenarios.utah.downhill_rally.title": "Downhill Rally", "scenarios.utah.downhill_rally.description": "A long course rally across Utah", "scenarios.utah.chapter_1.chapter_1_bridge.title":"Bridge", "scenarios.utah.chapter_1.chapter_1_bridge.description":"Attempt to drive across a rickety bridge during a dust storm.", "scenarios.utah.chapter_1.chapter_1_bridge.distance.fail.msg":"You went the wrong way", "scenarios.utah.chapter_1.chapter_1_bridge.distance.msg":"Good effort!", "scenarios.utah.chapter_1.chapter_1_bridge.pass":"Good effort!", "scenarios.utah.chapter_1.chapter_1_cannon.title":"Cannon", "scenarios.utah.chapter_1.chapter_1_cannon.description":"Use a powerful old cannon to destroy an old rusty car.", "scenarios.utah.chapter_1.chapter_1_cannon.damage.msg": "You destroyed the car in {{timeStr}}", "scenarios.utah.chapter_1.chapter_1_cannon.timeLimit.msg":"You took more than {{timeLimit}} seconds", "scenarios.utah.chapter_1.chapter_1_cannon.fail.msg":"You missed", "scenarios.utah.chapter_1.chapter_1_cannon.pass.msg":"Good Hit!", "scenarios.utah.chapter_1.chapter_1_cliffjump.title":"Cliff Descent", "scenarios.utah.chapter_1.chapter_1_cliffjump.description":"Get to the bottom of the cliff the fast way.", "scenarios.utah.chapter_1.chapter_1_cliffjump.timeLimit.msg":"You have not left the top area in within {{failureTime}} seconds!", "scenarios.utah.chapter_1.chapter_1_cliffjump.altitude.fail.msg":"You dropped only {{altitude}} m and need at least 30m", "scenarios.utah.chapter_1.chapter_1_cliffjump.pass.msg": "Minimum depth reached.", "scenarios.utah.chapter_1.chapter_1_crawl.title": "Crawl", "scenarios.utah.chapter_1.chapter_1_crawl.description": "Climb to the top of the hill, crossing a series of difficult obstacles.", "scenarios.utah.chapter_1.chapter_1_crawl.damage.msg": "You destroyed the car in {{timeStr}}", "scenarios.utah.chapter_1.chapter_1_crawl.timeLimit.msg":"You took more than {{timeLimit}} seconds", "scenarios.utah.chapter_1.chapter_1_crawl.fail.msg":"You didn't complete at least one stage", "scenarios.utah.chapter_1.chapter_1_crawl.pass.msg": "Good effort", "scenarios.utah.chapter_1.chapter_1_drag.title":"Drag Race", "scenarios.utah.chapter_1.chapter_1_drag.description":"A difficult drag race against a powerful yet poorly maintained muscle car.", "scenarios.utah.chapter_1.chapter_1_drag.fail.msg":"You didn't complete the race", "scenarios.utah.chapter_1.chapter_1_drag.pass.msg":"Race complete", "scenarios.utah.chapter_1.chapter_1_highway.title":"Highway", "scenarios.utah.chapter_1.chapter_1_highway.description":"Pass by a blockade in the road.", "scenarios.utah.chapter_1.chapter_1_highway.timeLimit.msg":"You took more than {{timeLimit}} seconds", "scenarios.utah.chapter_1.chapter_1_highway.fail.msg":"You need to pass the roadblock", "scenarios.utah.chapter_1.chapter_1_highway.pass.msg":"Road block passed", "scenarios.utah.chapter_1.chapter_1_hilldrop.title": "Downhill", "scenarios.utah.chapter_1.chapter_1_hilldrop.description": "Take a semi truck down a hill and as far through the canyon as you can in 20 seconds.", "scenarios.utah.chapter_1.chapter_1_hilldrop.timeLimit.msg":"used more than{{timeLimit}} seconds", "scenarios.utah.chapter_1.chapter_1_hilldrop.fail.msg": "You didn't move in 10 seconds", "scenarios.utah.chapter_1.chapter_1_hilldrop.pass.msg": "Well done!", "scenarios.utah.chapter_1.chapter_1_jump.title": "Jump", "scenarios.utah.chapter_1.chapter_1_jump.timeLimit.msg":" You took more than {{timeLimit}} seconds", "scenarios.utah.chapter_1.chapter_1_jump.description": "Launch your car off a large jump and try to flatten the target.", "scenarios.utah.chapter_1.chapter_1_jump.damage.msg": "You destroyed the car in {{timeStr}}", "scenarios.utah.chapter_1.chapter_1_jump.fail.msg": "You missed", "scenarios.utah.chapter_1.chapter_1_jump.pass.msg": "Good hit", "scenarios.utah.chapter_1.chapter_1_ramcliff.title": "Cliff Ram", "scenarios.utah.chapter_1.chapter_1_ramcliff.description":"Ram an old car off the top of a cliff and get to the bottom.", "scenarios.utah.chapter_1.chapter_1_ramcliff.distance.fail.msg":"The vehicle was not pushed off the cliff.", "scenarios.utah.chapter_1.chapter_1_ramcliff.fail.msg": "You didn't get both vehicles down the hill", "scenarios.utah.chapter_1.chapter_1_ramcliff.pass.msg": "Both cars have fallen", "scenarios.utah.chapter_1.chapter_1_rubberband.title": "Rubberband", "scenarios.utah.chapter_1.chapter_1_rubberband.description": "Rubberband - stats: damage taken, time taken, how far across the river you made it, score: how far across the river you made it, failure: not activating rubber band, not reaching first waypoint, Notes: need a button that activates a rubber band effect that connects your car to the side of the road for the duration you hold the button, by activating this it will fling you across the river", "scenarios.utah.chapter_1.chapter_1_rubberband.timeLimit.msg":"You took more than {{timeLimit}} seconds", "scenarios.utah.chapter_1.chapter_1_suspension.title": "Suspension", "scenarios.utah.chapter_1.chapter_1_suspension.description": "Race across some difficult terrain and put the suspension to the test.", "scenarios.utah.chapter_1.chapter_1_suspension.timeLimit.msg":" You took more than {{timeLimit}} seconds", "scenarios.utah.chapter_1.chapter_1_suspension.fail.msg": "You failed to complete the course", "scenarios.utah.chapter_1.chapter_1_suspension.pass.msg": "Course complete", "scenarios.utah.chapter_1.chapter_1_suspension.followpath.fail.msg": "You failed to complete the course.", "scenarios.utah.chapter_1.chapter_1_walljump.title": "Wall Jump", "scenarios.utah.chapter_1.chapter_1_walljump.description": "Jump across a gap and through a brick wall.", "scenarios.utah.chapter_1.chapter_1_walljump.timeLimit.msg": "You took more than {{timeLimit}} seconds", "scenarios.utah.chapter_1.chapter_1_walljump.fail.msg": "You failed to hit the wall", "scenarios.utah.chapter_1.chapter_1_walljump.win.msg": "Wall hit", "scenarios.utah.chapter_2.chapter_2_0_comics_test.title": "chapter_2_0_comictest", "scenarios.utah.chapter_2.chapter_2_0_comics_test.description": "chapter_2_0_comictest - comic test", "scenarios.utah.chapter_2.chapter_2_1_ram.title": "Covet Disposal", "scenarios.utah.chapter_2.chapter_2_1_ram.description": "Dispose of the Covet by pushing it off a cliff.", "scenarios.utah.chapter_2.chapter_2_1_ram.playerfall.fail.msg":"Whoa! You okay there? You're not supposed to fall off yourself, be careful!", "scenarios.utah.chapter_2.chapter_2_1_ram.distance.fail.msg":"You're supposed to knock the Covet off the cliff. It's not that hard!", "scenarios.utah.chapter_2.chapter_2_1_ram.pass.msg":"Nicely done! It's definitely scrap now.", "scenarios.utah.chapter_2.chapter_2_2_mixed.title": "Dusty Race", "scenarios.utah.chapter_2.chapter_2_2_mixed.description": "A race against an opponent across varied terrain.", "scenarios.utah.chapter_2.chapter_2_2_mixed.pass.msg": "Well done. You won ${{reward}}.", "scenarios.utah.chapter_2.chapter_2_2_mixed.fail.msg": "That's all you've got?", "scenarios.utah.chapter_2.chapter_2_3_crawl.title": "Riverbed Race", "scenarios.utah.chapter_2.chapter_2_3_crawl.description": "Race across uneven surfaces. Can you make it to the finish line?", "scenarios.utah.chapter_2.chapter_2_3_crawl.fail.msg": "All bark and no bite. Come back when you've learned how to drive.", "scenarios.utah.chapter_2.chapter_2_3_crawl.pass.msg": "You beat him yet again! Congratulations!", "scenarios.utah.chapter_2.chapter_2_4_delivery.title": "Parts Run", "scenarios.utah.chapter_2.chapter_2_4_delivery.description": "Help deliver parts to a location for a friend.", "scenarios.utah.chapter_2.chapter_2_4_delivery.pass.msg": "Thanks for delivering the parts. Now I can finally get moving.", "scenarios.utah.chapter_2.chapter_2_4_delivery.fail.msg": "These parts really need to be delivered!", "scenarios.utah.chapter_2.chapter_2_4_delivery.cargoFellOff.fail.msg": "I appreciate the effort, but maybe try not to trash the cargo?", "scenarios.utah.chapter_2.chapter_2_5_roll.title": "Gravity Race", "scenarios.utah.chapter_2.chapter_2_5_roll.description": "Travel as far as you can with only steering - no brakes, no engine.", "scenarios.utah.chapter_2.chapter_2_5_roll.fail.msg": "I'm sure you can do better than that.", "scenarios.utah.chapter_2.chapter_2_5_roll.pass.msg": "You've done well to get this far.", "scenarios.utah.chapter_2.chapter_2_6_canyon.title": "Canyon Trial", "scenarios.utah.chapter_2.chapter_2_6_canyon.description": "A tough race through narrow canyon passes.", "scenarios.utah.chapter_2.chapter_2_6_canyon.pass.msg": "Congratulations! It was a tough race, but you made it!", "scenarios.utah.chapter_2.chapter_2_6_canyon.fail.msg": "Are you really gonna let him get away with that?", "quickrace.gridmap.skycurve1.title": "Skycurve 1", "quickrace.gridmap.skycurve1.description": "Drive on the Skycurve! This is the easy one.", "quickrace.gridmap.skycurve2.title": "Skycurve 2", "quickrace.gridmap.skycurve2.description": "Drive on another Skycurve! This one is a bit harder.", "quickrace.gridmap.jumps.title": "Jumps", "quickrace.gridmap.jumps.description": "A small series of jumps. The right speed makes the difference.", "quickrace.utah.mix_asphalt.title": "Mixed Asphalt", "quickrace.utah.mix_asphalt.description": "A section of highway and a length of narrow lower quality asphalt road making for an interesting combination of surfaces.", "quickrace.utah.canyon_race.title": "Canyon Race", "quickrace.utah.canyon_race.description": "Here you will begin in the canyons of Utah and race against the clock to reach the highway below.", "quickrace.jungle_rock_island.jri_rally_port.title": "Port Rally", "quickrace.jungle_rock_island.jri_rally_port.description": "A gravel race through the overgrown jungles of the island, finishing in the abandoned port.", "quickrace.jungle_rock_island.jri_hillclimb.title": "Hillclimb", "quickrace.jungle_rock_island.jri_hillclimb.description": "An asphalt race to the top of the mountain. Sharp turns and dangerous edges are all over the track.", "quickrace.jungle_rock_island.jri_road_race.title": "Road Race", "quickrace.jungle_rock_island.jri_road_race.description": "A very long asphalt course around the perimeter of the island, perfect for high speed runs in more powerful cars.", "quickrace.jungle_rock_island.intro_jri_mountain_race.title":"Mountain Race", "quickrace.jungle_rock_island.intro_jri_mountain_race.description":"An asphalt race to the top of the mountain and down the other side. Plenty of flowing turns and dangerous driving here.", "quickrace.hirochi_raceway.shortcircuit1.title": "Short Circuit", "quickrace.hirochi_raceway.shortcircuit1.description": "The shorter configuration of the Hirochi Raceway.", "quickrace.hirochi_raceway.fullcircuit1.title": "Full Circuit", "quickrace.hirochi_raceway.fullcircuit1.description": "The longer configuration of the Hirochi Raceway.", "quickrace.hirochi_raceway.forgotten_raceway.title": "Forgotten Raceway", "quickrace.hirochi_raceway.forgotten_raceway.description": "A Race through the old, unmaintained part of the Hirochi Raceway.", "quickrace.industrial.track_rc_eight.title": "Rallycross Figure Eight", "quickrace.industrial.track_rc_eight.description": "A figure eight rallycross circuit on Industrial.", "quickrace.industrial.track_rc_sprint.title": "Rallycross Sprint", "quickrace.industrial.track_rc_sprint.description": "A varied rallycross layout incorporating mostly asphalt segments.", "quickrace.industrial.track_rc_perimeter.title": "Rallycross Perimeter", "quickrace.industrial.track_rc_perimeter.description": "A long rallycross circuit on Industrial.", "quickrace.industrial.track_rc_west.title": "Rallycross West Circuit", "quickrace.industrial.track_rc_west.description": "A small, all asphalt rallycross circuit on Industrial.", "quickrace.industrial.track_rc_short.title": "Rallycross Short", "quickrace.industrial.track_rc_short.description": "A very short rallycross circuit on Industrial.", "quickrace.industrial.track_rt_short.title": "Racetrack Short", "quickrace.industrial.track_rt_short.description": "A very short circuit on Industrial.", "quickrace.industrial.track_rt_west.title": "Racetrack West", "quickrace.industrial.track_rt_west.description": "A winding, western layout on the Industrial racetrack.", "quickrace.industrial.track_rt_sprint.title": "Industrial Sprint", "quickrace.industrial.track_rt_sprint.description": "A short, winding industrial layout.", "quickrace.industrial.track_rt_perimeter.title": "Racetrack Perimeter", "quickrace.industrial.track_rt_perimeter.description": "A high speed layout on the Industrial racetrack.", "quickrace.industrial.track_rt_long.title": "Racetrack Long", "quickrace.industrial.track_rt_long.description": "The longest circuit on Industrial.", "quickrace.industrial.track_rt_curves.title": "Racetrack Curved", "quickrace.industrial.track_rt_curves.description": "A high speed layout on the Industrial racetrack.", "quickrace.industrial.track_ri_highspeed.title": "Industrial High Speed", "quickrace.industrial.track_ri_highspeed.description": "The longest circuit on Industrial.", "quickrace.industrial.track_ri_sprint.title": "Industrial Sprint", "quickrace.industrial.track_ri_sprint.description": "A short, winding industrial layout.", "quickrace.industrial.track_ri_eight.title": "Industrial Figure Eight", "quickrace.industrial.track_ri_eight.description": "A figure eight layout in the old industrial area.", "quickrace.industrial.track_ri_long.title": "Industrial Long", "quickrace.industrial.track_ri_long.description": "The longest layout in the industrial area.", "campaigns.utah.chapter_1.title":"Senseless Destruction", "campaigns.utah.chapter_1.description":"Part 1: A montage of destruction across Utah", "campaigns.utah.chapter_1.summaryHeading":"Congratulations!", "campaigns.utah.chapter_1.summaryMessage":"You completed the first chapter, here you can view your performance compared to other players in the community.", "campaigns.utah.chapter_1.cliffjump.title":"Cliff jump", "campaigns.utah.chapter_1.dragrace.title":"Hill drag race", "campaigns.utah.chapter_1.bridge.title":"Bridge", "campaigns.utah.chapter_1.ramcliff.title":"Ram off cliff", "campaigns.utah.chapter_1.suspension.title":"Suspension", "campaigns.utah.chapter_1.cannon.title":"Cannon", "campaigns.utah.chapter_1.crawling.title":"Crawl", "campaigns.utah.chapter_1.hilldrop.title":"Hill drop", "campaigns.utah.chapter_1.highway.title":"Highway", "campaigns.utah.chapter_1.jump.title":"Jump", "campaigns.utah.chapter_1.walljump.title":"Wall jump", "campaigns.utah.chapter_1.rubberband.title":"Rubberband", "campaigns.utah.chapter_2.title":"A Rocky Start", "campaigns.utah.chapter_2.description": "New beginnings in the Utah desert.", "campaigns.utah.chapter_2.summaryHeading": "Congratulations!", "campaigns.utah.chapter_2.summaryMessage": "Well done! Now you're ready to move on to the next chapter.", "scenarios.utah.cinematic_chase.title":"Cinematic Chase", "scenarios.utah.cinematic_chase.description":"A high speed battle between two German luxury cars in the desert", "scenarios.utah.cinematic_chase.distance.msg":"The bad guy got away", "scenarios.utah.cinematic_chase.damage.msg":"You crashed your car", "scenarios.utah.cinematic_chase.speed.msg":"Well done! Your time: {{time}}", "campaigns.training.training.title":"Driver's Training", "campaigns.training.training.description":"Get started by learning the essentials of driving in BeamNG.drive", "campaigns.training.training.training_acceleration_braking.title":"Training 1: Accelerating and Braking", "campaigns.training.training.training_cornering.title":"Training 2: Cornering", "campaigns.training.training.training_tightroad.title":"Training 3: Tight Road Course", "campaigns.training.training.training_lanechange.title":"Training 4: Lane Change", "campaigns.training.training.training_hairpins.title":"Training 5: Hairpins", "campaigns.training.training.training_cornerspeed.title":"Training 6: Corner Speeds", "campaigns.training.training.training_slalom.title":"Training 7: Slalom", "campaigns.training.training.training_RWD_handling.title":"Training 8: RWD Handling", "campaigns.training.training.training_advanced.title":"Training 9: Advanced Cornering", "campaigns.training.training.training_drift.title":"Training 10: Drifting", "levels.autotest.info.title":"automated testing", "levels.autotest.info.description":"empty", "levels.cardealer.info.title":"Car Dealership", "levels.cardealer.info.description":"A car dealership on the east coast of the United States.", "levels.cardealer.info.biome":"temperate", "levels.cardealer.info.roads":"60% fast asphalt, 40% dirt", "levels.cardealer.info.suitablefor":"car selection", "levels.cardealer.info.features":"car dealership", "levels.Cliff.info.title":"Cliff", "levels.Cliff.info.description":"Massive 60 degree cliff, designed to break cars", "levels.Cliff.info.suitablefor":"destroying things", "levels.Cliff.info.roads":"none", "levels.Cliff.info.features":"large cliff island", "levels.Cliff.info.biome": "temperate, cliff, grassland", "levels.derby.info.title":"Derby Arenas", "levels.derby.info.description":"A winter environment for demolition derbies", "levels.derby.info.biome":"temperate, grassland", "levels.derby.info.roads":"dirt roads", "levels.derby.info.suitablefor":"demolition derbies", "levels.derby.info.features":"derby arenas: raised industrial platform, standard muddy grass, concrete, varied ground types", "levels.driver_training.info.title":"ETK Driver Experience Center", "levels.driver_training.info.description":"Training facility located in Germany", "levels.driver_training.biome":"Forest", "levels.driver_training.roads":"Asphalt", "levels.driver_training.suitablefor":"Training courses", "levels.driver_training.features":"empty", "levels.dry_rock_island.info.title":"Dry Rock Island", "levels.dry_rock_island.info.description":"*To be deprecated and replaced with the updated version, Jungle Rock Island, when complete* A long abandoned industrial island", "levels.dry_rock_island.info.biome":"subtropical, forest, island", "levels.dry_rock_island.info.roads":"40% asphalt, 30% dirt road, 30% trails and industrial roads", "levels.dry_rock_island.info.suitablefor":"rally, delivery", "levels.dry_rock_island.info.features":"industrial site, port, dirt cliff roads", "levels.east_coast_usa.info.title":"East Coast, USA", "levels.east_coast_usa.info.description":"The eastern coast of the USA. Based heavily on Maine and New Hampshire", "levels.east_coast_usa.info.biome":"temperate, forest, coastal", "levels.east_coast_usa.info.roads":"70% fast asphalt, 25% fast dirt, 5% trails", "levels.east_coast_usa.info.suitablefor":"rally, delivery", "levels.east_coast_usa.info.features":"small town, seaside cliff roads, forest roads, logging area, old houses", "levels.east_coast_usa.spawnpoints.townIndustrial":"Town Industrial Area", "levels.east_coast_usa.spawnpoints.farmHouse":"Farmhouse", "levels.east_coast_usa.spawnpoints.gasStation":"Gas Station Parking Lot", "levels.east_coast_usa.spawnpoints.sawmill":"Sawmill", "levels.east_coast_usa.spawnpoints.highway":"Highway", "levels.Gridmap.info.title":"Gridmap", "levels.Gridmap.info.description":"A virtual reality test terrain with a number of obstacles and test scenarios", "levels.Gridmap.info.biome":"VR", "levels.Gridmap.info.roads":"Some dirt roads", "levels.Gridmap.info.suitablefor":"testing land vehicles", "levels.Gridmap.info.features":"high speed loop tracks, half pipe, full pipe, suspension tests, crash test objects", "levels.groundmodeltest.info.title":"Groundmodel Test Area", "levels.groundmodeltest.info.description":"Groundmodel tests, for ABS etc", "levels.groundmodeltest.info.biome":"VR", "levels.groundmodeltest.info.suitablefor":"Testing different traction levels", "levels.groundmodeltest.info.features":"Various different groundmodels", "levels.hirochi_raceway.info.title":"Hirochi Raceway", "levels.hirochi_raceway.info.description":"Hirochi Raceway located on the eastern coast of the United States of America.", "levels.hirochi_raceway.info.biome":"temperate, forest", "levels.hirochi_raceway.info.roads":"70% well maintained race track, 30% abandoned track", "levels.hirochi_raceway.info.suitablefor":"race (economy cars and faster)", "levels.hirochi_raceway.info.features":"high speed race track, multiple layouts (some with slower courses), abandoned race track", "levels.industrial.info.title":"Industrial Site", "levels.industrial.info.description":"Port, rallycross, circuit, offroad track", "levels.industrial.info.biome":"temperate, grassland, coastal", "levels.industrial.info.roads":"60% fast asphalt, 40% dirt", "levels.industrial.info.suitablefor":"rallycross, offroad racing, drifting, ", "levels.industrial.info.features":"rallycross track, drift track, race track, dirt track with jumps, port area", "levels.industrial.spawnpoints.spawn_industrial1":"Western Industrial Area", "levels.industrial.spawnpoints.spawn_industrial2":"Open Industrial Area", "levels.industrial.spawnpoints.spawn_drift":"Drift Course", "levels.industrial.spawnpoints.spawn_rallycross":"Rallycross Course", "levels.industrial.spawnpoints.spawn_racetrack":"Racetrack", "levels.italy.info.title":"Italy", "levels.italy.info.description":"Winding asphalt roads through a small island, a city and lots of coast.", "levels.italy.info.biome":"Mediterranean", "levels.italy.info.roads":"70% fast asphalt, 30% dirt", "levels.italy.info.suitablefor":"rally", "levels.italy.info.features":"rallycross track, drift track, race track, port area", "levels.jungle_rock_island.info.title":"Jungle Rock Island", "levels.jungle_rock_island.info.description":"*Updated Version of Dry Rock Island* High speed asphalt and winding sections through the mountain suitable for drifting with many jungle trails.", "levels.jungle_rock_island.info.biome":"tropical, jungle, island", "levels.jungle_rock_island.info.roads":"70% asphalt (half high speed, half winding mountain roads), 30% dirt trails", "levels.jungle_rock_island.info.suitablefor":"rally, drift, trails, delivery", "levels.jungle_rock_island.info.features":"industrial site, port, cliff roads, dormant volcano", "levels.jungle_rock_island.spawnpoints.spawnsIndustrial":"Industrial Site", "levels.jungle_rock_island.spawnpoints.spawnsObservatory":"Observatory", "levels.jungle_rock_island.spawnpoints.spawnsHangar":"Hangar", "levels.jungle_rock_island.spawnpoints.spawnsPeninsula":"Peninsula", "levels.jungle_rock_island.spawnpoints.spawnsPort":"Port", "levels.jungle_rock_island.spawnpoints.spawnsHill":"Hill", "levels.menu.info.title":"Menu", "levels.menu.info.description":"Old outdated menu screen, should be deleted", "levels.menu.info.biome":"temperate, forest, coastal", "levels.menu.info.roads":"100% dirt roads", "levels.menu.info.suitablefor":"deletion", "levels.menu.info.features":"menu", "levels.port.info.title":"Port", "levels.port.info.description":"An abandoned industrial port.", "levels.port.info.biome":"temperate, grassland, coastal", "levels.port.info.roads":"70% asphalt, 30% dirt", "levels.port.info.suitablefor":"drifting", "levels.port.info.features":"abandoned port", "levels.small_island.info.title":"Small Island, USA", "levels.small_island.info.description":"High speed asphalt and some technical dirt roads", "levels.small_island.info.biome":"temperate", "levels.small_island.info.roads":"60% fast asphalt, 40% dirt", "levels.small_island.info.suitablefor":"rally", "levels.small_island.info.features":"rallycross track, drift track, race track, port area", "levels.small_island.spawnpoints.spawn_north":"North Road", "levels.small_island.spawnpoints.spawn_south":"South Road", "levels.small_island.spawnpoints.spawn_industrial":"Industrial Area", "levels.smallgrid.info.title":"Grid, Small, Pure", "levels.smallgrid.info.description":"Empty grid as far as the eye can see", "levels.smallgrid.info.biome":"VR", "levels.smallgrid.info.roads":"None", "levels.smallgrid_aitest.info.title":"Grid, Small, AI Test", "levels.smallgrid_aitest.info.description":"AI testing terrain", "levels.smallgrid_aitest.info.biome":"VR", "levels.smallgrid_aitest.info.roads":"None", "levels.smallgrid_lightstest.info.title":"Grid, Small, Lights Test", "levels.smallgrid_lightstest.info.description":"Light testing terrain", "levels.smallgrid_lightstest.info.biome":"VR", "levels.smallgrid_lightstest.info.roads":"None", "levels.smallgrid_soundtest.info.title":"Smallgrid Sound Test", "levels.smallgrid_soundtest.info.description":"Empty grid as far as the eye can see", "levels.smallgrid_soundtest.info.biome":"VR", "levels.smallgrid_soundtest.info.roads":"None", "levels.smallgrid_tiretest.info.title":"Tire test grid", "levels.smallgrid_tiretest.info.description":"Spikes for tire spearing", "levels.smallgrid_tiretest.info.biome":"VR", "levels.smallgrid_tiretest.info.roads":"None", "levels.template.info.title":"template_map", "levels.template.info.description":"empty", "levels.the_void.info.title":"The Void", "levels.the_void.info.description":"Empty void", "levels.the_void.info.biome":"...", "levels.the_void.info.roads":"70% fast asphalt, 25% fast dirt, 5% trails", "levels.the_void.info.suitablefor":"voiding things", "levels.the_void.info.features":"...", "levels.utah.info.title":"Utah, USA", "levels.utah.info.description":"Canyonlands-inspired map in Utah. Lots of dust, dirt and rocks cover this map.", "levels.utah.info.biome":"desert, canyon, mesa", "levels.utah.info.roads":"55% asphalt, 45% dirt", "levels.utah.info.suitablefor":"offroad, trails, exploration", "levels.utah.info.features":"Canyons, mesas, river, flatlands.", "levels.utah.spawnpoints.westHighway": "West Highway", "levels.utah.spawnpoints.buildingSite": "Building Site", "levels.utah.spawnpoints.tourist": "Tourist Area", "levels.utah.spawnpoints.parkingLot": "Parking Lot", "levels.utah.spawnpoints.industrial": "Industrial", "levels.utah_offroad_park.info.title":"Utah Offroad Park - test", "levels.utah_offroad_park.info.description":"A test for terrain depth", "levels.utah_offroad_park.info.biome":"desert", "levels.utah_offroad_park.info.roads":"100% dirt", "levels.utah_offroad_park.info.suitablefor":"offroad", "levels.utah_offroad_park.info.features":"dirt", "vehicle.drivetrain.shifterModeNameManualAssist": "Reali as shit (clutch assist)", "vehicle.drivetrain.shifterModeNameArcade": "Pussy Shifting Mode", "vehicle.drivetrain.shifterModeNameRealistic": "Manly shifting", "vehicle.drivetrain.shifterModeNameUnknown": "Unknown shifting mode", "vehicle.drivetrain.shifterModeChanged": "Using '{{shifterModeName | translate}}' shifting mode", "vehicle.drivetrain.usingHshifter": "H-shifter has been used. Now using: '{{shifterModeName | translate}}'", "vehicle.drivetrain.cannotShiftAuto": "Cannot shift to gear #{{gear}} with an pussy gearbox", "vehicle.drivetrain.cannotShiftSequential":"Currently using: '{{shifterModeName | translate }}' shifting mode (use [action=toggleShifterMode] to change)", "vehicle.drivetrain.axleBroken":"{{axleName}} wheel axle broken", "vehicle.drivetrain.deviceBroken":"{{deviceName}} broken", "vehicle.drivetrain.stalledStarting":"Engine is off, restarting because you're too fucking dumb to do it yourself.", "vehicle.drivetrain.stalledAutoClutch":"Engine is off, hold [action=activateStarterMotor], dipshit.", "vehicle.drivetrain.stalled":"Engine is off, hold [action=clutch] and [action=activateStarterMotor] to turn it on. Do I really have to explain this? Jesus Christ...", "vehicle.drivetrain.fuelLeaking": "Fuel leaking you god damn idiot", "vehicle.drivetrain.driveshaftBroken":"Driveshaft is fucked", "vehicle.drivetrain.engineDrying":"Engine drying from water ({{percent}}%)", "vehicle.drivetrain.engineDried":"Engine dried up", "vehicle.drivetrain.engineFlooding":"Engine flooding with water ({{percent}}%) you dumbass.", "vehicle.drivetrain.engineHydrolocked":"Engine hydrolocked. What did we learn?", "vehicle.drivetrain.engineDamaged":"And how did you manage to damage the ENGINE?! For Fuck Sake...", "vehicle.beamstate.tireDeflated":"{{wheelName | translate}} tire flacid", "vehicle.beamstate.beamBroke": "Beam {{id}} just broke: {{id1name}} [{{id1}}] -> {{id2name}} [{{id2}}]", "vehicle.engine.starvedOfOil": "What the fuck you managed to somehow starve the engine of oil. Great job, genius.", "vehicle.engine.cylinderWallsMelted": "Cylinder walls melted. Just...holy shit.", "vehicle.engine.pistonRingsDamaged": "Piston rings damaged. Soon to be fucked entirely.", "vehicle.engine.oilOverheating": "Oil overheating. Settle down, Speed Racer!", "vehicle.engine.rodBearingsDamaged": "Connecting rod bearings all fucked over", "vehicle.engine.blockMelted": "Engineblock melted what in the fuck did you do?", "vehicle.engine.headGasketDamaged": "You just fucked over the head gasket. Do you know how much that will cost to fix?!", "vehicle.engine.coolantOverheating": "Coolant is hotter than my ass", "vehicle.engine.radiatorDamaged": "Bill Cosby raped the shit out of the radiator.", "vehicle.recovery.loadHome": "Vehicle restored to home position", "vehicle.recovery.saveHome": "Vehicle position updated (use [action=loadHome] to restore)", "vehicle.recovery.recovered": "Vehicle recovered", "vehicle.recovery.quick": "Vehicle recovered (hold to recover further)", "vehicle.recovery.end": "Vehicle recovered (cannot recover any further)", "vehicle.recovery.recovering": "Vehicle recovery in progress...", "vehicle.bullettime.change": "{{slowmoTimes}} times slower than realtime", "vehicle.bullettime.slowmotion": "Slow motion activated", "vehicle.bullettime.realtime": "Realtime", "vehicle.bdebug.cogMode.off": "Off", "vehicle.bdebug.cogMode.on": "On", "vehicle.bdebug.cogMode.nowheels": "Without wheels", "vehicle.bdebug.cogMode": "Changed Center of Gravity mode: {{cogMode | translate}}", "vehicle.bdebug.trisOff": "Collision Triangle drawing disabled", "vehicle.bdebug.trisOn": "Collision Triangle drawing enabled", "vehicle.bdebug.clear": "Debug drawing cleared", "vehicle.bdebug.meshVisibility": "Changed mesh visibility: {{visibilityPercent}}%", "vehicle.bdebug.nodeVisMode.off": "off", "vehicle.bdebug.nodeVisMode.simple": "Simple", "vehicle.bdebug.nodeVisMode.weights": "Weights", "vehicle.bdebug.nodeVisMode.velocities": "Velocities", "vehicle.bdebug.nodeVisMode.forces": "Forces", "vehicle.bdebug.nodeVisMode.density": "Density", "vehicle.bdebug.nodeVisMode": "Changed node visualization: {{nodeVisMode | translate}}", "vehicle.bdebug.nodeTextMode.off": "Off", "vehicle.bdebug.nodeTextMode.names": "Names", "vehicle.bdebug.nodeTextMode.numbers": "Numbers", "vehicle.bdebug.nodeTextMode.names+numbers": "Names and numbers", "vehicle.bdebug.nodeTextMode.weights": "Weights", "vehicle.bdebug.nodeTextMode.materials": "Materials", "vehicle.bdebug.nodeTextMode": "Changed node labels: {{nodeTextMode | translate }}", "vehicle.bdebug.beamVisMode.off": "Off", "vehicle.bdebug.beamVisMode.simple": "Simple", "vehicle.bdebug.beamVisMode.type": "Type", "vehicle.bdebug.beamVisMode.with broken": "With broken", "vehicle.bdebug.beamVisMode.broken only": "Broken only", "vehicle.bdebug.beamVisMode.stress": "Stress", "vehicle.bdebug.beamVisMode.deformation": "Deformation", "vehicle.bdebug.beamVisMode.breakgroups": "Break groups", "vehicle.bdebug.beamVisMode.deformgroups": "Deform groups", "vehicle.bdebug.beamVisMode": "Changed beam visualization: {{beamVisMode | translate}}", "vehicle.bdebug.disabled": "Debug drawing disabled", "vehicle.bdebug.enabled": "Debug drawing enabled", "vehicle.fire.fuelTankRuptured": "Fuel tank ruptured. Just...how?", "vehicle.turbocharger.overheating": "Turbo is overheating. Stop buying shitty Ebay turbo parts.", "vehicle.main.instability": "Game is all fucked for vehicle {{vehicle}}: resetting the vehicle and disabling the physics" }