So, since we left good-ol' dx9 behind, I expect Beamng will implement a bigger fish - MSAA with some nice multiplies. Rn AA is bad, it's expected, so i'm not asking "bad-devs" stuff. Even with Reshade help - Game Smaa + Reshade's Smaa+Fxaa, it's still bad. Would be really nice to hear some dev answer, thx