I quite like the wing, it would be great on a racing version. The rear end of the car I find to be exceptionally pretty as well. Have you decided yet what engines will be available?
Only a Twin-Turbo V10 has been modelled so far. I think I may leave it at that. Sent from my HTC One using Tapatalk
A V16 is basically two V8's stuck together as well. (Cizeta V16T) I don't think the body is wide enough (if mounted transverse), nor am I keen to elongate the body just to squeeze 6 more cylinders in. Then again W16 could work...maybe for another car.
Can't believe you made that in spore. It looks so cool. I think it should have a v12 Sent from my iPhone using Tapatalk
I love the lines of the car, they look so clean. even though im not a 'super car' guy this will probably be my favorite car when its finished...at least until we get some good ol' american muscle Looking good bud keep up the good work
The rear is great, sort of reminds me of a Lambo Miura. It looks sort of like a 2010 Bolide. Can't wait to see this in game.
Reworked the roof line to be much more fluid. Also, engine. Edit: Ignore the steering column on the passenger side. The interior, like the rest of the car, has mirror modifiers open to better manage symmetry. This will be fixed before it's exported.
I'd just like to point out that this was done using cubemaps, no lua needed. ATM it is not really possible to render ui stuff to a texture or whatever, but I'm sure that will come eventually as vehicles with digital readouts and stuff are quite common now. Back to the topic, interesting looking vehicle, nice to see a RHD car.