Damn, this really reminds me of the old trailers Nadeox1 and Jaimswallace/Kryton used to make during the early days of BeamNG (or very late stages of Rigs of Rod - anyone else remember that?). Great job on the video, and the Kashira Gen 2 seems to be coming along spectacularly . Keep up the great work y'all!
I made a simple fix, just replace the corresponding file in the mod until authors update it. night_fever.pc race.pc rally.pc Adjusted gear ratio to improve shifting smoothness and launching. reziavan_engine.jbeam Fix the gear sliders of the 6-speed race manual and add a sequential reziavan_suspension_R.jbeam Fixed driveshaft break at launch The problem is this bent the chassis, the V6 engine should be detuned.
I found a lot of interior texture issues in 3.1. It looks really like grainy and the clock is grainy and kinda warped.
Hello guys, firstly sorry for my bad English. I'm interested in modding cars on BeamNg for years. I have done a lot of new things (for example new engines, new transmissions, new differentials, improved lighting systems, new suspension system etc.) on almost all cars in the game and one of these is Kashira. I made 1.6 and 2.0 Liter Petrol Engines with avaible atmospheric and turbo intakes. I made 1.6 and 2.0 Diesel engines with different power levels. Also there are a few new gearbox options for every engine. Until today I haven't write any topic on BeamNg forums but I think all of us who likes simulations and cars may like my improvements on Kashira. I want to comminicate with Rezia by direct message but I can't find how to do this. If Rezia allow me to share my improved Kashira file with comminity it will be good. Thanks to who reads until here...
click his username on the first page and this screen should pop up, when it does click "start a conversation"
Hmmm. It went away. But it was like that earlier. Imagine a low res version of the interior. I think it was my graphics card doing weird things with the textures. Also it was plain out not working earlier. It just said kashira_legacy (the mod name) and the names of the pictures of the car configs with no pic. And when I tried to spawn it, it had lots of errors in the lua console and it spawned the default car. all of that was before I reinstalled it.
Thanks for informations! I just was surprised because for me everything worked fine today when i fixed other broken stuff. Just for your information, it's hard to fix issue when you can't recreate it. Thanks for report and explanation.
Like how they fall off really easily? I’ve actually reworked the jbeam a bit since the sneak-peak video, and strengthened the doors/door latches a bit. They’ll still fall off in a very harsh crash, but are much less likely to go flying off at like a 40mph collision. They are still fairly fragile when you crash with the doors open though, but I think that’s pretty realistic.