I had a similar problem with this map but with the old map loading into the new one all I did was delete it and restarted beam by clearing cache then redownloaded the map and it worked
That worked. the cars are back in place when I load up the map. Thank you very much, I really appreciate your help.
Working on my first map, also my first video for Beam NG, lol. *Edit* It's also my first post? I swore I had posted somewhere in here before.
Monster Jam World Finals 18 (2017) - Sam Boyd Stadium, Las Vegas Features Freestyle and Racing in seperate downloads, For those who might want just one of them. Model used was made by Klayton & Chris B. over at Sim Monsters. Racing has 4 prespawned vehicles, Freestyle has 5. Textures are high def so might cause some lag depending on your setup. I used the track paint method by @themightykasey, so unless you have applied his fix to change the texture to dirt in game, it'll behave as concrete.
haha Sorry @Mike Bevavava Jedi beat ya to it I saw on map request someone said to make this map over the summer but so much for that hahahah just kidding around but this map looks insane anyway you both are so talented at map making I'm hopefully tryin to improve on mine with a couple!
gotta love the new maps. new maps= more fun. but I feel like these maps just get better and better each time. I just want to thanks everyone who is a map maker. I made a few my self and I know they take time to make and sometimes be frustrating. I appreciate all the work anyone who makes map. Love you guys keep up the work no homo
i know its not relevent to this thread but you guys will have more new stuff to use on these tracks soon
This is one of the tracks that I have wanted sense 2017 (excuse spelling I dont know english very well)