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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. fufsgfen

    fufsgfen
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    Does that make different material name? MapTo in groundmodel points to material name in Blender, so you need to have different material names for each ground type, sand and grass etc. It does not matter how material looks, but you need to be able to point specific material with MapTo or it probably will not work.

    I don't know easy way to do that, not sure if rgb maps would work as I have not used such, but if there is easier way than UV mapping that works, I want to know about it as UV mapping way is just bit too much work :D
     
  2. NOCARGO

    NOCARGO
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    • Like Like x 15
  3. Dayz Me Rollin'

    Dayz Me Rollin'
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    • Agree Agree x 1
  4. NOCARGO

    NOCARGO
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    HAHAA !!! FINALLY someone got it !! Everything works accurately to the bone. :)
     
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  5. Dayz Me Rollin'

    Dayz Me Rollin'
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    Only thing it's missing is the variable height on the tachometer when you give it throttle :p but at that point it's just nitpicking
     
  6. NOCARGO

    NOCARGO
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    I know, I know, I was going to edit that but, hell, we can even make THAT happen. :)
    What you are actually looking at is Pessima Coupe. It's a personal mod and I'm calling it the Pessima Z40. :)

    edit : https://www.beamng.com/threads/ffb-core-file-s.62244/
    second last message on page 2 gives some sort of description
     
    #21246 NOCARGO, May 25, 2019
    Last edited: May 25, 2019
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  7. JohnV

    JohnV
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    Sure, I will be posting updates about how it goes. :)
     
  8. Calarist

    Calarist
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    Roamer.png
    Just needs a Jbeam and textures
     
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  9. adrian2013

    adrian2013
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    Whoa...
     

    Attached Files:

    • screenshot_2019-05-25_20-41-49.jpg
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  10. HadACoolName

    HadACoolName
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    Isn't that Narwhal's "Ibishu Guide"?
     
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  11. bob.blunderton

    bob.blunderton
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    Needs work yet, but we'll gladly welcome another minivan to the line-up of vehicles here. Not like they aren't absolutely EVERYWHERE, slowly getting phased-out by Murica's craze-for-cross-overs.


    Why wasn't this already a thing long ago? This will fly off the servers like hot-cakes, believe me. Everyone will love this one.


    So a new Los Injurus Patreon-Supporter beta is coming out within the next 24~48 hours or so, just thought I'd share some shots of the work-in-progress map.

    Los Injurus has lots to offer even if it's not done yet, come and see the work-in-progress metropolis on the discussion / feedback thread below.
    https://www.beamng.com/threads/a-new-city-map-los-injurus.57055/
    Los Injurus is a community-funded mod, being not only a map to itself, but bringing with it a modular puzzle-piece road set to build your very own city, one block at a time. The 'MRK' (Modular Road Kit) will help you easily assemble all the city roads and highways you see here. Even rail-road track and subways are part of it. It's a city-builder right inside BeamNG that you can drive around and crash in, in-stead of just looking at - how can that be anything but fun?
     
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  12. adrian2013

    adrian2013
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    Yes indeed my good sir, I had received from him many a time ago and was granted personal use to update and fix. It was to a really good point on my other pc but that's long gone.

    Sadly Narwhal was gone before I got the most recent up to up-to-date (at that time) to him, so it'll never see a public release
     

    Attached Files:

    • 111.png
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  13. corvette81

    corvette81
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    I don't mean to be that guy but why post pictures? All you are doing is making kids get all uppity and want it, I get you have probably invested a bit of work into it and I am not wanting to take away from that fact, its just some things are better left unshown.

    I mean posting in Comm screens would be ok but in dev screens it just feels wrong.

    Either way I can't stop you/ wouldn't stop you just figure I would give my 2 cents.
     
    • Agree Agree x 1
  14. NOCARGO

    NOCARGO
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    removed

    - Sorry, just read the rules from OT, wrong place
     
    #21254 NOCARGO, May 26, 2019
    Last edited: May 26, 2019
  15. Cutlass

    Cutlass
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    Why was it removed?
     
  16. adrian2013

    adrian2013
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    Was never removed since it was never shown in a complete state to Narwhal
     
  17. Calarist

    Calarist
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    I've never seen a completed D15-based Roamer on the forums. The closest was AR162B's D15 Suburban (I guess the Bandito too, but I digress)
     
  18. AgentMooshroom5

    AgentMooshroom5
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    etk_executive1.png etk_lwb1.png
     
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  19. Calarist

    Calarist
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    It almost looks ok with the visualization changed.
    screenshot_2019-05-26_20-05-43.png
     
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  20. James2406

    James2406
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    Nov 24, 2013
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    Nice.
    I finished mine but never got around to release. Gabe should make an official one + a 2 door.

    Lets see the wireframe.


     
    • Like Like x 9
    • Agree Agree x 1
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