Protecting user/dev-made content

Discussion in 'Ideas and Suggestions' started by Mythbuster, Jan 6, 2013.

  1. Kitteh5

    Kitteh5
    Expand Collapse

    Joined:
    Oct 24, 2012
    Messages:
    275
    How about buying the VERY PRETTY BEAUTIFUL text editor (That is the program name), when you buy the game. So when BeamNG is released, along with the game and cars and maps, the text editor install is also included, for free, with the $20-25 asking price for Beam?
     
  2. adanny17

    adanny17
    Expand Collapse

    Joined:
    Jan 25, 2013
    Messages:
    20
    What about an svn repository, concealed as a button on the forums, which is available to forum members who either log in, or have a key code? If your wondering on what an svn repository is, it's basically a special kind of file type which can be updated often, all through one link. Files to download an svn are free, so it's easy peasy. I don't really know how to upload stuff up on an svn, but surely it isn't to hard.
     
  3. Kamil_

    Kamil_
    Expand Collapse

    Joined:
    Mar 17, 2013
    Messages:
    691
    There is no way to stop it 100%
    Never ever will be possible to do so.

    I can only think of compiling Lua(aww yeah...) into Lua-Bytecode(like Java has) or something like that, but it would still be possible to read, if you just find out what is what.
    Or some sort of encryption, which can be broken either by getting it from the game exe or the encryptor exe, so it doesnt work aswell.

    The other thing is having something such as the Steam workshop, you wouldn't have to protect your files because your can only access them through the steam workshop in the game, and if someone uploads your creation, you can report it and it's taken down. You would get the addon and you can edit it and do what you want, but they will all be in one place, meaning that there is no point in going to other sites or w/e.
     
  4. Hati

    Hati
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,389
    Or encode the files on a quantum hard drive using qubits, so that if someone tries to read the information superimposed on it, it collapses into a single waveform and becomes unreadable. problem is, you can only play the game through indirect observation but its more secure :D
     
  5. luke198

    luke198
    Expand Collapse

    Joined:
    Jan 15, 2013
    Messages:
    334
    Say what??
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice