Cancelled Nürburgring

Discussion in 'Terrains, Levels, Maps' started by Nekkit, Jul 15, 2019.

?

What city do you want to see in beta?

  1. Adenau

    60 vote(s)
    5.0%
  2. Meuspath

    12 vote(s)
    1.0%
  3. Nurburg

    1,114 vote(s)
    92.4%
  4. Wimbach

    19 vote(s)
    1.6%
  1. Littleturdlet

    Littleturdlet
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    Feb 12, 2017
    Messages:
    239
    The map looks great but I think some of those trees are not native to Germany, I recommend only using trees native to Germany.
     
    • Agree Agree x 6
    • Like Like x 1
  2. Nekkit

    Nekkit
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    Jun 30, 2018
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    Updated car pack with 2 more Nur cars.
    screenshot_2019-07-18_15-39-38.png
     
    • Like Like x 7
  3. RetrO_TyT

    RetrO_TyT
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    Joined:
    Mar 15, 2017
    Messages:
    457
  4. Nekkit

    Nekkit
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    Me and Car_Killer did a lot of progress on nur last days, racetrack terrain is finally polished, deleted all overlaying grass from racetrack, now i started to work on small details...
    screenshot_2019-07-19_16-32-37.png screenshot_2019-07-19_16-32-20.png screenshot_2019-07-19_16-30-55.png screenshot_2019-07-19_16-29-59.png screenshot_2019-07-19_16-28-00.png
    --- Post updated ---
    screenshot_2019-07-19_17-48-09.png
    Cummins racevan anyone?
    --- Post updated ---
    screenshot_2019-07-19_18-42-52.png
     
    #24 Nekkit, Jul 19, 2019
    Last edited: Jul 19, 2019
    • Like Like x 19
  5. Projekt535

    Projekt535
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    Aug 5, 2013
    Messages:
    189
    Yes! This is going to be one of the best tracks for BeamNG hands-down. The old upload by DAYTONAAAAA is a ton of fun but as @SebastianJDM pointed out, it was missing a ton of detail/features. This one is coming along very nicely and I can not wait to rip around the track! It will be especially cool if you get the cities around the track as well, and allow us to explore the area.

    I also agree with @Littleturdlet that it would be far better if you could use assets that resemble local foliage, just to increase the level of immersion. I understand this would probably be a difficult undertaking with how much you've already done, but it would be an extra level of detail that would be greatly appreciated!

    @Nekkit @Car_Killer please keep up the amazing work!!
     
    • Like Like x 2
    • Agree Agree x 1
  6. Nekkit

    Nekkit
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    screenshot_2019-07-21_22-07-23.png screenshot_2019-07-21_22-11-23.png
    Updated first post...
    --- Post updated ---
    Also i got a fun little game while two maybe last cars from nur pack are being worked on. Try to guess the cars, engines and specs :D
     
    • Like Like x 4
  7. Nekkit

    Nekkit
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    Anyone up for some out of ring exploration? :D
    screenshot_2019-07-22_18-59-02.png screenshot_2019-07-22_18-59-51.png
     
    • Like Like x 11
  8. Capricious Curtis

    Capricious Curtis
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    Mar 13, 2015
    Messages:
    128
    @Nekkit can I ask what reshade you are using and how you made it work with the new update?

    On topic, this is looking amazing and I cannot wait for it to come out! Keep up the amazing work!
     
  9. Crash_master 21

    Crash_master 21
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    Joined:
    Feb 10, 2018
    Messages:
    22
    when can i download it
    it looks extremely cool and i cant wait to drive it
     
  10. max_26_04

    max_26_04
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    Jul 2, 2019
    Messages:
    189
    Work in progress. Please stop asking for download!
     
    • Agree Agree x 5
  11. sabinoplane

    sabinoplane
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    Aug 14, 2013
    Messages:
    100
    Woo! This map is awesome! I can't wait for it to be finished! Also i see p i c c o l i n a. Yes! My favourite car! (it tends to not get much attention mostly so im happy)
    Keep up the good work!
     
    • Like Like x 2
  12. Nekkit

    Nekkit
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    Joined:
    Jun 30, 2018
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    Hey, im using Car_Killers postfx, maxed out game settings, dynamic reflections and cessnis sun mod.
     
  13. Nekkit

    Nekkit
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    screenshot_2019-07-30_19-19-36.png
    hmm...
     
    • Like Like x 2
  14. Ewanc

    Ewanc
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    Joined:
    Oct 25, 2015
    Messages:
    254
    Wow, its looking like a dream with foliage all the way around. I'm glad its being continued even if you wont be able to use my source assets from 3DS max to build the 3D curbs, fences, etc easily. Unfortunately I'm too busy these days with my real world environmental art to contribute much. The Green Hell is still alive!
     
    #34 Ewanc, Aug 1, 2019
    Last edited: Aug 1, 2019
    • Like Like x 3
  15. Nekkit

    Nekkit
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    Eyy, Ewanc is alive!
     
    • Like Like x 2
  16. Nekkit

    Nekkit
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    screenshot_2019-08-02_12-07-16.png screenshot_2019-08-02_12-00-01.png
    Car Pack update!
     
    • Like Like x 5
  17. Zero

    Zero
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    Joined:
    Sep 2, 2012
    Messages:
    1,386
    This is gonna be good.
     
    • Agree Agree x 1
  18. Slahnya

    Slahnya
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    Joined:
    Nov 26, 2018
    Messages:
    25
    Omg i can't wait for this

    Keep it up bro :D
     
  19. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,534
    Some progress update
    Currently I working on rumbles and lights. Lights will be dynamic depends on time of day.

    Note: These screenshot are WIP and doesn't present final quality.
     
    • Like Like x 14
  20. Prismaticaly

    Prismaticaly
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    Jul 31, 2019
    Messages:
    21
    Must say it looks awesome.
     
    • Like Like x 1
    • Agree Agree x 1
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