1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Blowovers in BeamNG

Discussion in 'General Discussion' started by AnIrishDerp, Jul 30, 2019.

  1. AnIrishDerp

    AnIrishDerp
    Expand Collapse

    Joined:
    Nov 20, 2018
    Messages:
    43
    Are there any cars, original or mods, that can go airborne if they spin? Not off a ramp, but like a race car from NASCAR races did in the 1980s, 1990s, and early 2000s when they spin out and start going airborne while they're backwards or sideways at a specific angle. I know that one car mod in particular, the Ibishu ProCar, can do this if you spin it going around 198-205+ mph. The Bruckell Caldera, specifically the track and Daytona speed versions, could possibly do this as well, but the wings break off of the car can go airborne. If the wings stuck to the cars more firmly and had a bit more power, the two cars could possibly do this at speeds of around 185-200 mph. Other than that, I don't know if there are any other cars that can do this, or if the physics engine has the capability to make ones similar to ones in the NASCAR races mentioned earlier and in other types of races. It would be pretty cool to see some cars in the near future that can do this or if something in the future can make these types of crashes more achievable with cars that have racing aerodynamics. Anyways, have any of you guys ever had any blowover crashes in Beam, and if so, what car was it you were using?
     
  2. esesel

    esesel
    Expand Collapse

    Joined:
    Feb 18, 2019
    Messages:
    741
    The fr18 (i think that's its name) goes airborne sometimes, but not really in a realistic way several hundred meters up and very far
     
    • Agree Agree x 1
  3. Jeppoer

    Jeppoer
    Expand Collapse

    Joined:
    Jul 27, 2017
    Messages:
    64
    Well, kind of.
    Once I tuned an old gen pessima with a very sharp angle of attack on the spoiler (-50% or something) It was very fast round a track, as long as there weren't any moderate hills. Hirochi raceway was just barely managable, but the highway of EC USA was too much. The front of the car would lift up and would cause the car to go almost vertical
     
  4. ManfredE3

    ManfredE3
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    2,272
    ^

    IIRC many of the aero parts, including all of the hillclimb bits, can be tuned and if you really want to you can make them generate enough lift to do some silly things.

    As far as realistic style blowovers without tuning the car specifically for it, the aero in Beam is a bit weird. I know dummiesman is working on an indy car, but he ran into some issues with the aero in game.
     
  5. Confused_Deer43

    Confused_Deer43
    Expand Collapse

    Joined:
    Jun 8, 2013
    Messages:
    400
    It's possible, I once managed it few years ago with the hillclimb SBR4, I don't remember how but I think I just put a really low gear ratio, all I did was speed up in reverse and the back wheels eventually would lift off the ground.
     
    • Agree Agree x 2
  6. Mr. Twiglesworth

    Mr. Twiglesworth
    Expand Collapse

    Joined:
    Jul 19, 2015
    Messages:
    624
    I've seen videos of people straight up flying with the caldera
     
  7. EDP445

    EDP445
    Expand Collapse

    Joined:
    Sep 6, 2018
    Messages:
    46
    Go downhill and then spin in the SBR4 hillclimb.
     
  8. AnIrishDerp

    AnIrishDerp
    Expand Collapse

    Joined:
    Nov 20, 2018
    Messages:
    43
    Yeah but for me the wing just rips off. I think I need to strengthen the wing and make it stay on the car better.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice