Released DSC FORKLIFT 'REVIVED'

Discussion in 'Land' started by NOCARGO, Aug 24, 2019.

  1. NOCARGO

    NOCARGO
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    Hello fellow BeamNG fans !
    Eversince I got to know BeamNG and the existence of the DSC Forklift I knew that sooner or later I had to go and try to crank it up again, unless someone else would, or unless another (and better) forklift would
    pop up on the forums. Actually I wonder why this never happened. So many talented people create so many amazing mods, yet that good old DSC Forklift by DrowsySam sank slowly into oblivience. I really don't have too much time tospend on modding and even playing BeamNG but.. well yeah.. some priorities have to be taken care off. :)

    After roaming thru the files (while my 'modest modding' got started) I quickly realised that this is another
    amazing mod created by a talented modder. Of course it had to be fixed cause it went outdated. So in a nutshell,
    here's what I did :

    - Replaced the broken LUA file that prevented the vehicle from spawning
    - Implemented adapted key bindings and controls
    - Added a diesel sound from an old sound pack on the repo
    - Reduced rpm's for diesel similarity and also raised the torque values (same engine though)
    - Added extra gears forwards and backwards R2-R1-N-F1-F2
    - Applied a bit more brake force cause it wasn't really braking forcefully (more precision while manoeuvring)
    - Added air brake sound on the heavier variant
    - I stated in another post that I wouldn't fix the steering wheel's position but I couldn't resist and I did
    - Made some adjustments so the forks lift higher and pull more weight as well (tested about 6.500 kgs)
    This has three drawbacks. The first being it's no more possible to drive in and out of trailers cause the mast
    became higher. The second being there is a little invisible peace to be found between the top of the mast and
    the bottom of the forks when the lift goes towards maximum. The third being the fact that the heavier vehicle
    crushes the loading decks of trailers and other possible surfaces. (picture example below)
    high_lift_down.jpg high_lift_up.jpg orig_lift_down.jpg

    - So, I created a second .zip file that preserves the original configuration. The result is one forklift with low
    mast and low weight, the other with high mast and high weight. Both vehicles can be spawned in whatever their
    fork configs. (picture example below)

    orig_lift_down.jpg orig_lift_up.jpg


    - And last but no least, I was granted by the author to reupload his mod :)

    I'm sorry that the thumb files are between the cars, and not the trucks and trailers, but I couldn't get decent
    descriptions done without loss of the thumbs and other issues. Can't spend more time on the matter so if it's
    disturbing just disable the mod when not in use.
    DSCForklift.png

    Instructions : The file I uploaded needs to be unpacked (extracted). This results in two different .zip files.
    Proceed as usual (install .zip files in the Documents/BeamNG.drive/mods folder).

    edit : Oh, don't forget to push "T" for the thrusters :p


    Hope you like,

    NC
     

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    #1 NOCARGO, Aug 24, 2019
    Last edited: Aug 24, 2019
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  2. KenKen911

    KenKen911
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    First thought play haha

    It worked surprisingly well
     
  3. Alex [ITA]

    Alex [ITA]
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    None of the pics are loading. Could you upload them again?
     
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  4. RobertGracie

    RobertGracie
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    Very well done for reviving an old DSC mod!
     
  5. SuperShep1

    SuperShep1
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    yaya!
    --- Post updated ---
    thx so much
     
  6. supercharge71

    supercharge71
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    Awesome! Just yesterday I was hoping you'd get permission to upload it. We need more machinery and cranes in this game tbh. Great work, Thank you!
     
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  7. Alex_Farmer557

    Alex_Farmer557
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    did you unpack the mod?
     
  8. supercharge71

    supercharge71
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    You gotta unpack the two lifts out of the main zip and slap those into the mods folder
     
  9. NOCARGO

    NOCARGO
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    uploaded pics again (aaand wiped the rest of this message :/ )

    My previous message got erased - It just was saying :

    Thanks very much everyone, glad to share it and that you guys like it
    and hopefully someone can make some empty and loaded pallets and
    other stuff to scoop up and throw around. :D
     
    #9 NOCARGO, Aug 24, 2019
    Last edited: Aug 24, 2019
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  10. Aerohead1999

    Aerohead1999
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    Question;
    how do i add the Thrusters?
    plus the forklift only goes 13mph
     
  11. Alex_Farmer557

    Alex_Farmer557
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    it's a forklift, not a land speed car

    thrusters are T
     
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  12. Aerohead1999

    Aerohead1999
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    Im aware it "T" but it will not work also, you have to be stupid if you think a forklift is a Land speed car "period"!
    Just wanted to know if i am doing something wrong and if someone else is having the same issue.
     
  13. NOCARGO

    NOCARGO
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    You might have "T" conflicting with another key control that uses it too, did you check that ?
    Yes it only goes 40 km an hour here, cause indeed it is a forklift. That's why the original author
    build the thrusters into it. I tested it up to more then 300 km/h on the Rennstrecke (that's Autobahn)
    and it had plenty left. :D The heavier variant is way slower but tips way less easy over and still is
    BLAZING FAST heheh.. Anyway if your key bindings are not the problem maybe disable possible
    suspicious mods if you might have them ? I tested the DSC firmly thru both version 0.15.3 and 0.17.0 .
     
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  14. Aerohead1999

    Aerohead1999
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    I looked through the specific vehicle controls i only have raise tip lean back and lower, and then controls to other vehicles?
     
  15. NOCARGO

    NOCARGO
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    It's over here :


    edit : also @Aerohead1999 did you notice the vehicle has TWO gears ? That might explain your benchmark :)
     
    #15 NOCARGO, Aug 24, 2019
    Last edited: Aug 24, 2019
  16. Aerohead1999

    Aerohead1999
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    Thank you, i did not know those buttons where actually the letter :D that is great, well i can now enjoy violent fun with the forks. THANK YOU
     
  17. NOCARGO

    NOCARGO
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    You're welcome, sir :)
     
  18. Cutlass

    Cutlass
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    whoop
    screenshot_2019-08-24_20-25-24.png
     
    #18 Cutlass, Aug 25, 2019
    Last edited: Aug 25, 2019
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  19. NOCARGO

    NOCARGO
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    This one before steering wheel was fixed, hence underneath the vehicle


    Record some manoeuvres and replay speed x2 makes for some pleasing effects :D
     
  20. Yota

    Yota
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    Wow this is really cool, thanks for bringing it back. IMO this is part of what made RoR so fun...even when the cars were just submesh'd and didn't deform worth a crap, you could always have fun with a forklift or other piece of machinery.

    TOO HEAVY!
    20190824194334_1.jpg

    Box frame, solid front axle + heavy duty rear end with duals, and some "super heavy duty rear springs" and she works fine! Even gets around with stock 3.55:1 gearing and a 4.5L V8.
    20190824195103_1.jpg
     
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