trust me, it sounds much better in person. OBS made it sound kinda wacc --- Post updated --- better vid. displays the exhaust sounds better, closer look at the bodykit itself I think the audio's been fixed too. The car is heavily FWD biased for better stability, that's why it dont do donuts to well lol. But trust me, it's fast --- Post updated --- did i mention the aero works? well the aero works
Two reasons : 1 - early stage 2 - kept it like this (for posting) so the animation is clearly visible Next thing I want to try is to get the particles collidable , any advise is always welcome
Wait so are you working on fluid animations for all the liquids in the game (water, fuel, maybe coolant)?
I'm trying, if anyone with programming knowledge wants to jump in feel free to let me know. I haven't had time since last post but again, I want to see if there's a way to make the particles collidable.
Ah shit well looks like I'm gonna have to make a hatchback now. Planning a T-Bird but this gotta happen.