They were working... if it wasn't somebody broke the Sbeams. And FMOD is overcomplicated af, that's why i chose to make it in Sbeams. #RotaryPower
I have already made a substantial review of this mod in-which I (praised it up and down) made some suggestions. I'm posting here to mention those, and some others. Like I stated in my review: More engine options, like a 4 cylinder boxer engine(like most Subaru's have), and/or a something like a 193c.i(3.0 liter)V8. Along with a front differential to allow for AWD/4WD configuration(s), perhaps even FWD for those that would want that. That stuff might not be what you would find stock in a car like the 210, but nor would a rotary engine. Also perhaps something I did not mention in my review: Optional reinforced versions of the frames and bodies of the variants currently available. It is fairly strong as it is, still as awesome as this little car is to drive, and the capabilities of it are astounding with the current configurations that are to be had. It would be nice if it had the ability to go up against say the Moonhawk(especially for demolition derbys). It's also not that unrealistic, vehicles can be reinforced in real life to be much stronger then their unmodified counterparts. Honestly, other then perhaps a rollcage, disc brakes, more exterior lights to help illuminate the way, and a suspension with adjustable height, and spring rate, that's about all I can think of I'd like to see in an update. The mod in general is other wise one of my favorites(perhaps top 5, or at least 10, and I have nearly 200 active. Vehicle wise including both official and mod, perhaps top 3). One of the more fun to drive, really gets around corners as well as some modern cars without needing racing tires, or even sports tires. I mean like as good as say the 200BX on sports tires and this 61 year old car keeps with it around corners using radials! Keep up the quality on this, and any other vehicles you may make!
sorry for necroing, but I feel the need to state that the rotary engines are considerably quieter than they used to be; like to the point that I almost thought the sounds were outright broken. Please fix this phenomenal mod!
It seems to be fully working for me. Are the sounds just playing at a lower volume or barely even playing at all? --- Post updated --- I could however see a little Flat 2 or maybe even a old V4 on it That would fit both the car, and the engine bay...
My game volume was at 15, so my bad. I always play at 100 master volume, so I'm not sure what happened. I was mostly confused because the exhaust pops were normal volume, and I also played with my drag T-Series before spawning the 210, and that sounded right in terms of volume. Not sure what exactly happened, but the 210 sounds perfect now. Thanks for the fix idea, Rusty!
just a small unofficial patch to bring it up closer to current standards, including interior sounds, horns, stock miramar engine sounds to put it at the correct volume and forza motorsport 7 sounds for the rotary. nothing else has been changed
OMG! Thank you so much!!! Thank you so much. I really wanted a horn for this thing. Imagine a police variant lmao
give it a try and see but it uses fm7 rotary sounds so (depending on your definition of weird) it should do