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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. robert357

    robert357
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    It is too small. Maybe few abandoned houses would be fine there and here but nothing else.
     
  2. EruptionTyphlosion

    EruptionTyphlosion
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    I disagree. Likely it could be a tourist oriented island off the coast.
     
    • Agree Agree x 4
  3. KrukasKlep

    KrukasKlep
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    You might actually see a coast now in the skybox like with the derby arena revamp.

    Thinking about that, an Italy sized texas map would be cool but lets not get off topic.
     
    • Agree Agree x 5
  4. EruptionTyphlosion

    EruptionTyphlosion
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    On the same page, hopefully Industrial Site and Port get proper backdrops, and the unused land on Industrial Site, and especially the massive chunk of unused land on Port get used.
     
    • Like Like x 1
  5. Formula24

    Formula24
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    So basically Galveston,Tx?
     
  6. 95Crash

    95Crash
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    I would love an Italy sized, or possibly even bigger Texas map. Heck, after the devs get done with this whole map remastering stuff. I think they should totally add a Texas map to BeamNG.
     
  7. Phym

    Phym
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    2 things that would have to come with Texas.
    1)guns(Ak-47's)
    2)Texas Barstow or Moonhawk lol.
     
  8. 95Crash

    95Crash
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    Uh, no offense, but I'm pretty sure people like Nathan24TM don't want guns in the game. Also, just curious. How is a Texas Barstow and Moonhawk any different from a regular Barstow and Moonhawk?
     
  9. EruptionTyphlosion

    EruptionTyphlosion
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    As if we don't have four (and possibly a fifth if they fix the plates on Port) Texas maps already?
     
    • Agree Agree x 5
    • Informative Informative x 1
  10. Phym

    Phym
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    True, and true. Bigger v8? special paint?
     
    • Agree Agree x 1
  11. _Tanco

    _Tanco
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    I highly doubt the devs would make a map as big as Italy again. It is a good map but considering the time taken to develop it and the optimisation problems they got, I believe they won't try another time to create such a big map. Tbh 4000x4000 (ECUSA size ?) is the best compromise between optimisation and fun
     
  12. robert357

    robert357
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    4x4 is Italy, ECA, WCA, Utah etc are 2x2. It really depends of the environment how big it feels.
     
    • Agree Agree x 1
  13. NOCARGO

    NOCARGO
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    Oh *sighs* I remember the days I was flying Flight Sim2004 an Flight SimX. Just had the whoie globe to roam.. Of course
    some regions you had to patch with addons to get more details but still, the whole globe ? I don't think that has ever been done
    again. :)
     
  14. 95Crash

    95Crash
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    Oh yeah, I forgot there were Texas maps in BeamNG.Drive. I'm sorry =(
     
  15. Phym

    Phym
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    Don’t worry about it, this is news to me too.
     
    • Like Like x 1
  16. default0.0player

    default0.0player
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    But the vehicle dynamics are not very realistic, espesially in a stall or spin.
    --- Post updated ---
    No, it is brake vectoring across open diffs and electronic transfer cases are being tested, both of them are not "electronic diffs". However, @Diamondback is going to implement active diffs and torque vectoring in the future.
     
  17. FPSCanarussia

    FPSCanarussia
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    Google Earth has an in-built flight simulator.

    On topic: maybe the reason we haven't seen the remastered Port and Industrial Site is because they wanted to get Small Island finished and release all 3 simultaneously?
     
    • Like Like x 1
  18. crazikyle

    crazikyle
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    Tin foil hat time.

    The map teased in the rally video and the showreel video isn't just a rework of small island like East Coast and Utah, its an entirely new map. I can't find a stretch of road on current small island that resembles the one in the rally video, and the map featured in the showreel video has a scale that just feels too big to be the current small island. No roads or structures are visible in the shot, which is very difficult to do in current small island. I also can't find a similar location in current small island. The timeline makes sense too. B25 mitch finished West Coast back in 2017, and three years for a new map is totally reasonable. They have been using the assets and techniques used in the new map to also update the older maps along the way. It will include elements from Small island, port, and industrial (which will all be depreciated), and will probably still be set in Texas. It will probably take inspiration from an oil town on the Texas gulf coast. Small island has been essentially untouched since release, save for a small rework of the textures a long time ago, so they are most likely unhappy with the state of the map. The roads, layout and general feel of the island are very similar to Dry Rock Island, which was depreciated in favor of a new map, Jungle Rock Island. Why would the devs spend time updating a 7 year old map when they can create an entirely new one and combine three maps into one?

    There's my thoughts on it. I'm still expecting a rework of current small island, but hoping for a brand new map.
     
    • Informative Informative x 13
    • Like Like x 7
  19. 95Crash

    95Crash
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    Cool =)

    Do you think Jungle Rock Island will still be around, or do you think that will end up dying just Small Island USA is?
     
    • Agree Agree x 1
  20. crazikyle

    crazikyle
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    I doubt JRI will go away, that already a re-imagined Dry Rock Island. It might get a makeover like East Coast did, but I think that it will stick around.
     
    • Agree Agree x 4
    • Informative Informative x 1
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