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0.18 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Nadeox1, Dec 9, 2019.

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  1. Chat's7

    Chat's7
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    May 21, 2014
    Messages:
    148
    When you make the Large Box Trailer appear as a new vehicle, it is invisible. You have to Ctrl'R to reload the entity so that we can see it, could you check that? :)
     
  2. Coolman00541

    Coolman00541
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    Joined:
    Feb 1, 2020
    Messages:
    20
    The menu sometimes goes crazy and selects different areas than the one I was trying to click. (for example if i were to try to click on traffic, it might select couplers.) it also has the orange area move around and even land on top of two different selections.
     
  3. G-Farce

    G-Farce
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    Apr 1, 2016
    Messages:
    585
    The problem with this image is the implementation of the dusty underside textures. It's done rather poorly. The trans and wheels are spotless, this only contradicts the rest, moreso when the edges of all parts should be more dusty than the centre, but that's not the case, and it just looks bad
    --- Post updated ---
    Also, another thing, since 0.18 or maybe even before I've had this really annoying issue with the menus if I click what I want too fast while the games' still loading(apparently its loading something off screen and isnt finished), then it will not work, Clicking "spawn" just takes me back to the main menu over and over again. Only way around it is force close and try again, this time waiting after each menu click, to give the game enough time to sort itself out.
     
    • Agree Agree x 2
  4. _Diamond_Coal_

    _Diamond_Coal_
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    Apr 5, 2019
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    Also even if it supposed to be dusty on Bluebuck, it is 100% matte gray on Moonhawk and Barstow
     
  5. G-Farce

    G-Farce
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    THat makes no sense, the only way it could make sense is to suggest that the bluebuck is so old, people only drove it on dirt roads. lol
     
  6. Nascal

    Nascal
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    Joined:
    Apr 29, 2016
    Messages:
    70
    I feel like the multi light shift light should do a little sequence when starting the car, to show that it's working correctly or something...
    Also I still haven't managed to find out why some cars lack shift lights in the first place.
     
  7. jakelooker

    jakelooker
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    Aug 31, 2013
    Messages:
    146
    This sounds like it's probably an issue with your controller if you have one connected
     
  8. EruptionTyphlosion

    EruptionTyphlosion
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    Joined:
    Sep 24, 2016
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    2,927
    Is it just me or does traffic absolutely destroy FPS? I can have a ton of vehicles spawned at once with little to no FPS loss, but the second I enable traffic, even with one or two vehicles, FPS absolutely tanks.
     
  9. FordKing

    FordKing
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    Jul 21, 2016
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    The d-series large cab's back doors fall off at spawn
     
  10. umustbeloggedintododat

    umustbeloggedintododat
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    Joined:
    Feb 16, 2019
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    1,381
    With some old mods, when you click on reload all it will change the color of the car.
     
  11. G-Farce

    G-Farce
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    Apr 1, 2016
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    585
    I've experienced this.
    Also, I've had issues with the menus sending me back to the main menu or not working
     
    • Agree Agree x 1
  12. EruptionTyphlosion

    EruptionTyphlosion
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    Sep 24, 2016
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    I just ran a test on this, even with a seven or eight vehicles spawned on "random" AI, FPS isn't hurt at all. The second I use the traffic feature, however, it is unbelievably laggy even with two or three traffic cars.
     
  13. Coolman00541

    Coolman00541
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    Feb 1, 2020
    Messages:
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    Same issue but it will select a random slot.
     
    • Agree Agree x 1
  14. aeoe

    aeoe
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    Joined:
    Oct 1, 2018
    Messages:
    1,107
    I think USA is secretly chernobyl! But seriously, i found this rock when i was throwing cars off the cliff until i noticed this rock floating mid air
     

    Attached Files:

    • screenshot_2019-12-27_12-32-37.jpg
    • Like Like x 1
    • Informative Informative x 1
  15. Miss

    Miss
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    Mar 4, 2020
    Messages:
    1
    Typing the following (bad Lua) in console breaks the console (no more output):
    Code:
    print(('abc'):sub(2,1))
     
  16. Deleted member 337571

    Deleted member 337571
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    Still have same problem
     

    Attached Files:

    • Adsz.png
    • lol.png
    • Like Like x 1
  17. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,681
    I forwarded this to our vehicle team. Expect a fix in the next update.
     
    • Like Like x 1
  18. Jackets64

    Jackets64
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    Joined:
    Nov 26, 2017
    Messages:
    1,891
    I've experienced this before, but I think it's mod educed.
     
  19. robert357

    robert357
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    Joined:
    Mar 15, 2016
    Messages:
    571
    This is old bug that I though it was fixed. However it looks like it still working with DCT gearbox. If you restart the car all lights will turn off (including classic dashboard and parking lights).

    However since it is possible to "turn off" parking lights it would be nice to see option to actually do it.
    For me this looks better...
    screenshot_2020-03-03_14-47-28.png screenshot_2020-03-03_14-52-24.png screenshot_2020-03-03_14-55-10.png
    ...than this at day.
    screenshot_2020-03-03_14-49-19.png screenshot_2020-03-03_14-52-36.png screenshot_2020-03-03_14-55-25.png
     
    • Agree Agree x 3
  20. Deleted member 160369

    Deleted member 160369
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    Guest

    I believe those are Daytime Running Lights. DRLs can't be turned off.
     
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