Doesnt change the fact that its still a meshslap. Also invest more time into developing materials, they look rather bad ngl if you're still using .CS you have a lot of options on how to improve them and if you're using .Json you have even more, and at least put a map on that infotainment, it aint hard at all
In my opinion the materials dont look bad at all, and whenever I am working with materials they seem to break and not do what I want them to do. I’ll try and do something tomorrow
So... I was bored sitting home and doing nothing so I decided to look up my blender projects folder. And I found my very first project which was attempt to do a cabover semi-truck for BeamNG. It is dated back to September 2017. Had a good laugh at what I was doing back than. Anyway, I decided to try again. Here is a few hours of T-series cab remodelling. I won't promiss anything just yet, as besides modelling there's also jbeaming an texturing which will take a lot of time for me to figure out. But if anyone is interested in helping out feel free to DM me.
Did some more work on the Wentward Pack. Now all buses except the double decker are converted to use the common folder for the shared parts to cut down on the file size. Also now the DT45L is error free (ish, skins need a little more work) Next week I'll try to sort out the double decker.
Eventually once all the kinks are worked out. Theres still plenty to do, so I wouldnt expect it before May. I'm pretty slow when it comes to getting things done.