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Cherrier Vivace & Tograc

Discussion in 'Official Content' started by Falkrum, Feb 12, 2020.

  1. KenKen911

    KenKen911
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    But...other vehicles stop very well when equipped with race brakes and ABS
    Vivace only the brakes are exceptionally weak.
     
  2. Szymon2007

    Szymon2007
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    what are the other cars you tested?
     
  3. KenKen911

    KenKen911
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    You've been waiting a long time.

    You'll see if you play it yourself.
    Most cars have a better full-pad stop than semi-pad with ABS.

     
  4. Szymon2007

    Szymon2007
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    tbh i didnt really look into the braking cause i like to make my personal configs before playing with new cars but the only thing that comes into my mind is the fact that the vivace has a much more complicated safety system and the racing configs have everything removed and use the BRC drive mode so the gauges dont show a bugged no_name mode
    though this is worth looking into so i will see if it plays out the same for me
     
  5. PolishPetrolhead

    PolishPetrolhead
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    Race brakes at ambient temperature have horrible performance because they are not designed to work in such temperature. Regular pads for road vehicle are supposed to have all their performance from the moment you start. Race pads have to be warmed up to have their performance, just like race tires. That also means race pads will happily brake harder and longer at temperatures that make regular pads sublimate into air pollution. Just add Simple Brake Thermals to the UI in BeamNG and play around with different pads, you'll see that race pads at ambient temperature show up as dark blue instead of green, because they're too cold.
    What I generally noticed with brakes in this game is that brake force is determined by the kind of brake disks/drums + brake torque in tuning (for race disks) while brake effectiveness at colder temps + resistance to overheating is determined by pads. You can have race disks with plenty of braking force that will overheat quickly because of basic pads and you can have regular weak brakes that will never overheat because of sport/semi-race/race pads (which is a setup I use regularly for my shitboxes that I hoon around with)
     
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  6. michael_zowski

    michael_zowski
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    mhm yeah sure
     
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  7. ARES IV

    ARES IV
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  8. michael_zowski

    michael_zowski
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    Will you have the 16x5 wheels for the 4-lug hugs as well? That would be really cool.
     
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  9. coolgamer55

    coolgamer55
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    can someone make a 6wd vivace & tograc mod ???
     
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  10. kwai38

    kwai38
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    That would be very c u r s e d
     
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  11. coolgamer55

    coolgamer55
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    for a off_roader 6x6 smilar to the d series 6x6 mod but a vivace 6x6 would be cool
     
  12. ARES IV

    ARES IV
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    Vivace and Tograc Coolant Temperature Gauge facts:

    Below 50 degree C: No visible line
    50 - 70 degree C: Blue Line
    70 - 110 degree C: White Line
    110 - 130 degree C: Red Line and Coolant Symbol turns red.






    Vivace Suspension in action:

     
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  13. AgentSmith1199

    AgentSmith1199
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    Arsenic is poisonous which means if you put it in this mode, it will kill you.
     
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  14. stephen zhou

    stephen zhou
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    where do i find the post crash break ?
     
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  15. LucasBE

    LucasBE
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    crash into a rock and observe
    at high speed
    car brakes for you
    simple enough
     
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  16. stephen zhou

    stephen zhou
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    It didn't happened
     
  17. LucasBE

    LucasBE
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    Look at the top left of your screen when crashing hard into something. It says "Impact detected, stopping car".
     
  18. ManfredE3

    ManfredE3
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    I gotta say, the Tograc (still no idea how to pronounce that) is really impressive off road. I finally got around to doing the new Small Island mountain climb time trial, decided to try it with the 150dQX and it was pretty easy (Half of these config names remind me of Castigliano's theorem...). It honestly kinda worries me how the FCV will be balanced in career mode, it's price is the only thing about it that doesn't feel OP sometimes :p
     
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  19. KrukasKlep

    KrukasKlep
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    That is what you call euro naming, comrade.
    Its some letters and numbers that indicate what things the car has.

    And don't bother about career mode, thats a whole can of worms that the devs still need to open.
     
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  20. Cutlass

    Cutlass
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    I belive it is pronounced toe-grak. also the naming system is pretty simp(le)
    numbers like 150,230,410,etc is the horsepower output
    d is for diesel. x is the all terrain package, s is sport, q is awd, e is electric and arsenic is the performance model
     
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