Ovals

Discussion in 'Ideas and Suggestions' started by BeanTaz, Jun 3, 2020.

  1. BeanTaz

    BeanTaz
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    Can we have more NASCAR-type ovals? Even making generic versions of Daytona, Talledega, Dover or Bristol.
     
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  2. IAchievedBacon

    IAchievedBacon
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    There’s really not an official NASCAR-type car in the game. So there’s really no point for one. There are mods though.
     
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  3. 95Crash

    95Crash
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    Good point, man. About the NASCAR thing, I think there are mods, but I believe they're in WIP.

    EDIT: I didn't mean all NASCAR mods for this game are WIP.
     
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  4. BeanTaz

    BeanTaz
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    There is a stock car in automation.
     
  5. LucasBE

    LucasBE
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    Automation ≠ BeamNG.drive
     
  6. IAchievedBacon

    IAchievedBacon
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    That's Automation. This is BeamNG. They have no correlation besides the "mods". I'm talking about BeamNG doesn't have a stock car to begin with.
     
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  7. BeanTaz

    BeanTaz
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    But what If you want a banger race or run trucks?
     
  8. BeanTaz

    BeanTaz
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    But You can run automation cars in Beam so how is it not the same?
     
  9. ManfredE3

    ManfredE3
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    Well we do have the Bluebuck stock car, and the Barstow/Moknhawk ought to have something themselves. Besides, it would be nice to have even if we don't have the "proper" racecars for them.
     
  10. BeanTaz

    BeanTaz
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    Well, we can make em. Let's do this. I take tester.
     
  11. Sithhy™

    Sithhy™
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    The Burnside would also fit into the Stockcar category if it had headlight covers, as I think any other modification it has already
     
  12. IAchievedBacon

    IAchievedBacon
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    It's a modification to the game, not base game
     
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  13. MexicanDoed

    MexicanDoed
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  14. BeanTaz

    BeanTaz
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    Ain't those mods then?
     
  15. kwai38

    kwai38
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    Automation mods are very very different to actual made for Beam mods
     
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  16. ARES IV

    ARES IV
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    You can use the high speed ring on gridmap but yes, having such an track would be nice.
     
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