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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. DriftinCovet1987

    DriftinCovet1987
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    So, I've done another compiling list - this time, with the power ranges of the 65 internal combustion engines in the game.

    Here's the complete list by engine type. This list does not take nitrous into account, as that is common to all engines in the game. Motors are also not included, as those can't be tuned.

    Pigeon 0.66L L3-D (OHV) 1


    Pigeon 0.6L L3 (DOHC) 1


    Vivace 1.2L L3-T (DOHC) 37



    Piccolina 1.1L F4 (OHV) 139


    Piccolina 1.3L F4 (OHV) 169


    Piccolina 1.5L F4 (OHV) 194


    SBR4 2.0L F4 (DOHC) 686


    SBR4 2.5L F4 (DOHC) 725

    800/K Series 2.0L L4-T (DOHC) 1


    Hopper 2.5L L4 (OHV) 1


    800/K Series 2.0L L4-TD (DOHC) 2


    Pessima (1996) 1.8L L4 (SOHC) 3


    Pessima (1996) 2.0L L4 (DOHC) 3


    Miramar 1.6L L4 (SOHC) 8


    Vivace 1.5L L4-TD (DOHC) 9


    LeGran 2.5L L4 (OHV) 12


    Miramar 1.9L L4 (SOHC) 12


    LeGran 2.2L L4 (OHV) 14


    Miramar 1.6L L4 (DOHC) 50


    Vivace 2.0L L4-T (DOHC) 50


    Miramar 1.9L L4 (DOHC) 65


    Covet 1.5L Blown L4 (SOHC) 131


    Covet 1.5L L4 (SOHC) 192


    Vivace 1.6L L4-T (DOHC) 215


    Vivace 2.0L L4-TD (DOHC) 216


    Covet 1.5L L4 (DOHC) 290


    Pessima (1988) 1.8L L4 (SOHC) 297


    Pessima (1988) 2.0L L4 (DOHC) 431


    Sunburst 1.8L L4 (DOHC) 537


    200BX 2.0L L4 (DOHC) 570


    Sunburst 2.0L L4 (DOHC) 610

    D/H/Roamer 4.1L L6 (OHV) 0


    Moonhawk 4.0L L6 (OHV) 0


    800/K Series 3.0L L6-TD (DOHC) 2


    Hopper 4.0L L6 (OHV) 2


    Pessima (1996) 2.7L V6 (DOHC) 5


    Barstow 3.8L L6 (OHV) 9


    Bluebuck 3.8L L6 (OHV) 10


    LeGran 3.3L V6 (OHV) 43


    LeGran 3.8L V6 (OHV) 50


    Wentward 8.9L L6-TD (OHV) 70


    800/K Series 3.0L L6 (DOHC) 211


    Vivace 2.5L L5-T (DOHC) 363


    I-Series 2.4L L6 (DOHC) 452


    T-Series 10.6L L6-TD (OHV) 466


    I-Series 3.0L L6 (DOHC) 525

    Burnside 5.1L V8 (OHV) 5


    Bolide 3.5L V8 (DOHC) 100


    Bolide 3.9L V8 (DOHC) 103


    Bolide 3.2L V8 (DOHC) 130


    D/H/Roamer 6.0L V8-TD (SOHC?) 346


    Bluebuck 4.8L V8 (OHV) 581


    Bluebuck 5.8L V8 (OHV) 660


    Barstow 4.8L V8 (OHV) 942


    Barstow 5.8L V8 (OHV) 1055


    Grand Marshal 4.5L V8 (SOHC) 1079


    Bluebuck 6.9L V8 (OHV) 1087


    Grand Marshal 5.5L V8 (SOHC) 1145


    Barstow 6.9L V8 (OHV) 1238


    Burnside 6.9L V8 (OHV) 1239


    Hopper 4.5L V8 (SOHC) 1333


    D/H/Roamer 4.5L V8 (SOHC) 1394


    Hopper 5.5L V8 (SOHC) 1396


    D/H/Roamer 5.5L V8 (SOHC) 1453


    Moonhawk 6.2L V8 (OHV) 1524

    TL;DR:

    *V8s occupy the first twelve spots in power ranges, with the Moonhawk 6.2L V8 (1524 hp power range) coming in first.

    *There are twenty engines (30% of the engines) with power ranges lower than 20 horsepower, and sixteen engines with power ranges lower than 10 horsepower. Most of these are L3s, L4s, or ~4.0L L6s, but one V8 - the Burnside 313 (5 hp power range) is down in this "untuneable" area. There are two engines (D/H/Roamer 4.1L L6 and Moonhawk 4.0L L6) that have power ranges of 0.

    *The best diesel engine is the T-Series's 10.6L L6 (466 hp power range), due to its removable turbocharger bringing its base horsepower down to 144.

    *The Barstow has the greatest total power range of any vehicle in the game, with 3,244 horsepower between its engines. The Pigeon has the least power range, with 2 horsepower between its engines.

    *The average power range is 379.8 horsepower, which isn't as much as you might expect with all the supercharged drag V8s in the game.

    I was expecting the tuning situation to be not that great, but it...sort of is? There's huge power ranges on the V8s, but when 30% of the engines are barely tuneable without nitrous, that's a bit...imbalanced, shall we say.
     
    #24621 DriftinCovet1987, Jul 30, 2020
    Last edited: Jul 30, 2020
    • Like Like x 9
    • Agree Agree x 1
  2. ManfredE3

    ManfredE3
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    Not so much speculation here, but just to follow up on this...

    I really wish engines had more visual customization. The Bluebuck has a good amount compared to most of the roster, but not as much as I'd like to see overall... High rise manifolds, velocity stacks, more options for forced induction setups (different types of (twin)turbos and superchargers, different intake options for superchargers), exhaust headers, and so on.

    I know there is concern with QA for engine customization since the possible combinations get very large quick, but at least focusing on the stuff that makes visual differences would be cool.
     
    • Agree Agree x 6
  3. Trophy

    Trophy
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    yeah, itbs with some crazy exhaust manifolds would look good
     
  4. Radoslav Klucar

    Radoslav Klucar
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    Yeah. Also the side pipes could look better. They could be integrated in the body or just look prettier on cars. They look fine on stock cars, draggers and racecars, but if you want them on a non-race car, they look really ugly...
     
  5. MrAnnoyingDude

    MrAnnoyingDude
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    I think we need a proper luxury car. Even stretching the Wendover out into a Deville/60 Special-like car could do.
     
    • Agree Agree x 1
  6. EmizarPL

    EmizarPL
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    Well, recently I was thinking about things that could be improved. I came to the conclusion that it would be nice to see tire behaviour improvements. I mean, I don't like how the tires disappear recently. Even earlier, when tire burst, some part of it disappeared. Other thing about tires is that they don't seem flat. They semm to just "sink" into the ground. Oldsfullsize tires are only well (for me) made tires. Other other thing about tires is that I would like them to be shreaded(?) by rims when you are driving fast. I know it isn't really speculation, but yeah... Oh I nearly forgot. The way the tire deflatens does not match the speed you are driving with. For example when you are driving over 100 mph the tire should tear out the mudguard or eventually fender a bit, but now nothing really happens.
     
    • Agree Agree x 2
  7. KrukasKlep

    KrukasKlep
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    Yes but making actual tire deflation would take alot of work and the physics are too unreliable and unstable for this kind of detail
    Same as tire rubbing
     
    • Agree Agree x 1
  8. Szycha13

    Szycha13
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    These skins are from mods or it's something new. Seems familiar for me.


     
  9. Trophy

    Trophy
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    I think they should add wear on the whole car, so after driving a car hard for a while, things start to wear and break
     
    • Agree Agree x 2
  10. Slugfest

    Slugfest
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    Like the beaters in the oldsfullsize pack except perhaps a little longer lasting...

    Now agreeing...
     
  11. Trophy

    Trophy
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    Yeah but alot longer, those things wouldn't last 5 minutes. I hope cars have have electrical problems, or overheating (I know that already exists in the game), or tires blowing.
     
  12. Sithhy™

    Sithhy™
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    I know I may be bringing up a somewhat hated topic, but I just have to ask, because I have not seen this before...


    Is this tire texture used by anything in the game? It looks as if it's from pre-WW II vehicles (unless my knowledge is limited & such a thing has been used much later as well). Only vehicle that comes to my mind is the Burnside, but at the same time, that seems a bit odd to have such a tire tread on it...

    upload_2020-7-30_21-4-50.png
    Here's how it looks like in Blender, with its normal map applied (mind the side of the tire)
     
    • Like Like x 8
  13. The_driver_0.3

    The_driver_0.3
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    I believe it might be the rear tires for the T-series
    BeamNGdrive-0194210299-RELEASE-x642020-07-3021_21_06.png
     
    • Agree Agree x 16
    • Like Like x 1
  14. Spython

    Spython
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    I've been wondering if the devs might consider adding a diesel variant of Gavril's I6 in the game, with them working to improve the current one.
     
    • Like Like x 6
    • Agree Agree x 1
  15. combatwombat96

    combatwombat96
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    There goes my hopes for better (worse) crossplies
     
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  16. Radoslav Klucar

    Radoslav Klucar
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    ...New versions of existing skins
     
    • Agree Agree x 1
  17. HeepXJ40

    HeepXJ40
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    guys please add a prewar car and luxury car to the game
     
    • Agree Agree x 5
  18. CaptainZoll

    CaptainZoll
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    hmm, yes. the update speculation here is made out of vehicle suggestions.
     
    • Agree Agree x 22
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  19. ParadoxShiba

    ParadoxShiba
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    I wonder what some of them would look like.
     
  20. KrukasKlep

    KrukasKlep
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    Ok ok so the next update after this upcomming one is going to have something bolide related. Im 97,40% sure of it.
     
    • Agree Agree x 1
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