Hello! I making new mod. Now i am in texture step. When i editing and exporting textures of interior i see that: Please help me
Not sure what exactly you mean, but that looks like inverted normals? Go into your 3D modeling program & press Ctrl + N on the "broken" meshes & that will fix it
First of all: Mr. Sitthy. Next, he isn't that kind of person who jokes, so this must have been the truth. D:
A little aggressive there don't you think? Sithhy wasn't wrong or joking... up until very recently, to recalculate Normals all you had to do was hit Ctrl + N. Recently with Blender 2.8, they changed it to now be Shift + N to recalculate outside normals and Shift + Ctrl + N to recalculate inside normals. Remember, after learning the keys for years and then a new version comes out and changes a lot of the key combinations around, it is easy to make mistakes... but thats all that was was a mistake. Calling for a ban? Well that might just get you some turned tables...