Outdated [two maps] CrashDriveHills // SnakeRoadIsland

Discussion in 'Terrains, Levels, Maps' started by perspektive361, Jun 25, 2014.

  1. perspektive361

    perspektive361
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    Messages:
    13
    Hello!

    My english skills are limited, but i'll try:
    I want to share my maps with you guys. It's still work in progress. I hope that some of you like it.
    If something is buggy, please let me know!

    Cheers!


    Characteristics:
    - Island (natural)
    - Off-Road
    - Downhill / Uphill


    Recommended Vehicle (for both maps):
    Gavril D-Series - D15 V8 4WD Off-Road


    Map 1: CrashDriveHills (v0.4.2)

    Overview:
    CDH-map.png


    Screenshots:
    CDH-screeny01.png CDH-screeny02.png

    CDH-screeny03.png CDH-screeny04.png

    CDH-screeny05.png CDH-screeny06.png

    CDH-screeny07.png CDH-screeny08.png


    Changes:

    Update1 (v0.4.1)
    - removed most unused files = faster download (if textures are missing please let me know).
    - fixed the small wooden bridge (it often destroyed specific vehicles while crossing it).
    - smoothed some roads (not too much).
    - repainted / changed a small bit terrain.
    - added a few details, for example some barriers.

    Update2 (v0.4.2)
    - water now has density (was like air; it's not longer possible to drive underwater).
    - fixed cockpit view (changed wrong rendering value).
    - added some grasses, bushes and rocks.
    - changed, smoothed and repainted some terrain (still work in progress).
    - smoothed some roads (just a little! i want to keep it kinda off-road).
    - fixed flying tree and removed most grass on roads.
    - new fog color on the horizon (was way too dark; now should fit with the water color).

    If there are any problems, please let me know (ideally with screenshot).



    Map 2: SnakeRoadIsland (v0.2.1)


    Screenshots:
    SRI_map-screen_02.png SRI_map-screen_01.png

    SRI_map-screen_03.png SRI_map-screen_04.png

    SRI_map-screen_05.png SRI_map-screen_06.png

    If there are any problems, please let me know (ideally with screenshot).


    YouTube & Co:
    You want to use this map(s) in your video(s)? Sure, do it!
    Please put a link to this thread in the video description. Thanks! :)


    Downloads (please delete the old version before installing a new one):
    don't upload this map on other sites. Thank you!
     

    Attached Files:

    #1 perspektive361, Jun 25, 2014
    Last edited: Jun 7, 2015
  2. RobertGracie

    RobertGracie
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    Re: CrashDriveHills

    It looks extremely impressive to say the least I will have to check this out I might remove the vegetation on it but I will have a look at it anyway :)
     
  3. IBsenoj

    IBsenoj
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    Re: CrashDriveHills

    Nice! (but I'll have to remove vegetation on there because my GPU is crap!!) but I like the map. :)
     
  4. perspektive361

    perspektive361
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    Re: CrashDriveHills

    Thank you very much, RobertGracie and IBsenoj. :)
    SOON: I'll upload an additional version without vegetation for those whose computer isn't powerful enough. (;
     
  5. Possibly_Pos

    Possibly_Pos
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    Re: CrashDriveHills

    Amazing map but my only question is, is there a specific car that you have used that works the best with the map?
     
  6. perspektive361

    perspektive361
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    Re: CrashDriveHills

    I usually drive the pickup. Maybe try the following:
    Gavril D-Series > D15 V8 4WD Off-Road

    However, it may still be difficult.
    I have to smooth the roads here and there.
     
  7. Aboroath

    Aboroath
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    Re: CrashDriveHills

    Downloading now!

    EDIT: No problems encountered and a nice map. FPS 30 heavy vegetation-45FPS elsewhere. Thanks for this!
     
    #7 Aboroath, Jun 25, 2014
    Last edited: Jun 25, 2014
  8. TYLERTJ

    TYLERTJ
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    Re: CrashDriveHills

    That looks really awesome but I will have to use the no vegetation version:( BTW your English skills are actually really good:)
     
  9. shockwaffleman

    shockwaffleman
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    Re: CrashDriveHills

    Me likey. Can't wait to try this out, just gotta wait for the crappy download speed.
     
  10. perspektive361

    perspektive361
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    Re: CrashDriveHills

    @Aboroath: Thank you! My pleasure!

    @TYLERTJ: I'm sorry about that. We can hope that the developers continue to improve the game performance. :)

    @shockwaffleman: Hope you enjoy!
     
  11. wikchi

    wikchi
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    Re: CrashDriveHills

    wow nice work mate more please
     
  12. perspektive361

    perspektive361
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    Re: CrashDriveHills

    Thanks.

    Don't worry, i'm already working on a second map. ;D
     
  13. TheGamingBear

    TheGamingBear
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    Re: CrashDriveHills

    Wow, looks good! How'd you make the overview picture?
     
  14. perspektive361

    perspektive361
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    Re: CrashDriveHills

    Thank you.

    I've used Photoshop. (;
     
  15. perspektive361

    perspektive361
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    Re: CrashDriveHills - Update1

    I've updated the map.

    ! download in first post
    ! please delete the old version before installing a new one

    Changes:
    v0.4.1
    - removed most unused files = faster download (if textures are missing please let me know).
    - fixed the small wooden bridge. it often destroyed specific vehicles while crossing it.
    - smoothed some roads (not too much).
    - repainted / changed a small bit terrain.
    - added a few details, for example some barriers (see screenshot). not available in the without-vegetation-version.

    CDH-U1-S1.png
     
    #15 perspektive361, Jul 1, 2014
    Last edited: Jul 9, 2014
  16. jericho

    jericho
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    42
    Re: CrashDriveHills - Update1

    Hey,
    I get this when I go on cockpit view:

    (imported from here)

    Any idea on how to fix?
     
  17. perspektive361

    perspektive361
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    13
    Re: CrashDriveHills - Update1

    Sorry for that! My bad..

    Yes.
    I will fix that in my next update, but if you don't want to wait, then you can fix it by yourself:
    Press F11 (in-game), go to the Scene Tree and open "theLevelInfo" and change the "nearClip" to 0.1 (see picture).

    fix.png

    I hope I could help you.
    Greetings!
     
  18. jericho

    jericho
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    Re: CrashDriveHills - Update1

    Done. Thanks :) .

    Sent using some program that allows me to navigate the forum
     
  19. ReLuLu

    ReLuLu
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    Re: CrashDriveHills - Update1

    Hey there!

    Ilike! The map has some great anti-pathfinding-capabilities at least to my very little orientation skills! :D I like the level of detail you have applied to many places on the map. However the roads look all the same actually, they seem to have the same width and the same texture so it's (at least for me) hard to find out on which road of the map I am currently driving on.

    I came across a spot that has a tree placed next to the ground, basically in the air so to say.

    <- much looking forward to see your second map. btw: ilikestreets! ( :
     

    Attached Files:

    • CrashDriveHills-floatingTree.jpg
  20. perspektive361

    perspektive361
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    Re: CrashDriveHills - Update1

    Hey ReLuLu. Thank you for your detailed post.

    Thank you very much. I'm still working on the map and will release an update today or tomorrow (i unfortunately have not much time for mapping).

    That's why I added an overview map.^^
    I think that asphalt doesn't match the terrain, so i used the same road texture for all roads. But maybe I'll make the road thinner and wider in some places for more variation.

    Thank you for this hint.
    I'll fix that! Some places are unfinished yet. Among other things this will be a prettier place after the next update (update 2).

    ty-relulu.png

    I will release the beta in 1-2 weeks i guess. It will be a bit like this map. I hope you can enjoy it. :)

    - english isn't my mother tongue -
    Greetings
     
    #20 perspektive361, Jul 9, 2014
    Last edited: Jul 9, 2014
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