Idk sometimes it happens to me too and it will dissapear. Otherwise try safe mode and if they are good, it is because you have otdated mods or something.
Can you ban me? It's for my moms sake... She doesn't want me on here... so... R.I.P. piggyfan43... moms... they ruin everything...
Agreed, doesn't work for me, using Chrome. Bug: Airfield Showdown scenario isn't beatable, the Barstow engine either blows up from overrev, or blows up from over torque. Also feels really underpowered but that could be from the engine damage it takes, if you manage to complete the race
Not sure if anyone has mentioned this but it seems like the Roamer's front end has a tenancy to shake violently after lower speed front end collisions, will see if any mod is causing this.
There are several bugs I would like to see fixed: -The Roamer has a little thing attached to the front-left of the engine that isn't anchored correctly. It phases through the hood when the suspension bottoms out. -The lighting engine gets very glitchy at high light levels. The light doesn't show on the ground, but shows in reflections. -The list generating algorithm is poorly optimized and results in the game freezing for extended periods of time when the lists are reloaded. -The game often freezes on startup, after it renders the main menu for about half a second. -The Legran has broken deformation on the roof because it is part of the body breakgroup -Collisions at with thin objects are often ignored or not triggered. Partly going through trees is common and inter-vehicular collisions completely stop at about 1000 mph. -The reverse lights stay on without glow after pressing a key that resets the vehicle (minus reloading it) when it is in reverse. The lights update when it goes in reverse again. -This might be intentional, but reflections only show on the vehicle you are in. If this is intentional, then there should be a way to disable this. -Many objects don't appear in mirrors, especially with older modded maps. -Many textures appear as 'no texture' on base game maps after some modded vehicles are loaded. This persists after switching to safe mode. I have noticed this with Oddsfullsize and many of CrashHard's vehicle mods so far. -The multiseat camera moves very fast and often moves under the map.
This is a result of the way they do reflections currently, iirc they can only render reflections from one point, so one vehicle.
Thanks for mentioning what breaks the map textures, I would never be able to guess that it was the Oldsfullsize mod. It's really weird and idk why it does that, it didn't do it before update 0.20 so either the mod or something in the game is broken. Maybe it's a result of too many different textures in 1 mod, the game can't load all of them at the same time so it removes the map textures? No idea tbh.