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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. rottenfitzy

    rottenfitzy
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    It's an "automation export"

    At this point, is there anything remaining from Automation? This is the modern day Ship of Theseus.
     
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  2. SuperShep1

    SuperShep1
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    ?
    As of now, the automation updates are rolling out like every week and each one they add/fix things that make the cars closer to actual beamng mods
     
  3. rottenfitzy

    rottenfitzy
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    ?
    What I was trying to say was that Joker has replaced almost the entire car's worth of components and jbeam structure that (s?)he has probably replaced everything that automation initially exported, thus making it its own distinct car.

    The ship of Theseus is a philosophical debate about how many planks in a ship can be replaced before it becomes a new, discrete ship.
     
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  4. SuperShep1

    SuperShep1
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    oh i see. I'm an idiot lol
     
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  5. Inn0centJok3r

    Inn0centJok3r
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    Well to be honest, the only things that are still automation is the pretty edited outer body mesh, the body materials, part of the JBeam structure, a few (3 or so) Wings and some other minor components. The very vast majority was changed and added in
    But it still is somewhat compatible with my universal automation mod, another project I have been working on for a while now
     
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  6. mrkelkel

    mrkelkel
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    WIP FSAE race car, currently experiencing a lot of toe in/out and wheel hop issues during acceleration.
     
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  7. NOCARGO

    NOCARGO
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    Hah, separate lights switch most probably yes ! Not sure for the ignition though, maybe a future poll to see about that :p
     
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  8. P_enta

    P_enta
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    the very poor automation textures is basically it.
     
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  9. StinchinStein

    StinchinStein
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    Based on @TeemoCell's suggestion found here.
    Multiseat HUD for second vehicle.

    Made it really quick to see if it works, probably has bugs. Gonna have to fix it up if I plan to release it on the repo or something.


    Pardon my bad driving, I can't drive two cars at once :(
     
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  10. JorgePinto

    JorgePinto
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    And the final progress pic, with ETK in too. Hopefully next time it's ready for download on its own thread!

    Sinttulo9.png
     
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  11. StinchinStein

    StinchinStein
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    Am I going too far with this Classic UI thing? Probably...
    There's no way there's someone who would want to use this vehicle selector over the current one!

    upload_2020-12-10_19-40-27.png upload_2020-12-10_19-37-10.png upload_2020-12-10_19-37-21.png
     
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    • Agree Agree x 2
  12. SuperShep1

    SuperShep1
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    It probably loads a lot quicker because no pictures lol
     
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  13. StinchinStein

    StinchinStein
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  14. SuperShep1

    SuperShep1
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    i kinda meant the ui popping up but yeah
     
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  15. StinchinStein

    StinchinStein
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    I mean you can see it popping up in the video... It's instant lol
     
  16. SuperShep1

    SuperShep1
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    yeah
     
  17. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I would use it, the in-game one is terribly optimized tbh and loads way longer than it should if you have like 90 mods or so.
     
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  18. Zero

    Zero
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    Your problem is that you have 90 mods.
     
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  19. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    No my problem is that I can't decide which mods to delete because there are none that I never use
     
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  20. TWilliams458

    TWilliams458
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    What specs are your PC anyway?
     
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