More fleshed out features like that will be coming to all cars when I get around to updating them, don't worry I'll get there eventually.
Hey man, I don't know if my formatting for this comment is okay and I don't know if this is where to ask, but do you mind putting the Chevy 350 CUI in the D-Series? I'm trying to recreate my truck in Beam and one of those key components is that 350 engine, thing sounds mean. Thanks.
Hey, your in the right place, while I wouldn't put a real engine in the game (I prefer to make my own stuff), I do have a 350 CUI V8 in the burnside that I could put into the D-series when I get around to updating it, although I cant guarantee the sound will be the same, this would be something I would be willing to make. Thanks.
My bad for the late reply, been busy with school all week, but thanks so much tho, massively appreciate your work
D-Series: transfer case (the CJD off road one) is not visible. Also front driveshaft. If using the front CJD locking front diff the drivetrain slips like crazy. Even locking the center diff doesn't help.Otherwise, I really love this mod. Probably the best out there!
I know, the recent update broke a bunch of drive train stuff, but now I can update the pickup fully at least. Should be out before the end of the year. Thanks.
While you're updating the mod, fix the nitrous bottles on some vehicles causing some weird errors and being invisible, and also fix the supercharger pulley having no default value. Also I have to say that it's the best mod for tuning vehicles ever. Can you add twinchargers for all vehicles? Lol
I was going to rebuild the nitrous system from the ground up to reduce the repeats and fix the bottles anyway, I broke the supercharger pulleys when I changed how it worked and missed some, finally twinchargers will be coming to all engines in the future. I'm going to put out an update ASAP that fixes most of the major bugs + the updated/new content (which isn't totally finished but its too late now) the idea being that all the provided configs will work as they should and game-breaking bugs should be fixed even if not everything works as intended.
awd covet: https://www.beamng.com/resources/covet-v-engines.3159/ awd new pessima: (i think) https://www.beamng.com/resources/96-pessima-expansion-pack.12895/
Both should be added in the next update, it'll come out whenever the devs finish reviewing it. I you want my to teach you anyway then DM me.
thatguy47 updated CJD Special Tunes with a new update entry: Pre-Release Read the rest of this update entry...
The update broke all my custom configs but it was definitely worth it, I like how some parts were actually nerfed so they don't make a car go 500 km/h with no effort, they are way more realistic now, and I like how many new options there are too!
Ah, yeah I renamed a lot of stuff so quite a lot will be broken but I'm glad someone liked the extra options. Nice to know I didn't waste my time on them.
Installed this mod yesterday and tried a couple of custom pickups. They spawn with no fuel. Is this a known bug, or is there something I'm missing? I cleared my cache this morning; same problem.