The D-series modifications are really great, but I have found some little issues : - The front bumper turn signals on the 3rd gen don't light up, they only come with the headlights. - One config of the 3rd gen, the D15 V8 4WD (A), comes with the old bench without headrests. - There is no light in the gauge cluster for the ESC.
They are position/running lights, not indicators. There are already enough vehicles with 2 or more front indicators for each side, and iam glad they done it proper with the new D.
This has been a problem. Reset the car before you look at the replay, or reset the car in the replay.
Hi, I was recently trying out the Supply Delivery scenario, and I just noticed there is no hook on the truck to attach the trailer to. IMAGES:
I find there are IS the problem with ABS in 200BX. So when you have "Realistic ABS only" in settings ABS CAN working but CAN NOT!!! If you remove ABS from config and then enable it back ABS can not be working! There are some floating bug somewhere. (video below) Btw, inputs for throttle, brakes, steerings and Tacho2 in 2nd part of video do not show in UI app (another bug, I suppose) Moreover I just start the game again and ABS wasn't work for any of number changes in settings and configs I have did.
The SBR4 always had an open center diff, nothing changed about that. We are happy with how the AWD works there at the moment, so it might or might not change to something else in the future. You can remove most speed limiters in the ECU part. In my experience that's not realistic. Use the M mode for that. It's a sports car, it's not optimized for best fuel efficiency (other than that, at these speeds, there's barely any difference) Will take a look. Because it's not realistic for that car to have them. You are right about that, will fix
Well, before the 0.21 update, the "sbr_transfer_case_AWD" was viscous with "diffTorqueSplit":0.75 and "viscousCoef":3[/QUOTE] --- Post updated --- And for the ESC, the FCV, ETKK and especially the SBR4 have the problem where it cuts almost all throttle on sharp turns, if you race them in the hairpins in Italy, trail braking into the hairpin and slam the gas right after apex you get the result.
One more BUG: it seems every ELECTRIC VEHICLE ignores the pedal's dead zone for at least brakes. Because they stopped braking while no any inputs exept keyboard buttons but small amount from not using hardware pedals.
I have trouble understanding what you are trying to say. Can you please explain again in more detail? Maybe a video helps too.
Sure, of course: 1 - gaming pedals and wheel connected but not in use. 2. i play from keyboard and press throttle and after - brake 3. car starts braking but breaks braking at all and roll free then... And some amount of travel of gaming pedals applied for some reason. But that amount travel is in DEAD ZONE and shouldn't leads to inputs in the game.
On Hirochi Raceway there is small spot that grabs tires. Looks like if you remove Traction Control in any car with new ESC it will freeze the game.
Yeah on the ETK 800 if you remove electronics, OR remove the wheels but keep the electronics, it breaks the game. At least it happened before latest hotfix, I haven't checked later.
I have done all above. When changing engine the program locks up then the vehicle will disappear. Have to restart game.
Ok. I think the 1998-2003 D-Series could use proper foglights, like the ones on the Roamer. There is a sport model with foglights, but I would like foglights on the non-sporty models.