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0.21 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Leeloo, Dec 15, 2020.

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  1. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    Ok, please let me know if further info about this happens to arise on your side.
     
  2. Kolas

    Kolas
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    Jul 29, 2018
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    Except for Sunburst, there is no ESC toggle option in the radial menu on any vehicle with ESC.
    For example:
    Sunburst
    Ekrangrnts2020-12-21010833.jpg
    Vivace and others
    Ekrangrnts2020-12-21010920.jpg
     
  3. coolusername

    coolusername
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    Dec 22, 2014
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    3,689
    Some opinions...
    I think the Hopper Park Ranger should have other wheels than the Gavril ones. Hopper is older than the wheels or the vehicle they come from and why would they put them on. Seems weird for a police vehicle imo!
    Something more OEM or from that timeline like the STX would work better. Also, the config should have a front license plate!
    screenshot_2020-12-20_21-21-31.png
    And that offroad bumper (for all vehicles) needs a winch.


    The white Ibishu Blade wheels look they they are glowing or have too much "bloom" or something. They are too bright!
    with sunlight
    screenshot_2020-12-20_23-13-02.png

    with ETK-K led headlights
    screenshot_2020-12-20_23-14-56.png
     
    • Agree Agree x 2
  4. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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  5. JorgePinto

    JorgePinto
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    Just noticed the bulge in the Covet 2.0 GTZ is not really functional, since the inside part of the hood doesn't follow the shape and remains flat instead, so a bit of the 2.0 engine actually clips a bit between the two layers of the hood:

    screenshot_2020-12-20_23-33-33.png

    EDIT: If I may, I would like to suggest a sportier interior for the GTZ trims when the Covet gets a new overhaul, maybe something like this (with a bit more subtle upholstery maybe)

    screenshot_2020-12-21_00-49-33.png
     
    #465 JorgePinto, Dec 20, 2020
    Last edited: Dec 21, 2020
    • Agree Agree x 5
    • Like Like x 1
  6. Franz027

    Franz027
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  7. vmlinuz

    vmlinuz
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    When are these shadow LOD bugs going to be fixed?
     
  8. AN2Felllla

    AN2Felllla
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    Chrome side steps are missing on the D series
     

    Attached Files:

    • Screenshot1407.png
  9. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Details please

    Go to your Userfolder (default is Documents/BeamNG.drive), and look for any left-over files from that mod. Especially within the mods and vehicles folders
     
  10. vmlinuz

    vmlinuz
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    The shadow LOD goes down too close to the camera. It seems to be affected by the angle of the sun as well as, possibly, which map you are on
     
  11. AN2Felllla

    AN2Felllla
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    I'm having issues where half of the time when I load the level with dynamic reflections, the reflections show completely blank. Either grey (like this), or black. Usually black. It's really weird.
     

    Attached Files:

    • Screenshot1408.png
  12. Jakux

    Jakux
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    I got the same, but with Covet. Clear Cache, should work
     
  13. AN2Felllla

    AN2Felllla
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    For me it starts working again when I restart the game, or turn reflections off and load a different map, and then reflections back on again.
    And it happens regardless of the vehicle.
     
  14. Jakux

    Jakux
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    Do have any mods installed?
     
  15. AN2Felllla

    AN2Felllla
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    I'm having issues with connecting my my phone to the game. It seems the game doesn't recognise when the phone disconnects from the game. to reconnect to the game, I have to exit the steering wheel app and untick the remote control app button in the game, and redo everything. And when I reconnect, it duplicates the controller, as you can see in this pic. It's quite frustrating.
     

    Attached Files:

    • Screenshot1409.png
  16. default0.0player

    default0.0player
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    Also the eDiff doesn't work in the Tograc qE because the "electronicDiffLock" controller jbeam is absent in electric version of the open differentials.
    BeamNGdrive-0211011095-RELEASE-x6412_21_20204_54_09PM.png
    Code:
        "controller": [
            ["fileName"],
            ["drivingDynamics/actuators/electronicDiffLock" {"name":"lockFront", "differentialName":"differential_F"}]
        ],
    Code:
        "controller": [
            ["fileName"],
            ["drivingDynamics/actuators/electronicDiffLock" {"name":"lockRear", "differentialName":"differential_R"}]
        ],
    Please add them to the "vivace_electric_motor.jbeam"
     
    #476 default0.0player, Dec 21, 2020
    Last edited: Dec 21, 2020
  17. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    Why do you assume this was forgotten?
     
  18. default0.0player

    default0.0player
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    Sorry no offense, this was only a guess. I appreciate your and other dev's hard work in developing the powertrain (such as the breakable halfshaft in 0.21)
     
    #478 default0.0player, Dec 21, 2020
    Last edited: Dec 21, 2020
  19. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    To explain some more, the electric motors cripple the brakes a lot more with the eDiffs, to the point where I don't really like how quickly they overheat when you are really pushing the car. That's why it doesn't have them.
     
    • Like Like x 4
  20. McBeamer94

    McBeamer94
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    Great update (as always) but where is the knocking sound of the failing rod bearings? Yesterday I played and noticed that no BeamNG engine makes this sound anymore when it's about to fail and I find it a shame since it's a very characteristic sign of engine failure!
     
    • Agree Agree x 2
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