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0.21 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Leeloo, Dec 15, 2020.

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  1. Sepehr

    Sepehr
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    The standard scenario is that : Chasing a Work van
    You can also see thumbnail of scenario
    EDIT : Oh yeah It's just your choice but this is a bug
     
  2. The Gas Station

    The Gas Station
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    Jul 14, 2016
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    272
    20210129173544_1.jpg
    I remember talking about this way back, it's a really small issue that most people would never notice probably, since the track builder isn't that popular (I admit I don't use it that much as well, although it's really pretty fun). Anyways, the loop decrease radius button's arrows are wrong, and don't accurately explain what the button does.
     
  3. AgentSmith1199

    AgentSmith1199
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    Feb 11, 2018
    Messages:
    30
    screenshot_2021-01-31_17-25-36.png
    Anyone know what's causing this? I cleared my cache, deactivated all my mods and it's still doing this?! And the weirdest thing? Its only happening on East Coast, USA. Every other map is fine!!
     
  4. vmlinuz

    vmlinuz
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    Shading on etki rear window is sus

    screenshot_2021-02-01_01-24-23.png
    --- Post updated ---
    Shadows on glass look like minecraft

    screenshot_2021-02-01_02-12-04.png
     
  5. Sepehr

    Sepehr
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    Weirdest Bug I've ever seen
    Delete Levels folder in The BeamNG.drive UserFolder
    --- Post updated ---
    Only on ETK I Series?
     
  6. Jer

    Jer
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    Nov 20, 2020
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    It has been like that for me a lot, but when you go close, they go away, the eventually, it will go away
     
  7. inkral

    inkral
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    Feb 1, 2021
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    I deleted game and download 2 times. Started safe mod. No mods. But still is broken. Some engine parts is flying. I think, front fenders is broken.
     

    Attached Files:

    • Adsz.png
  8. Trophy

    Trophy
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    Aug 26, 2019
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    are you using the late fender on the intermediate body pannels?
     
  9. inkral

    inkral
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    Feb 1, 2021
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    I tried all of them. The result is the same.
     
  10. Sepehr

    Sepehr
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    There is 1 Items about Trackday Vivace Config that need to fix :
    1. Trackday Vivace Config doesn't have Door Panels
     
    #790 Sepehr, Feb 1, 2021
    Last edited: Feb 2, 2021
  11. Trophy

    Trophy
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    weight reduction, #2 probably on purpose
     
    • Agree Agree x 4
  12. Sithhy™

    Sithhy™
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    Apr 5, 2017
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    upload_2021-2-1_22-54-20.png
    upload_2021-2-1_22-53-49.png

    :confused::confused:
     
    • Agree Agree x 6
  13. Sepehr

    Sepehr
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  14. Sepehr

    Sepehr
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    um, No, My eyes are fine, It's a bug for me
    Screenshot2021-02-02133957.jpg
     
  15. Trophy

    Trophy
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    • Agree Agree x 1
  16. Opteryx

    Opteryx
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    Aug 25, 2020
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    That glitch has been around for ages with more than just BeamNG. It is a fundamental problem with translucent objects quickly. Even Minecraft had this glitch for a while.
     
  17. Sepehr

    Sepehr
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    OK, So Now I can show everyone that is a bug for All Vehicles
    screenshot_2021-02-03_20-35-47.png
     
  18. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
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    So I have no idea if this is a bug or if it's supposed to happen... basically on the Grand Marshal when you put something heavy-ish on top it generates some real extreme forces going in random directions, especially in the central area of the roof:
    forces1.png
    This does not happen on other vehicles to this extent, for example here with the Roamer the weight is the same but the forces are at least 10 times lower (hard to read exactly) and much less random:
    forces2.png
    Is this intentional or a bug? I had to make a custom body for my mod just so I can put some jerry cans on top without ridiculous forces. I would understand if it was just because the roof isn't made for supporting heavy weights, but where do the random forces come from? BeamSpring values seem reasonable compared to other cars, it isn't because of the roof curve, no idea what happens there, I would like to know the reason.
     
  19. vmlinuz

    vmlinuz
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    Mar 2, 2014
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    screenshot_2021-02-03_18-03-37.png Widebody pessima shading and mesh oddities
     
  20. CaptainZoll

    CaptainZoll
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    Nov 10, 2016
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    3,105
    I know this is extremely anal,
    but the D10 Zeta config for the pickup appears to be a "classic" pre facelift, having composite headlights, and mid-facelift mirrors, though its years are listed as 86-91, or pre-facelift.
    I presume it's meant to be listed as a 92-97 model?

    I must say, I appreciate the use of early bumpers/grilles on the Mid facelift Fleet and V8 Trim levels, it certainly adds some spice to what would otherwise be an unrealistically logical lineup.
     
    • Agree Agree x 3
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