Time of Day (DayScale) in realtime?

Discussion in 'Ideas and Suggestions' started by FastJack, Feb 21, 2021.

  1. FastJack

    FastJack
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    Nov 29, 2013
    Messages:
    3
    Hi everyone!
    I think the "Time of Day" should also be able to run in realtime. I think the factor 0.5 is still too fast for a realistic (or the most realistic...) simulator like BeamNG. Wasn't that already possible in the previous versions?
    Have fun and all the best!
     
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  2. gtoredga

    gtoredga
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    Jan 15, 2017
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    Yes, I thought of the same, this would be a nice touch to the game realism.
     
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  3. ltntai

    ltntai
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    Day length in seconds can be set in the editor, Level_objects > tod.
     
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  4. P_enta

    P_enta
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    It would be super cool if it was synced up with the client's actual sunset and sunrise where they live, obviously with said client consenting to location data first.
     
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  5. Blue Bird Gaming

    Blue Bird Gaming
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    Or it could be synced with computer time and use the “average” time of sunrise and sunset in the computer’s country of registration to calculate in game sunrise and sunset times.
    --- Post updated ---
    Or just have set times such as sunrise 6:30am and sunset 8:00 pm, these times can be customized by the user.
     
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  6. FastJack

    FastJack
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    Nov 29, 2013
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    Hey Good tip! That works fine. Maybe at some point there will be a slider for it.
     
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