AWD Burnside RestoMod So, who would like to volunteer with help tweaking the performance of this AWD Burnside RestoMod? I have set up all the parts necessary for the AWD system to work, but I am not very familiar with performance troubleshooting. Would you like to help? I may have missed something, or made something that should not be. Please find the flaws and put them below. Be as harsh as you want; insult my heritage if it makes you feel better, I can take it. Download this experimental vehicle and try to get her to perform better. I know she has a lot more to give, but it would take me a long time to familiarize myself with all the different diffs, gear ratios, etc., as I am relatively new to BeamNG.drive. Take her home, dress her up with any parts that may improve handling and performance (not just 1/4 mile straights at a time, lets do the hard work and get it to go 'round corners, too!), and share your .pc config file with the rest of us here. And to any experienced modders: scrub the code for mistakes. I code cleanly, but I am also human. Anything amiss? For an example of what she is capable of, here is my feeble attempt at trying to go fast at the Industrial Site Racetrack: Did you see any flaws (besides my driving)? Is the power distribution correct? What needs improvement? This is not a final release, by any means. So far, the mod only includes the coding necessary for AWD, and a skin. I have not swapped any physical parts (meshes) into the car, as I have not fully acquired that skill - yet. If you are good at swapping the physical parts into the vehicle, feel free to improve it as you see fit, I just ask that you upload it here, so the product will be improved for all of us. This mod includes concepts and bits of code [just a tiny bit!] from the transmission (that I used as template material) from @.nokau's Burnside Racing Parts, but re-written for use here. Any transmission code would have worked, but I like .nokau's products, and wanted to shout him out. Help me help the Burnside. We cannot let it become obsolete.