I think I put the jump system somewhere in the trunk accessory tab because I wanted to add lowrider hydraulics to that but it didn't fit. And the I-Series is not this mod, it's a separate one, a big skin pack, still unfinished.
space for license plate, larger front fascia and better archs lol i accidentally made car similar to 1986 daihatsu hijet S80, of which existence i've never heard about:
And that's a fact --- Post updated, but that's only because website algorythms --- Added side punching to the car. And it now has official name: Keidoshu Microspace.
Most likely not yet, at least wait until you finish the model and get it working in game. The later you make the thread the better, because less beggars.
ok, good advice, i hate beggars --- Post updated --- Material preview (sorry for posting too many images):
oh, i just remembered, it is still problem for me to make body frame umm... 3-dimensional, not flat. And what is the car's name?
Yes, many major routes in this map feature cross-slope, also known as 'cant' of roadways, which is the slope to the side that allows water to run off the edges of the roads. A bit of realism in a land where even in GTA V, the roads are normally flat, and in that game many corners aren't even banked. You won't find nearly as much of that HERE. Cross-slope taken at speed when crossing the road results in a nice jump, and why pass up on making another jump? Real early shots yet, still a lot of work needs to be done here, but this is the latest addition to Los Injurus. The supporter beta will get updated on Saturday (give or take a day), so if you MUST have the newest version; consider joining the Patreon fund for it, which helps cover software / textures / models / assets etc which would otherwise be out of my fixed-income budget. If you're a pilot, this map also now features the longest runway in the game, a pair of which are now 3~4 miles long or something crazy like that (forget!), at a civilian airport the size of Hartsfield-Jackson in Atlanta Georgia. That was one of the most recent supporter updates. The map has it's own thread here: https://www.beamng.com/threads/a-new-city-map-los-injurus.57055/page-86#post-1307445 (this should take you to the most recent post by me). Considering updating the public-facing version near the end of this month, depending on how many things get finished by the end of the month. Oh, edit here, the airport long runways aren't 3~4 miles, it's one pair of runways that're 5.5x miles long! Forgot just how long they were, and being built parallel to the shore 'on fill', on the far side of the 5 concourses. There's two other airports; one a small air strip, the other a pair of runways on an island that will be a military base (about 6~7 miles from here or something around that). So plenty of places to fly to and will be more-so in the future. Enjoy watching mindless AI launch off the speed humps at the terminal. There WILL be a PLANE TRAIN that goes from the dual-level terminal (foreground) to the 5 concourses (background) underground, in the future, due to the new WALKING MODE. Thanks, I know you had something to do with that walking mode @synsol , and if not give credit to whomever worked on it. You're helping Los Injurus be even better.