im sorry but that polyflow is ghastly To improve it here is some tips: Try to maintain this more 'Gridlike' structure to prevent lighting issues and to make everything more neat Try to make the whole body shell first before making the chassis to improve your workflow Use reffrence pictures and dont rely on blueprints. They are never accurate. Ever.
Just judging from this picture I can tell the bottom of the doors won't deform well. The game bends the mesh where the edges are, and that only has 2 edges in the middle going from the top to the bottom, so will only bend in 2 places regardless of the Jbeam and that won't look good. Keep that in mind, it's something some modders forget about and then get weird deformation despite having decent Jbeam.
just gave one, I have added AWD to the boxo, but I may have to change it up some more cause it uses wendover suspension in the rear, and its real weird. Might use the older pessima's rear drivetrain stuff
K, i just wanna now what @Geraldo_o_geral said that he had to delete. Back on topic now. --- Post updated --- I wonder if the devs have seen this. Sad covet = maybe future dev car?
This looks nice and promising! Just one thing, no offense intended but couldn’t you come up with a better name than “Stagwork Boxo”? It’s not really realistic sounding and definitely doesn’t fit as a German name