Gavril T-Series Expansion Pack Public 2.1.4f

Trucking Redefined (Read Disclaimer)

  1. Slimeboy2015

    Slimeboy2015
    Expand Collapse

    Joined:
    Jan 10, 2018
    Messages:
    483
    I think I figured it out. Thank you for the very helpful and friendly support :D sorry for the trouble
    (just while i'm here, the refill time is gawd awful slow but I got it working so im happy.)
     
  2. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
    About 3 gallons/sec , remember the size of the tank you're filling :)
    I wanted to keep this somewhat close to reality so you can fill it to a somewhat precise level, yet this is still faster than real life pumps.

    pro tip : if you scroll down to the obc's remaining fuel page you can literally see how much fuel is left in the tank. This updates live while filling :)
     
  3. Karter176

    Karter176
    Expand Collapse

    Joined:
    May 15, 2021
    Messages:
    1
    so first time spawning in it worked fine till i ruptured the fuel tank and now none of my trucks will run
     
  4. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
  5. Gregory TheGamer

    Gregory TheGamer
    Expand Collapse

    Joined:
    Oct 22, 2014
    Messages:
    1,174
    Hey there everyone,

    We would like to let you know that we released a video demonstrating the features of the recently added advanced features coded by @NOCARGO. If you are having trouble figuring out how these systems work, we highly recommend watching the video. It only takes 3 minutes and 17 seconds of your time. Click on the link here to go to the video.

    Yours sincerely,

    - the GTG Mods Team
     
    • Like Like x 2
  6. Wesley Plunger

    Wesley Plunger
    Expand Collapse

    Joined:
    May 17, 2021
    Messages:
    10
    I downloaded the mod and it looks great but it glitched the fuel tanks (the only other t-series mods I have are the Addon and some Cummins engine packs) how do I fix this??
     
  7. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,053
    Could you make it possible to just disable the fuel mechanics stuff? Or better make it disabled by default and add a binding or something to enable it? I can see a lot of people having issues with it or not liking it, not everyone is into long trucking where the fuel amount matters. And also when refuelling becomes a thing in the official game then this will definitely conflict with it.
     
  8. Wesley Plunger

    Wesley Plunger
    Expand Collapse

    Joined:
    May 17, 2021
    Messages:
    10
    How do I disable fuel mechanics?
     
  9. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
    Sure we could make that possible.

    Yep, we could do that too :)

    Can you define 'a lot' in comparison to forum posts and downloads ?

    Ok, understandable, but maybe there are people who do want to have a trucking experience that surpasses all other
    alternatives of the day ? Maybe there are people who want to have the freedom that BeamNG offers combined with
    the assets that other truck sims contain ? (jake brake and a fully working splitter/range gearbox are being prepared for a future update and a lot of other stuff is on the way too)

    Do you believe that this will become a thing soon ?

    How can we know if this would definitely conflict with it ? A mod is a mod, it adds 'modified' structures to the core game.
    Moreover, this mod is updated on a regular base and will by no means just become disfunctional after future game
    updates.

    The fuel system is a recent developed feature for the mod. It's being tested, as well as
    all other features of the mod, constantly. It's supposed to be improved over time too, but it was released
    after sufficient testing that proves its functionality. If you rupture the fuel tanks (or maybe run out of fuel too)
    then it will be needed to press ctr+r after refilling the tanks. Other than this there should be no problems with any sorts
    of glitching or bugs as far as I'm aware of. A dedicated instruction video has been provided too, if you have any problems with refueling just reset the vehicle by pressing ctr+r before, after or before and after refueling, that's all there is to it.


    • If this feature appears too complicated to operate for some users then I will consider an enable/disable option.

    The fuel system is part of the mod, you need to add a key binding to refuel the tanks.
    There's an instruction video here , go to 02:16.

    This mod is not compatible with every other T-Series mod, however it should be compatible with AR162B's T-Series Addon Pack, if that is
    what you mean by 'Addon'. But more mods might be compatible still, just try to bind a key for refueling first, watch the instruction video,
    and see if you still have problems. Hope this helps, if not, please feel free to let us know :)
     
  10. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,053
    Just look at the past 3 pages, since the mechanics were introduced over half of the posts have been about the problems with it. The problem is not that it's hard to use but that it's annoying to have to reload the vehicle every time you rupture the tanks. And I think a lot more people would prefer the jake brake and the gearbox instead of this, I think those features define driving a truck better. Other than that you are right, most of your points are good.
     
  11. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
    Hm I don't know, I think impatience and possibly conflicting mods has to do a lot with unsolved problems for many users. It's like you say, it's not that hard to use. Besides, how long is one gonna keep ruptured tanks without reloading ? Hah yeah pressing reset is much easier then 'waiting' for ctr+r aight ? :)

    You've got a point anyway, no promise yet but we will discuss implementing an on/off option for this feature.
     
  12. TPWTB TV

    TPWTB TV
    Expand Collapse
    Banned

    Joined:
    May 21, 2021
    Messages:
    499
    When I spawn it up, the engine shuts off instantly. and I am not able to turn it on again.
     
  13. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
    Is there fuel in the tanks(s) ?
     
  14. Wesley Plunger

    Wesley Plunger
    Expand Collapse

    Joined:
    May 17, 2021
    Messages:
    10
    Happened to me to, I had to clear cache to fix
     
  15. TPWTB TV

    TPWTB TV
    Expand Collapse
    Banned

    Joined:
    May 21, 2021
    Messages:
    499
    ok i will try doing that
     
  16. Gregory TheGamer

    Gregory TheGamer
    Expand Collapse

    Joined:
    Oct 22, 2014
    Messages:
    1,174
    Hey there everyone,

    We are happy to announce that we have launched our official Patreon Page. We've thought long and hard about this, and we finally decided that a Patreon Page is the next step to go forward. This means that if you so wish, you are officially able to donate! Check out our page to get more information.
    https://www.patreon.com/GTGModsTeamOfficial?fan_landing=true

    Yours sincerely,

    - the GTG Mods Team




    I'll get in touch with @NOCARGO and check out what can be done to make life easier with the mod.
     
    • Like Like x 3
  17. zysom

    zysom
    Expand Collapse

    Joined:
    Aug 11, 2018
    Messages:
    111
    @Gregory TheGamer can you guys do a hood like on a international 9200i, hopfuly it would not to much trouble.
     
    • Like Like x 1
  18. Blue Bird Gaming

    Blue Bird Gaming
    Expand Collapse

    Joined:
    Feb 2, 2021
    Messages:
    1,492
  19. Gregory TheGamer

    Gregory TheGamer
    Expand Collapse

    Joined:
    Oct 22, 2014
    Messages:
    1,174
    Hi there,

    As we have mentioned before, we do not take requests for this project due to the large amount of content that's already planned. As a side note, a truck like the 9200i is different in style from the T-Series, and such a design would need massive redesigns to the point that it is no longer a T-Series. The traditional style the T-Series is based on has changed very little over the last 50 years. We do however have a new semi-truck planned called the Gavril R-Series that is loosely based on already existing 2017 and newer Class-8 US Highway semi-trucks. A quick view of which in its current can be seen here:


    We have not planned, nor are we going to plan interior color options for the Phase-IV interior any time soon. Maybe eventually, we will make up our minds.

    Yours sincerely,

    - the GTG Mods Team
     
    • Like Like x 1
  20. Blue Bird Gaming

    Blue Bird Gaming
    Expand Collapse

    Joined:
    Feb 2, 2021
    Messages:
    1,492
    That R-series actually reminds me a bit of the international 9200i and the old 8300 from back in the 90s (shown). Just me though, and I know that model has a long way to go in terms of development still.
    upload_2021-6-7_0-2-59.png
     
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice