WIP Beta released Graphics Mod AL - Fancy stuff instructions 20220818 for 0.25

Discussion in 'Mods and Skins' started by Brother_Dave, Jun 16, 2020.

  1. cheems_samurai

    cheems_samurai
    Expand Collapse

    Joined:
    Sep 28, 2020
    Messages:
    147
    Yeah I think my monitor has HDR. Most people looking at the vid probably don't have HDR (dont attack me if you do), but I used GeForce experience to take the screenshots. That might not support HDR, maybe the reason for it looking worse.
     
  2. Nissan versa

    Nissan versa
    Expand Collapse

    Joined:
    Feb 20, 2021
    Messages:
    136
     
  3. cheems_samurai

    cheems_samurai
    Expand Collapse

    Joined:
    Sep 28, 2020
    Messages:
    147
    Is there any way you can change the brightness depending on the cloud count?

    One more question: How do you all go about a clean BeamNG install? Do you hit uninstall on steam or is it different? Asking because BeamNG still shows up in documents when I uninstall o_O
     
  4. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    3,098
    I think it's the right way, and it isn't meant to delete your document folder, wich was btw moved to appdata in 0.22.
     
  5. cheems_samurai

    cheems_samurai
    Expand Collapse

    Joined:
    Sep 28, 2020
    Messages:
    147
    Thank you!
     
  6. cheems_samurai

    cheems_samurai
    Expand Collapse

    Joined:
    Sep 28, 2020
    Messages:
    147
    Good lord I love this mod, 90% of my beamng posts are in this thread
     

    Attached Files:

    • DesktopScreenshot20210606-16560693.png
    • DesktopScreenshot20210606-17003644.png
  7. Brother_Dave

    Brother_Dave
    Expand Collapse

    Joined:
    Aug 16, 2012
    Messages:
    1,662
    Is that my mod? Looks awesome :D




    Im spending less and less time on this, atleast atm, since ive got a big move coming up IRL with all the things connected to that and a bunch of other projects rolling along. Also it feels, that i've/we've talked about before, like theres graphics/rendering changes coming to BeamNG so i dont feel 'obligated' to keep this running in the same way, as much as its a test project of mine its also meant to be an option for those that think BeamNG doesnt look the way they want. Hopefully we'll get some news on that front soon but for this mod itll see less updates for a while.
     
    • Agree Agree x 1
  8. cheems_samurai

    cheems_samurai
    Expand Collapse

    Joined:
    Sep 28, 2020
    Messages:
    147
    Totally okay. Your mod already perfects BeamNG to the point where we don't know it can look better until you update it again. Good luck with the move :)
     
    • Like Like x 1
  9. SKB

    SKB
    Expand Collapse

    Joined:
    Apr 22, 2017
    Messages:
    1,964
    quick question, is it ok if i keep the old preset and the new presets together or do i have to delete the old preset and reset the postFx and apply AL14 then?
     
  10. cheems_samurai

    cheems_samurai
    Expand Collapse

    Joined:
    Sep 28, 2020
    Messages:
    147
    as long as you load the new preset you should be good
     
    • Like Like x 1
  11. SKB

    SKB
    Expand Collapse

    Joined:
    Apr 22, 2017
    Messages:
    1,964
    Update: thanks, it looks pretty good on my 900p, 10 year old acer monitor. Al13 looked a bit overexposed, al14 looks balanced and nice!
     
  12. Makex4411001

    Makex4411001
    Expand Collapse

    Joined:
    Mar 22, 2021
    Messages:
    2
    Where is the download button
     
  13. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
    Expand Collapse

    Joined:
    Mar 30, 2017
    Messages:
    3,253
     
    • Like Like x 1
    • Agree Agree x 1
  14. jorgegf74

    jorgegf74
    Expand Collapse

    Joined:
    Mar 4, 2016
    Messages:
    59
    Here's a comparison I made for AL13!! I hope you like it
     
    • Like Like x 1
  15. cheems_samurai

    cheems_samurai
    Expand Collapse

    Joined:
    Sep 28, 2020
    Messages:
    147
    Just got another question. Say your move carries into the summer release, would you still have time to update the mod for it to work on the new game version if it breaks?
     
  16. Brother_Dave

    Brother_Dave
    Expand Collapse

    Joined:
    Aug 16, 2012
    Messages:
    1,662
    Thats a great comparison!!

    I would as long as my computers hooked up :) Ive been looking at making a generic, non-version specific mod for compatibility but itll probably not have the sharper light at mornings/evenings so im not sure if ill go that route o_O
     
    • Like Like x 1
  17. cheems_samurai

    cheems_samurai
    Expand Collapse

    Joined:
    Sep 28, 2020
    Messages:
    147
    I think gfx mod AL is the way to go :) it's up to you
     
  18. Mightyツ

    Mightyツ
    Expand Collapse

    Joined:
    May 9, 2021
    Messages:
    20
    upload_2021-6-18_11-49-9.png upload_2021-6-18_11-49-51.png upload_2021-6-18_11-49-9.png upload_2021-6-18_11-49-51.png Looks incredible! AL shaders have not worked very well or at all for me in the past, but this is just astonishing! Amazing work Dave, I am truly impressed.
    --- Post updated ---
    Whoops, didnt mean to post that again, meant to post a video of it
    --- Post updated ---
    upload_2021-6-18_12-1-6.png Also got this beautiful screenshot, I am still overly impressed with this, if this is only the beta, I am very excited for what is to come.
     
    • Agree Agree x 1
  19. Strucy

    Strucy
    Expand Collapse

    Joined:
    Jun 18, 2021
    Messages:
    1
  20. Somethingrio

    Somethingrio
    Expand Collapse

    Joined:
    Apr 8, 2020
    Messages:
    445
    idk if im doing it right but here some pics screenshot_2021-06-19_01-05-24.png screenshot_2021-06-19_01-07-48.png
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice